Introduction
Pros and Cons
Pros
- Autoaim primary farming skill
It put monsters into hit recovery mode
High dmg boss-killing skill which can kinda be used for clearing too
Can do a lot of ubers in TUs (Uldy too)
Cons
- HUGE mana issues
Glasscannon
ATTRIBUTES | BREAKPOINTS
- Strength:Just enough for gear
Dexterity:reach any one breakpoint (i prefer 1996)
Vitality: Dump all after reaching dex bp
Energy: none
► Dex breakpoints

Items
- Main Weapon:
Pax Mystica
/
Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Prophecy
(for hammer lvling) 
Prophecy
Scepters
'Ith'
Runeword Level: 18
+1 to All Skills
+(3 to 4) to Maximum Damage
+(10 to 26)% Enhanced Damage
+1 Life Regenerated per Second
Fire Resist +(21 to 40)%
Cold Resist +(21 to 40)%
Poison Length Reduced by (10 to 15)%
Attacker Takes Fire Damage of (21 to 25)
Attacker Takes Cold Damage of (21 to 25)
Scepters
'Ith'
Runeword Level: 18
+1 to All Skills
+(3 to 4) to Maximum Damage
+(10 to 26)% Enhanced Damage
+1 Life Regenerated per Second
Fire Resist +(21 to 40)%
Cold Resist +(21 to 40)%
Poison Length Reduced by (10 to 15)%
Attacker Takes Fire Damage of (21 to 25)
Attacker Takes Cold Damage of (21 to 25)
Hadad



Hadad
Staves
'OrtDol'
Runeword Level: 38
5% Chance to cast level 13 Lightning Shield when Struck
+2 to All Skills
0.25% to Lightning Spell Damage (Based on Character Level)
-10% to Enemy Lightning Resistance
+(1 to 4) to Supernova
+10% to Summoned Minion Life
Lightning Resist +30%
Attacker Takes Lightning Damage of (100 to 150)
10% Weapon Damage Taken Restores Mana
Staves
'OrtDol'
Runeword Level: 38
5% Chance to cast level 13 Lightning Shield when Struck
+2 to All Skills
0.25% to Lightning Spell Damage (Based on Character Level)
-10% to Enemy Lightning Resistance
+(1 to 4) to Supernova
+10% to Summoned Minion Life
Lightning Resist +30%
Attacker Takes Lightning Damage of (100 to 150)
10% Weapon Damage Taken Restores Mana
Voidstream
+ 
Voidstream
Grand Scepter (4)
One-Hand Damage: 6 to 7
Required Level: 4
Required Dexterity: 40
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Amazon Skill Levels
+1 to Paladin Skill Levels
5% Cast Speed
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Lightning Spell Damage
Slows Attacker by (3 to 5)%
Regenerate Mana +(21 to 25)%
Physical Damage Reduced by (3 to 5)
Socketed (1)
One-Hand Damage: 13 to 15
Required Level: 23
Required Dexterity: 67
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Amazon Skill Levels
+2 to Paladin Skill Levels
15% Cast Speed
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Lightning Spell Damage
Slows Attacker by (9 to 11)%
Regenerate Mana +(31 to 35)%
Physical Damage Reduced by (9 to 11)
Socketed (2)
One-Hand Damage: 20 to 30
Required Level: 41
Required Dexterity: 139
Item Level: 46
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Amazon Skill Levels
+3 to Paladin Skill Levels
25% Cast Speed
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Lightning Spell Damage
Slows Attacker by (15 to 17)%
Regenerate Mana +(41 to 45)%
Physical Damage Reduced by (15 to 17)
Socketed (3)
One-Hand Damage: 30 to 35
Required Level: 51
Required Dexterity: 279
Item Level: 80
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
30% Cast Speed
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Lightning Spell Damage
Slows Attacker by (18 to 20)%
Regenerate Mana +(46 to 50)%
Physical Damage Reduced by (18 to 20)
Socketed (3)
Grand Scepter (4)
One-Hand Damage: 6 to 7
Required Level: 4
Required Dexterity: 40
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Amazon Skill Levels
+1 to Paladin Skill Levels
5% Cast Speed
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Lightning Spell Damage
Slows Attacker by (3 to 5)%
Regenerate Mana +(21 to 25)%
Physical Damage Reduced by (3 to 5)
Socketed (1)
One-Hand Damage: 13 to 15
Required Level: 23
Required Dexterity: 67
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Amazon Skill Levels
+2 to Paladin Skill Levels
15% Cast Speed
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Lightning Spell Damage
Slows Attacker by (9 to 11)%
Regenerate Mana +(31 to 35)%
Physical Damage Reduced by (9 to 11)
Socketed (2)
One-Hand Damage: 20 to 30
Required Level: 41
Required Dexterity: 139
Item Level: 46
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Amazon Skill Levels
+3 to Paladin Skill Levels
25% Cast Speed
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Lightning Spell Damage
Slows Attacker by (15 to 17)%
Regenerate Mana +(41 to 45)%
Physical Damage Reduced by (15 to 17)
Socketed (3)
One-Hand Damage: 30 to 35
Required Level: 51
Required Dexterity: 279
Item Level: 80
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
30% Cast Speed
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Lightning Spell Damage
Slows Attacker by (18 to 20)%
Regenerate Mana +(46 to 50)%
Physical Damage Reduced by (18 to 20)
Socketed (3)
The Ivory Tower
/
The Ivory Tower
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 12
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 29
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 50
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 12
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 29
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 50
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Cloudburst



