Has anyone played a summoner necromancer in Median and really looked at how unfitting the minions are?
I feel like this has already been brought up, and I'm actually almost positive that it has in the old forum, but seriously, the necromancer's summons just don't look correct. He feels more like a warlock than anything. A necromancer in Diablo 2 lore spends his time meditating in crypts and mausoleums and learns to call back life to the bones of the dead and reanimate corpses through his sheer willpower and mind.
The minions, in such a case, should be more, well...skeletal. I'm not saying we should go back to skeletons and golems, but we SHOULD have more summon skins like the Leoric summon. Also, there are NO minions with long range capabilities- skeletal mages anyone?
I have suggestions, not demands, but if you who works on the mod find them impossible, incorrect, and/or annoying, that's ok. I just need to talk about this because it annoys the shit out of me.
So, suggestions:
-Added minion with a ranged attack, damage type does not matter, but cold or physical would be amazing. The model for this minion, if possible, would be fantastic as an oblivion knight from act 4. I know this has been used for Bartuc, which might mean it can't be used (I have no idea), in that case, the one with the sword would be cool, too. Replaces Lamia.
-Change up shadows to a new skeletal minion, same goes for rampagor. They are both blobs, and blobs suck ass. Especially ones that are seafoam green and fucking Barney purple. Please, please change them if you can!
-Replace Jinn with some form of zombie, or maybe some form of ghost, maybe a citizen from one of the acts? A barbarian villager perhaps? (There are probably way better ideas from other games or within d2) And replace aura with one that gives some kind of boost to minions to speed them up, or maybe some damage reduction or something like a weaker thorns. Viability in non summoner-friendly ubers is the key here!
-Void Archon could be given amplify damage or doom chance on hit to replace lamia being removed from the game.
And finally, related to all characters that use summoning: mass summoning would be FANTASTIC. I'm obviously aware that if you could summon all your minions of a type in one click in the wild it would be OP and broken. If there was some way to enable a mass summon in town, you would make a lot of people happy.
That's just about does it for my suggestions, whether you modders get butthurt or not is your call, but I feel like the Summoner Necromancer has gotten the shitty end of the stick in this mod, in the looks department, at least. I would just love to see him and his pets get some new flair to bring the build back to popularity.
If you read all of this and gave it thought at the least, thank you. If not, whatever.
TL;DR GIVE NECRO SUMMONS NEW SKIN
-Median fan that doesn't know shit about coding