Jampula wrote:oski89 wrote:Unholy melee pala still playable on 1.3?
It is broken now and I think it still will be.
Can't wait to play UHC again! Big thank for this!
Hope, it will be playable...
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)
Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
+
The Angiris Star
The Angiris Star
Angel Star (Sacred)
One-Hand Damage: 55 to 58
(Paladin Only)
Required Level: 100
Required Strength: 602
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Vessel of Retribution: 0.7% Damage Leeched as Life
3% Chance to cast level 40 Death Ripple on Death Blow
+(4 to 6) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
+30% to Physical/Magic Spell Damage
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
(5 to 20)% to Vitality
(5 to 20)% to Energy
Maximum Elemental Resists +1%
Socketed (3)
+ full set of
Henchmen Trophies
Henchmen Trophies
(Legendary Set)
Bilefroth Skin
Blackskull's Horns
Doomcloud Spine
Stareye's Claws
Fangskin Scales
Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes
Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%
Set Bonus with 4 or more set items:
5% Deadly Strike
Physical Resist 10%
Set Bonus with complete set:
1% Base Block Chance
50% Movement Speed
+35% to Spell Damage
+1500 Defense
Elemental Resists +30%
+150 Life after each Kill
.
As alternative -
The Collector
The Collector
Bone Shield (Sacred)
Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+10 Life after each Kill
+25% Bonus to Defense
+8% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)
+
The Angiris Star
The Angiris Star
Angel Star (Sacred)
One-Hand Damage: 55 to 58
(Paladin Only)
Required Level: 100
Required Strength: 602
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Vessel of Retribution: 0.7% Damage Leeched as Life
3% Chance to cast level 40 Death Ripple on Death Blow
+(4 to 6) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
+30% to Physical/Magic Spell Damage
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
(5 to 20)% to Vitality
(5 to 20)% to Energy
Maximum Elemental Resists +1%
Socketed (3)
.
Bone Scalpel
Bone Scalpel
Dagger (Sacred)
One-Hand Damage: 37
Required Level: 100
Required Dexterity: 376
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
8% Chance to cast level 24 Disintegrate on Death Blow
+(4 to 5) to Necromancer Skill Levels
+(4 to 5) to Paladin Skill Levels
+(30 to 40)% to Physical/Magic Spell Damage
+30% to Summoned Minion Life
+20% to Summoned Minion Resistances
+75 to Vitality
+(25 to 50) Life after each Kill
50% Magic Find
Socketed (2)
looks interesting too (damage bonus is multiplicative, if i understand correctly).
With this you can max Sanguine Covenant and use Blood Thorns not for damage but for sustain. Then you'll have to maximize %phys-mag spell damage and go through points into Grim Presence or Symphony Of Destruction.
An unholy-neutral hybrid, damaging as neutral, sustaining as unholy.
If more nerfs won't come (let's wait full patch notes), described thing will be great.
Edit 1: btw, The Void trophy - it's damn fire in my... krhm...
Edit 2: waiting for sorceress buff, but these hopes so transparent...