Cloudburst
Amazon Shields
'PulLo'
Runeword Level: 73
+1 to Amazon Skill Levels
1% Base Block Chance
+(10 to 15)% Bonus to Spell Focus
40% Block Speed
+(15 to 20)% to Spell Damage
-(15 to 20)% to Enemy Lightning Resistance
5% to Dexterity
5% to Energy
Amazon Shields
'PulLo'
Runeword Level: 73
+1 to Amazon Skill Levels
1% Base Block Chance
+(10 to 15)% Bonus to Spell Focus
40% Block Speed
+(15 to 20)% to Spell Damage
-(15 to 20)% to Enemy Lightning Resistance
5% to Dexterity
5% to Energy
Swap Weapon:
Pax Mystica

Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Helm:
Honor
Rare Zon helm with +sk and +spl dmg Einherjar Helm 
Honor
Helms
'Tal'
Runeword Level: 20
7% Movement Speed
+7% to Spell Damage
Elemental Resists +7%
Poison Length Reduced by (10 to 15)%
-7% to All Vendor Prices
Helms
'Tal'
Runeword Level: 20
7% Movement Speed
+7% to Spell Damage
Elemental Resists +7%
Poison Length Reduced by (10 to 15)%
-7% to All Vendor Prices
Bona Dea

(reroll bases till 1 pr) tier 4 Sacred [ 

Bona Dea
Amazon Helms
'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
Amazon Helms
'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
Stillwater
is nice to counter mana issues ]
Stillwater
Bone Helm (4)
Defense: (73 - 85) to (106 - 123)
Required Level: 10
Required Strength: 32
Item Level: 17
1% Chance to cast level 8 Mana Sweep when Attacked
+(11 to 15) Spell Focus
+(21 to 40)% Enhanced Defense
+(76 to 100) to Mana
Regenerate Mana +(5 to 7)%
+10 Mana after each Kill
Socketed (1)
Defense: (277 - 312) to (371 - 418)
Required Level: 27
Required Strength: 63
Item Level: 32
1% Chance to cast level 12 Mana Sweep when Attacked
+(21 to 25) Spell Focus
+(51 to 70)% Enhanced Defense
+(126 to 150) to Mana
Regenerate Mana +(10 to 12)%
+20 Mana after each Kill
Socketed (3)
Defense: (716 - 831) to (933 - 1083)
Required Level: 45
Required Strength: 219
Item Level: 53
1% Chance to cast level 20 Mana Sweep when Attacked
+(31 to 35) Spell Focus
+(81 to 110)% Enhanced Defense
+(176 to 225) to Mana
Regenerate Mana +(14 to 16)%
+28 Mana after each Kill
Socketed (4)
Defense: (1195 - 1352) to (1553 - 1757)
Required Level: 54
Required Strength: 438
Item Level: 90
2% Chance to cast level 28 Mana Sweep when Attacked
+(36 to 40) Spell Focus
+(121 to 150)% Enhanced Defense
+(251 to 300) to Mana
Regenerate Mana +(18 to 20)%
+35 Mana after each Kill
Socketed (4)
Bone Helm (4)
Defense: (73 - 85) to (106 - 123)
Required Level: 10
Required Strength: 32
Item Level: 17
1% Chance to cast level 8 Mana Sweep when Attacked
+(11 to 15) Spell Focus
+(21 to 40)% Enhanced Defense
+(76 to 100) to Mana
Regenerate Mana +(5 to 7)%
+10 Mana after each Kill
Socketed (1)
Defense: (277 - 312) to (371 - 418)
Required Level: 27
Required Strength: 63
Item Level: 32
1% Chance to cast level 12 Mana Sweep when Attacked
+(21 to 25) Spell Focus
+(51 to 70)% Enhanced Defense
+(126 to 150) to Mana
Regenerate Mana +(10 to 12)%
+20 Mana after each Kill
Socketed (3)
Defense: (716 - 831) to (933 - 1083)
Required Level: 45
Required Strength: 219
Item Level: 53
1% Chance to cast level 20 Mana Sweep when Attacked
+(31 to 35) Spell Focus
+(81 to 110)% Enhanced Defense
+(176 to 225) to Mana
Regenerate Mana +(14 to 16)%
+28 Mana after each Kill
Socketed (4)
Defense: (1195 - 1352) to (1553 - 1757)
Required Level: 54
Required Strength: 438
Item Level: 90
2% Chance to cast level 28 Mana Sweep when Attacked
+(36 to 40) Spell Focus
+(121 to 150)% Enhanced Defense
+(251 to 300) to Mana
Regenerate Mana +(18 to 20)%
+35 Mana after each Kill
Socketed (4)
Body Armor:
Akara's Robe (1)
(normal Cain quest reward) 
Akara's Robe
Quilted Armor (1)
Defense: 74 to 100
Required Level: 10
Required Strength: 10
Item Level: 255
+50 Defense
+(6 to 10) to all Attributes
+50 to Life
Elemental Resists +(11 to 15)%
Cannot be Upgraded
Socketed (2)
Quilted Armor (1)
Defense: 74 to 100
Required Level: 10
Required Strength: 10
Item Level: 255
+50 Defense
+(6 to 10) to all Attributes
+50 to Life
Elemental Resists +(11 to 15)%
Cannot be Upgraded
Socketed (2)
Dragon's Blood
/ 
Dragon's Blood
Light Plate (4)
Defense: (241 - 284) to (487 - 573)
Required Level: 8
Required Strength: 33
Item Level: 13
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(19 to 30)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Level: 25
Required Strength: 65
Item Level: 29
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(43 to 54)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Level: 43
Required Strength: 228
Item Level: 50
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(67 to 78)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Level: 51
Required Strength: 455
Item Level: 85
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(79 to 90)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)
Light Plate (4)
Defense: (241 - 284) to (487 - 573)
Required Level: 8
Required Strength: 33
Item Level: 13
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(19 to 30)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Level: 25
Required Strength: 65
Item Level: 29
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(43 to 54)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Level: 43
Required Strength: 228
Item Level: 50
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(67 to 78)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Level: 51
Required Strength: 455
Item Level: 85
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(79 to 90)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)
Queen of Glass

