Short question, I'm kinda new here :
Season 22 start end of october and end mid of january, so only 2.5 month. Is that usual or this one was very short ?
Conquest wrote:I kind of dislike this mod being so much realm-centered now and seasons changing classes and specs based on meta game. Feels like this game as a service bullshit we all know and hate.
People will always gravitate towards the easiest and most efficient build. Be it 2H melee barb, werebear, throwsin, whatever. You just go 'oh lots of ppl play build X so lets gut it and make its core items absurdly rare'. Yeah, you designed this game that way, you have to farm a lot to get good gear so ppl naturally pick up fast farmer builds. On realm it's much less frustrating to just farm duncraig and sell your excess items, trading them for difficult to get charms, so you can farm even faster. I play on SP for this seasonality reason, i already have my farmer char and stash of items, i don't need to re-grind this chore every 3 months.
I enjoyed this game way more before this realm play era, where changes to specs came as a spec rework, to make it fun to play and viable. Since this mod doesn't really support PVP play you're not bound by strict balancing concerns, there is little harm with a build being a tad stronger than the middle of the pack.
Meanwhile many of Median builds are still almost unplayable, a year into Sigma life. Malice necromancer, Javelin amazon, Elemental caster druid, most of sorceress trees, not to mention that oskills are often total waste. We have so many of them but they're almost never remotely useful. Well at least you do something about those trees, unholy melee paladin finally stopped being the worst tree in the game after like six years of being it.