Queen of Glass
Ancient Armor (4)
Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength: 33 to 34
Item Level: 19
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength: 57 to 60
Item Level: 34
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength: 175 to 186
Item Level: 55
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength: 323 to 344
Item Level: 90
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Requirements -(36 to 40)%
Socketed (6)
Ancient Armor (4)
Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength: 33 to 34
Item Level: 19
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength: 57 to 60
Item Level: 34
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength: 175 to 186
Item Level: 55
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength: 323 to 344
Item Level: 90
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Requirements -(36 to 40)%
Socketed (6)
Gloves:
Enlightenment
Honorific T2 Highest tier you can equip Leather Gloves 
Enlightenment
Gloves
'El'
Runeword Level: 6
10% Combat Speeds
2% Life stolen per Hit
2% Mana stolen per Hit
+5 to all Attributes
+(2 to 3) Life Regenerated per Second
Lightning Resist +15%
+(4 to 6) to Light Radius
Gloves
'El'
Runeword Level: 6
10% Combat Speeds
2% Life stolen per Hit
2% Mana stolen per Hit
+5 to all Attributes
+(2 to 3) Life Regenerated per Second
Lightning Resist +15%
+(4 to 6) to Light Radius
Belt:
Rainbow

Rainbow
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Moonwrap

Moonwrap
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 20
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 41
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 72
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 20
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 41
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 72
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Boots:
Rabbit's Foot

Rabbit's Foot
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 20
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 40
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 71
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 20
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 40
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 71
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Megalith



Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Rings: decent rare rings with pierce, + skills + lsd + pmsd etc.
Amulet: some rare with +skills, -elr, +lsd, +dex, +str, +laek, pmsd, etc./ nicely rolled
Witchmoon

Witchmoon
Amulet
Required Level: 100
Item Level: 100
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20) Spell Focus
+(10 to 20)% to Spell Damage
Maximum Mana +(30 to 40)%
Amulet
Required Level: 100
Item Level: 100
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20) Spell Focus
+(10 to 20)% to Spell Damage
Maximum Mana +(30 to 40)%
Sockets & MOs & Enhancements
Sockets
Nef Runes Fal crafted = Spell Damage jewels, best socket fillers for the build as u benefit from both lsd and pmsd (luck before using)
some GG examples :https://imgur.com/a/qmpIi3F
MOs
All items = Lightning spell damage and PMSD
- All Armor and Shield- Dex, sf,vit, fhr
- Weapon - LAEK
- Jewlery - Mana regen, plr, mf
- Honorifics - MOs mentioned for the item types above + Vitality
Enhancements
- All Armor and Shield - Oil of luck if non-unique, lottery using Idol of Vanityif uniqueIdol of Vanity
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
15% Combat Speeds - Weapon - Oil of Conjuration
- Rings - Oil of Luck if non-unique, lottery using Spirit Trance Herbif uniqueSpirit Trance Herb
Required Level: 115
Keep in Inventory to Gain Bonus
10% Attack Speed
10% Cast Speed
(21 to 150)% Bonus to Attack Rating
+(2 to 4) Life Regenerated per Second - Amulet - Oil of Luck
- Jewels - Oil of Luck
Quick Tips
Before you start:
- If you plan to play SSF, be aware that Multiplayer has a lower chance to roll Uniques. Therefore, gearing up takes longer.
- Pickup all uniques you find to disenchant.
- Use D2Stats for the drop notifier
Playthrough tips:- Pick up Bloodstone/Onyx/Amber/Turquoise gems in the early game for armor sockets, resists are very important.
- Mercenaries: I personally prefer using melee mercenary for this build as our spells are ranged. A2 shapeshifter is good tank and bloodlust buffer early on. However mid-late game, Necrolyte merc feels good as a debuffer during farming. Check this guide for merc guide (may be a bit outdated)
- Limit attribute points spent into str. Stick with low requirement bases and maximize dex. Rely on charms for str.
- Always rerun ubers for high or perfect charm rolls.
Troubleshooting: (middle game)- My dmg is low, why?
- Did you MO all your item slots up to your level?
- Did you consume 400 sigs?
- Did you spend all your base attribute points in dex till bp you selected?
- Did you gather all uber charms up to your level?
- Did you rerun ubers for high or perfect roll charms? ← Most people omit this; they shouldn't.
If you answered yes to all, you simply need better gear. Check the Item Upgrades section.
- Pick up Bloodstone/Onyx/Amber/Turquoise gems in the early game for armor sockets, resists are very important.
- I am dying too fast, Why ?
- Did you consume 400 sigs?
- Did you spend all your base attribute points in vit after reaching ur dex bp?
- Did you gather all uber charms up to your level?
- Did you rerun ubers for high or perfect roll charms?
- MO vit on items which have excess MO space
- Get yourself a melee merc to distract enimies which have been attacking you
- How much mf should I have?
- As a general rule, killspeed is always preferable to mf. 200-250-ish MF is good. Mf above that number has big diminishing returns.
Miniguides
► Honorifics
► Crafting
Progression
► Progression
► Skill Progression
Goal Checks
► Normal Difficulty
► Nightmare Difficulty
Uberquests

Location: Act 1 Tristram inside western House (lvl 105)
Strategy: Let merc and minions from SOV keep him busy. Get to a safe spot and spam askari
Click here for video

Location: Act 1 Tamoe Highland Pit lvl 2 (lvl 105)
Strategy: MO check. Will face problem if gear isnt fully MOed. Creep up to the machine frm either of the sides . Askari everything coz monsters have good hp. Rerun for 15 allres
Click here for video

Location: Act 2 Rocky Waste Stony Tomb lvl 2 kill Grubber portal (lvl 105)
Strategy: Invisible enemies → Lead with Stormcall. Askari bosses and feyrs → BE SURE TO GET THE CRYSTAL SUNLESS BIRD (a kinda trophy which upgrades the charm) Best place to farm gold.→ Rerun for high pierce charm.
comment if you need vid (not gonna upload unless you guys need it cuz long vid and me lazy poor internet)

Location: Act 2 Palace Harem level 1 Red portal at the end of the room(lvl 105)
Strategy:Askari boss, stay out of lightning circles
Click here for video

Location: Act 3 Flayer Jungle Swampy Pit lvl 3/proving grounds (lvl 105)
Strategy: Avoid beam by outrunning it or blinking → Kill tower with Askari.
Click here for video

Location: Act 2 Tal Rasha Tomb kill guardians at Duriel entrance portal (lvl 110)
Strategy: Most prolly will have to askari everything. Rerun for perfect charm.
Click here for video

Location: Act 3 east of Kurast Docks Torajan Jungle portal (lvl 110) north
Strategy: Progress slowly → Askari boss and minions, hide behind walls and bushes and trees . Annoying, but you only need to run him once.
Click here for video

Location: Act 3 east of Kurast Docks Torajan Jungle portal (lvl 110) north-east [map here]
Strategy: Easy askari
Click here for video

Location: Act 3 Lower Kurast Entrance kill guardian portal to Caldeum (grab wp) Bottom-Left Portal (lvl 110)
Strategy: Askari everything. Rerun for 25aa charm.
Click here for video

Location: Act 3 Kurast causeway move right Red Portal (lvl 110)
Strategy: Let Merc and SoV reanimates distract the guy, stay by the red portal, spam askari and drink mana pot right away, when green circle appears on the guy's head scurry away to a corner; avoid shower of rocks, kill bees when life is low
Click here for video

Location: Act 5 Arreat Summit kill Narthal portal (lvl 110)
Strategy: Askari everything, get away from towers.
Click here for video

Location: Act 1 south of Rogue Encampment Bramwell (lvl 115) north
Strategy: Get boss in fire circle to dmg - askari → Clear trash mobs with stormcall.
Click here for video

Location: Act 1 grab leg in Tristram cube leg in Town portal kill Cow King cube other leg in Cow level portal (lvl 115)
Strategy: Easy askari. Avoid cows and chickens. rerun for nice rolled charm.
Click here for video

Location: Act 2 Dry Hills Halls of the Dead kill guardian portal (lvl 115)
Strategy: Stormcall + Askari everything. Be mindful of Arrowside death procs. Rerun for a 5%hp charm and trophy.
comment if you need vid (not gonna upload unless you guys need it cuz long vid and me lazy poor internet)

Kurast 3000 BA (K3K)
Location: Act 3 east of Kurast Docks Torajan Jungle portal north-east portal (lvl 115) (grab wp) [map here]
Strategy: Stormcall + Askari trash, Askari orbs. Best area for pgems and sets.
comment if you need vid (not gonna upload unless you guys need it cuz long vid and me lazy poor internet)

Location: Act 3 Torajan Jungle wp south-east [map here]
Strategy: Run only if you want endurance skill. Teleport on bartuc as soon as you enter. chug a pot even if your life is full, let his shield drop, spam askari and run away once golems around you are dead
Click here for video

Location: Act 3 Caldeum west stairs (lvl 115)
Strategy: Kill Crawlers with Stormcall or askari whatever suits the situation → Askari boss. There's no hurry, you can do it in several tries.
Click here for video

Location: Act 4 Plains of Despair kill Izual portal (lvl 115) north-west to Silver City (grab wp) north-west
Strategy: Clear stuff using stormcall + askari. Progress slowly. Rerun for 10%aa.
Click here for video

Location: Act 4 Silver City north of Library of Fate portal (lvl 115)
Strategy: Get your merc up and SOV too to distract invulnerable nuns, destroy the orb with askari as soon as you enter, then kill the nuns with askari and then the prophet, avoid going to the end of the room.
Click here for video

Location: Act 4 Chaos Sanctuary kill Ghom right-click Key of Sin for portal (lvl 115)
Strategy: Avoid flamestrike, teleport out of fire mines, avoid molten boulders. askari boss
Click here for video

Location: Act 4 Chaos Sanctuary kill Ghom right-click Key of Sin for portal (lvl 115) The Storm Cave red portal
Strategy: Spam askari, search for blue circle on ground and stay in it when there is fire on boss' head. get out of lightn circles, cube charm in cave (without taking dmg frm light circles) itself for additional bonus
Click here for video

Location: Act 1 south of Rogue Encampment Bramwell (lvl 115) north-most entrance (lvl 120) reach next entrance (grab wp)
Strategy: Stormcall + Askari stuff, run away when you see fire on the ground moving towards you (they blast barrels which will mostly oneshot), Rerun for 2 ama skills charm
Click here for video

Location: Act 1 Bramwell head north to kill boss portal (lvl 120)
Strategy: Get 90 poison res (or as high as possible- minimum 84)by unsocketing armors and inserting pturquoises, MO plr on rings and amu, Let SoV reanimates distract that guy, spam askari, run away when you see green fire heading towards you and also when green circles form under your feet
Click here for video

Location: Act 2 Tran Athulua north-east to Skartara (grab wp) north, summon boss on platform with Askari Scroll (a Priestess drop)
Strategy: Get your merc and SOV up, go to the center of the altar in island of skartara, there is something there which merc and SOV will hit, use this for SOV to summon undeads, let it summon a nice pack of undead and then read scroll. Athula will be busy with Undead and merc,easy askari, if all undeads and merc die, tele with spirit on boss, so spirit will bring up more undeads
Click here for video

Location: Act 3 Torajan Jungle wp east to Torajan Cemetary [map here] head east to entrance (lvl 120)
Strategy: Stormcall peeps, askari lightn absorbers, uber at center is ez, just run away when he transforms into a bat and spam askari when he looks normal again.
Click here for boss video

Location: Act 3 Caldeum head east and kill guardian next to goliaths portal (lvl 120)
Strategy: Get max possible tri ele res (fire, cold and lightn), hide behind the towers and spam askari near him, the askari frm nova will do dmg
Click here for video

Location: Act 3 Caldeum head east to Quov Tsin portal enter portal past the boss follow fire arrow to entrance (lvl 120)
Strategy: Most prolly possible after 120 and some 125 ubers ~10k health, getting to boss is tricky, rest is ez, try to get 90 poison res and last or second last fhr breakpoint, would want to walk to avoid getting hit, if spirit dies, kill one of those big blue guys to resummon. spam askari on boss
Click here for video

Location: Act 3 Caldeum Rathma Square kill boss portal (lvl 120)
Strategy: Will have to askari everything cuz golems have high hp and void archons absorb lightn, Refer following guide for boss fight - https://forum.median-xl.com/viewtopic.php?f=40&t=50738

Location: Act 4 Silver City portal next to Halbu follow path to Spire 2 portal middle (lvl 120)
Strategy: Start with Malthael, run away when you see white stuff on ground
Spam askari, try to distract invunerable edyrms with SoV reanimates
Click here for video

Location: Act 5 same location, Hell Baal is just buffed to uber status (lvl 120)
Strategy: Spam Askari
Click here for video

Location: Obtain Whisper of dead x 3 = 1 scroll of call of damned, right click to open portal
Strategy: Askari + Stormcall. Don't increase the difficulty (by killing corpse pillars) if you ain't strong enough. Get lsd or pmsd bone chimes
Can' record video cuz of performance issues


Location: Act 2 Skartara wp Maggot Passage next to wp reach lvl 3 (lvl 125)
Strategy: Spam askari, let SoV reanimates distract invulnerable pentinents, avoid glacial bolt, it may oneshot
Click here for video

Location: Act 3 east of Kurast Docks Torajan Jungle portal (lvl 110) north [map here]
Strategy: Get SoV + reanimate to distract worms, spam askari on Astrogha, avoid touching the pillars, run and tele away if you are cursed
Click here for video

Location: Act 3 Torajan Jungle wp east to Torajan Cemetary [Jungle map here] head west, kill mob with Edyrem portal (lvl 125)
Strategy: Thankfully needs to be run only once. Summon edyrms on face of those girls, and askari once their shield drops, same goes for everything in that damned place including the boss.
Click here for video

Location: Act 3 Torajan Jungle wp east to Torajan Cemetary [map here] Teganze portal at center of map (lvl 125)
Strategy:We dont want reanimates with this guy, cuz he would aggro-spawn harvesters then, turn on Ecstatic frenzy, summon spirit, turn of frenzy to disable ranimates, scan area for harvesters, they summon minions and give invuln aura, spam askari on them and boss, use stormcall to locate boss when he is invis, dont touch tornados, tele out of circle if you have to.
Click here for video

Location: Act 3 Flayer Jungle Swampy Pit lvl 3 (lvl 110) west portal (lvl 125)
Strategy: Prolly will be possible only with gear upgrades, otherwise its a pain, stormcall + askari mobs, purify boss, rerun for trophy
Click here for video

Location (set): Act 3 Caldeum north entrance (lvl 125) (Yshari Sanctum map with paths)
Location (boss): Act 3 Caldeum center entrance (lvl 125)
Strategy:
Maze → Takes 30-60 mins to gather the set, but you only have to run the maze once.
Boss → Full Vita respec, skills = Curare (Max), Lioness (1) Endurance (Max), Melee Devotion (1/Max), Chemistry (Max) Wild & Free (Max), Defensive Harmony (Max), Ecstatic frenzy and Fortitude (Max)
Arcane Blast to clear trash, Holybolt to dmg boss, i usually get away frm him, turn back towards him and move slowly, and let him teleport on me and then hit with holybolt. Always leave a handful of mobs alive and dodge things. Rerun boss for a +1sk, perf spell dmg charm.
Click here for Boss video

Location: Act 3 Caldeum head east to Quov Tsin portal enter portal past the boss north-west-most portal (lvl 125)
Strategy:Respec. changes in skills = Max paragon, and Chemistry (opting out of tenacity), dump remaining points in wild and free instead of balance or def harmony
gear changes - crafted gloves by enchanted shrine blessed by the same.
sockets - perf amys till your vit is as fat as ur dex, then p rubies.
attr- dex till some lower bp, then vit
Click here for video

Location: Act 4 Chaos Sanctuary Kill Maghda right-click Key of Lies for portal (lvl 125)
Strategy: Haha, reaching belial gonna be tougher than belial fight xD. just spam askari on any belial, if it turns into rat, then keep it namelocked, if it doesnt turn into a rat after a few askari hits, then try another clone and repeat. take pots along with you in inv
Click here for video

Location: Act 5 Fauztinville east portal (lvl 130)
Strategy: Move and when you feel monsters tele-ing on you, spam askari on urself, kill dragon with askari too, pretty easy
Click here for video

Location: Act 5 cube any rune with Kabraxis-upgraded Black Road charm right-click scroll for portal (lvl 130)
Strategy: Properly farmable only after some 125 ubers ~10k hp and gear upgrades, stormcall + askari

Location: Act 3 Flayer Jungle Swampy Pit lvl 3 north-east of Vizjun Portal (130) [map here]
Strategy:
► strategy
BIG THANKS TO p2w FOR THIS ONE
Click here for video

Location: Act 4 Chaos Sanctuary Kill Maghda right-click Key of Lies for portal (lvl 125) South part of the map - Red Portal to Storm Pit (lvl 130)
Strategy: Spam askari, search for blue circle on ground and stay in them when there is fire on boss' head. get out of lightn circles, Tele on boss when you see shiny light on his head or his health bar reads immune to dmg (skipping this may cause oneshots and thus intense frustration). Keep one Shambler (blue icy guys) alive till the end, tip: Bring down the hp of the riftwalker then wait for him to spawn shambler and then kill rwalker. cube charm in cave (without taking dmg frm light circles and with keeping one shambler alive while cubing) itself for additional bonus
Click here for video

Location: Act 4 Silver City portal next to Halbu follow path to Spire 2 portal north-most portal (lvl 130)
Strategy: Memories are all easy Askari, try to off-screen Jazreth cuz he might be a bit tricky, overall for all memories, whenever you kill an edyrem look under ur feet for white grains, and if they appear, run away, deathstrike proc may oneshot this char. uldy himself is easy askari (confirmed possible without atomuses and relics)
Click here for Memories video
Click here for Boss video
Click here for bonus boss clip

Location: Act 4 Silver City north of Library of Fate Cathedral Kill boss Portal (130)
Strategy: Sins are easy, (except for pride). I am pretty sure this build can do the bossfight too, but i am just too dumb for it, if anyone is able to do it, let me know

Location: Act 5 Arreat Summit kill Narthal portal (lvl 110) Kill Bul Kathos portal (lvl 130)
Strategy:Will mainly have to use Askari, so mana issues, so respec into Meditation, opting out of chemistry,
A Perfect Storm


is a nice defensive option for here. Get 85 fire and poison res, Aksari everything, Scytheclaws can be killed with stormcall, take with urself a necrolyte merc, debuffs will help also will color the guys hard to spot there, askari dudubossess too, get the charm , its really op


A Perfect Storm
Amazon Shields
'TuulUrtFul'
Runeword Level: 100
+(3 to 4) to Amazon Skill Levels
1% Base Block Chance
+(40 to 60) Spell Focus
40% Block Speed
40% Hit Recovery
+(30 to 40)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(121 to 150)% Enhanced Defense
(10 to 15)% to Energy
Maximum Lightning Resist +1%
Maximum Cold Resist +1%
Lightning Resist +30%
Cold Resist +30%
Physical Resist 5%
Amazon Shields
'TuulUrtFul'
Runeword Level: 100
+(3 to 4) to Amazon Skill Levels
1% Base Block Chance
+(40 to 60) Spell Focus
40% Block Speed
40% Hit Recovery
+(30 to 40)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(121 to 150)% Enhanced Defense
(10 to 15)% to Energy
Maximum Lightning Resist +1%
Maximum Cold Resist +1%
Lightning Resist +30%
Cold Resist +30%
Physical Resist 5%

Location: Act 5 farm Baal for shard cube shard repetitively cube shard with void ring+assur ring+uldy+laz+spirit charms cube shard with taha rune+sig (25) to open portal (lvl 130)
Strategy: Lmk if you are able to do this one

Location:
Strategy: Lmk if you are able to do this one
Item Upgrades
- Craft (sacred War Scepter)
- Will be using for pierce bosses mainly, make a good lsd, elr and 4 zon skills scpeter using ornate shrine, bless it too. Check miniguides section to know more on crafts
Zerae's Divinity
Set: :put_litter_in_its_place:Zerae's Divinity
(Amazon Storm Set)
Zerae's Holy Wrath
Zerae's Redemption
Zerae's Refinement
Zerae's Vindication
Set Bonus with 2 or more set items:
+100 Spell Focus
-25% to Enemy Lightning Resistance
Set Bonus with 3 or more set items:
Physical Resist 10%
50% Bonus to Defense
Set Bonus with complete set:
+200 Spell Focus
+125 to Maximum Damage
+50% to Lightning Spell Damage
-50% to Enemy Lightning Resistance
+18 to Divine Judgment
+400 to Life
+2 Life on Striking
(Amazon Storm Set)
Zerae's Holy Wrath
Zerae's Redemption
Zerae's Refinement
Zerae's Vindication
Set Bonus with 2 or more set items:
+100 Spell Focus
-25% to Enemy Lightning Resistance
Set Bonus with 3 or more set items:
Physical Resist 10%
50% Bonus to Defense
Set Bonus with complete set:
+200 Spell Focus
+125 to Maximum Damage
+50% to Lightning Spell Damage
-50% to Enemy Lightning Resistance
+18 to Divine Judgment
+400 to Life
+2 Life on Striking
The following items are listed from weakest to strongest (except Rings and Amus, cos they can roll really variably and their good-ness depends on the rolls)
MAIN WEAPON
Oris' Herald











Oris' Herald
Scepters
'ArcIgnVenFulGlaGul'
Runeword Level: 100
Orb Effects Applied to this Item are Doubled
+(2 to 3) to All Skills
+5% Bonus to Spell Focus
15% Attack Speed
35% Cast Speed
+(15 to 20)% to Physical/Magic Spell Damage
+(30 to 35) to Magic Missiles
+1000 Defense
25% to Energy
Physical Resist 10%
Scepters
'ArcIgnVenFulGlaGul'
Runeword Level: 100
Orb Effects Applied to this Item are Doubled
+(2 to 3) to All Skills
+5% Bonus to Spell Focus
15% Attack Speed
35% Cast Speed
+(15 to 20)% to Physical/Magic Spell Damage
+(30 to 35) to Magic Missiles
+1000 Defense
25% to Energy
Physical Resist 10%
- 10 pr, double MO effect, MO lsd and pmsd and if you still have space LAEK for life sustain
Dead Lake's Lady

Dead Lake's Lady
Grand Scepter (Sacred)
One-Hand Damage: 36 to 40
Required Level: 100
Required Dexterity: 449
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
+200 Spell Focus
50% Block Speed
+50% Damage to Undead
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Lightning Spell Damage
(21 to 25)% to Strength
(21 to 25)% to Dexterity
(21 to 25)% to Energy
Regenerate Mana +25%
Socketed (3)
Grand Scepter (Sacred)
One-Hand Damage: 36 to 40
Required Level: 100
Required Dexterity: 449
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
+200 Spell Focus
50% Block Speed
+50% Damage to Undead
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Lightning Spell Damage
(21 to 25)% to Strength
(21 to 25)% to Dexterity
(21 to 25)% to Energy
Regenerate Mana +25%
Socketed (3)
- Has nice mana sustain which other weapons would lack, overall op weapon for the build
Solar Scion

Solar Scion
Scepter (Sacred)
One-Hand Damage: 29 to 34
Required Level: 110
Required Dexterity: 404
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Conductivity: Chance to Cast Doubled
+(5 to 7) to Amazon Skill Levels
2% Base Block Chance
+(100 to 200) Spell Focus
+50% Damage to Undead
+33% to Spell Damage
(15 to 20)% to Strength
(15 to 20)% to Energy
+(100 to 150) Life Regenerated per Second
Maximum Mana +10%
Socketed (3)
Scepter (Sacred)
One-Hand Damage: 29 to 34
Required Level: 110
Required Dexterity: 404
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Conductivity: Chance to Cast Doubled
+(5 to 7) to Amazon Skill Levels
2% Base Block Chance
+(100 to 200) Spell Focus
+50% Damage to Undead
+33% to Spell Damage
(15 to 20)% to Strength
(15 to 20)% to Energy
+(100 to 150) Life Regenerated per Second
Maximum Mana +10%
Socketed (3)
- Nice Block chance boost, also nice mana boost, life regen; will lose just a bit of dmg but BiS for farming tough areas
Aeterna

Aeterna
Broad Sword (Sacred)
One-Hand Damage: (101 - 118) to (105 - 124)
Required Level: 100
Required Strength: 488
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
Amazing Grace
4% Chance to cast level 50 Blizzard on Death Blow
+(3 to 5) to All Skills
+100 Spell Focus
(20 to 50)% Cast Speed
+(20 to 40)% to Spell Damage
+(130 to 170)% Enhanced Damage
(10 to 20)% to Strength
Socketed (6)
Broad Sword (Sacred)
One-Hand Damage: (101 - 118) to (105 - 124)
Required Level: 100
Required Strength: 488
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
Amazing Grace
4% Chance to cast level 50 Blizzard on Death Blow
+(3 to 5) to All Skills
+100 Spell Focus
(20 to 50)% Cast Speed
+(20 to 40)% to Spell Damage
+(130 to 170)% Enhanced Damage
(10 to 20)% to Strength
Socketed (6)
- 3 extra sockets than dead lake lady, also can roll better spell dmg than the same, but u lose dex and mana regen
SHIELD
- ImpunduluImpundulu
Phoenix Shield (Sacred)
Defense: (2864 - 3385) to (3218 - 3803)
Chance to Block: 4%
(Amazon Only)
Required Level: 100
Required Strength: 490
Item Level: 105
20% Chance to cast level 25 Lifeblood when Attacked
+3 to Amazon Skill Levels
+25% to Lightning Spell Damage
-15% to Enemy Lightning Resistance
+(15 to 20) to Stormclash
+(120 to 160)% Enhanced Defense
+250 to Life
Maximum Lightning Resist +2%
Requirements -30%
Socketed (4)- Nice lifeblood proc, regens life real fast, cant guarantee more dmg than
The Ivory Towerbut you get pierceThe Ivory Tower
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 12
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 29
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 50
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4) - A Perfect StormA Perfect Storm
Amazon Shields
'TuulUrtFul'
Runeword Level: 100
+(3 to 4) to Amazon Skill Levels
1% Base Block Chance
+(40 to 60) Spell Focus
40% Block Speed
40% Hit Recovery
+(30 to 40)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(121 to 150)% Enhanced Defense
(10 to 15)% to Energy
Maximum Lightning Resist +1%
Maximum Cold Resist +1%
Lightning Resist +30%
Cold Resist +30%
Physical Resist 5%- BiS in terms of survivability and also maintaining the dmg, insert only juicy luckied jewels before the runes, Make in Setzschild as it has more sockets.
- The CollectorThe Collector
Bone Shield (Sacred)
Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus per Socketed Great/Elemental Runes)
+1 to All Skills
+10 Life after each Kill
+25% Bonus to Defense
+8% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)- Socket with all light runes, really op dmg and nice LAEK. MO with dmg and then acc. to what you need
SECONDARY WEAPON
- Crafted Crystal Sword to ShamankatoShamanka
Long Staff (Sacred)
Two-Hand Damage: 56 to 58
Required Level: 100
Required Dexterity: 203
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life +(10 to 13)%
Fire Resist +(50 to 70)%
Lightning Resist +(50 to 70)%
Socketed (4)DurgaDurga
Scepters
'IstOhmTal'
Runeword Level: 70
+4 to Amazon Skill Levels
+13% Bonus Elemental Damage to Bloodlust
40% Cast Speed
15% Hit Recovery
+25% to Fire Spell Damage
-10% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
+(30 to 50)% to Summoned Minion Life
+50% to Summoned Minion Damage
3% Reanimate as: Random Monster
(17 to 21)% Gold Find
10% Magic FindFirequeen+Firequeen
Morning Star (Sacred)
One-Hand Damage: 45 to 53
Required Level: 100
Required Strength: 278
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+2 to Amazon Skill Levels
+(15 to 20)% Bonus Elemental Damage to Bloodlust
20% Cast Speed
+50% Damage to Undead
+(41 to 50)% to Summoned Minion Life
(21 to 25)% to Dexterity
(21 to 25)% to Energy
+1 Life Regenerated per Second (Based on Character Level)
Requirements -40%
Socketed (3)Vision of the Furiesto Crafted Amazon shieldVision of the Furies
Athulua's Hand (Sacred)
Defense: 2236 to 2331
Chance to Block: 4%
(Amazon Only)
Required Level: 100
Required Dexterity: 349
Item Level: 105
Fire Elementals Inherit Your Energy and Spell Focus
+25% Bonus Elemental Damage to Bloodlust
+75 Spell Focus
25% Cast Speed
0.375% to Fire Spell Damage (Based on Character Level)
+1000 Defense
(21 to 25)% to Vitality
10% to Energy
Physical Damage Reduced by 100
Socketed (4)- Crafted Crystal sword with nova charge for extra nrg and cool nova proc. to Buff with Shamanka bloodlust. to Durga/Firequeen + Vision of Furies and buff innate skilled bloodlust. to crafted zon shield with +x to blood fury, low duration so will have to constantly be swapping to this
HELM
- Crafted Amazon Helm(Einherjar Helm)
- Relevant affixes: +4 to zon skills, pmsd, lsd or all spell dmg, sf, +dex, +life, ornate bless
Eg. https://imgur.com/Zht5fiP.png
Very cheap example, which beatsBona Deain terms of dmg, so its like minimum req eg. you can craft much better than thisBona Dea
Amazon Helms
'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25% - Black MasqueradeBlack Masquerade
Bone Helm (Sacred)
Defense: (2420 - 2904) to (2622 - 3147)
Required Level: 80
Item Level: 120
+100 Spell Focus
+100% to Physical/Magic Spell Damage
+(150 to 200)% Enhanced Defense
+200 Life Regenerated per Second
Physical Resist (0 to 10)%
Requirements -100%
Socketed (4)- SF, PMSD, life regen, pr, BiS imo
BODY ARMOR
- Ornate Craft (Quilted Armor)
- Relevant affixes: +2 to all skills, +dex, +life, +vit, mf, ornate bless
Eg. https://imgur.com/dINtkkX.png - Robe of SteelRobe of Steel
Full Plate Mail (Sacred)
Defense: (6692 - 7471) to (8202 - 9156)
Required Level: 100
Required Strength: 469
Item Level: 105
+(11 to 20)% Bonus to Spell Focus
25% Cast Speed
+(21 to 30)% to Spell Damage
+(115 to 140)% Enhanced Defense
+100 to Strength
+100 to Energy
Elemental Resists +20%
+250 Life after each Demon Kill
50% Bonus to Defense
Requirements -33%
Socketed (6)- SF, Spell dmg, nrg, LAEdemonKill. BiS if you dont need pierce
- Hide of the BasiliskHide of the Basilisk
Chain Mail (Sacred)
Defense: (5807 - 6817) to (6568 - 7711)
Required Level: 100
Required Strength: 600
Item Level: 120
+(1 to 2) to All Skills
30% Cast Speed
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(130 to 170)% Enhanced Defense
+250 to Mana
Maximum Lightning Resist +4%
Physical Resist 15%
1% Reanimate as: Random Monster
Socketed (6)- BiS if you need pierce, cuz frees up a lot of lite rune occupied sockets, decent dmg and + skills too
GLOVES
- Ornate Craft
- Whatever best base u can equip,
Relevant affixes: +2 to zon skills, pmsd, lsd or all spell dmg, sf, +dex, +life, +vit, reanimates, ornate bless
You need extremely well crafted gloves to beat honos - Sacred Honos
- Whatever best base u can equip, Ornate bless,MO = LSD, PMSD, DEX, SF, vit, FHR
- Lamha Na DraoitheLamha Na Draoithe
Gauntlets (Sacred)
Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 120
+2 to All Skills
+150 Spell Focus
30% Cast Speed
+(16 to 20)% to Spell Damage
+(140 to 170)% Enhanced Defense
+75 to Strength
-100 to Life
Elemental Resists +15%
Socketed (4)- BiS i think
BELT
- Ashaera's ArmorAshaera's Armor
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 575
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
+500 Defense
(11 to 15)% to Energy
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)- Good Damage, and good survivability, also gives mana
- Ornate Craft
- Whatever best base u can equip,
Relevant affixes:Spell Damage, LSD, PMSD, -elr, +life, +mana, LAEK, +attr, mf, Eg. https://imgur.com/zstZPYL
Better thanDuressin terms of damageDuress
Belts
'Thal'
Runeword Level: 100
7% Chance to cast Level 5 Lifespark on Death Blow when Below 50% Life
+1 to All Skills
15% Cast Speed
+(20 to 25)% to Physical/Magic Spell Damage
Slows Attacker by 10%
+(141 to 171)% Enhanced Defense
+(150 to 200) to Life
Maximum Mana +(6 to 10)%
Physical Resist 5% - DuressDuress
Belts
'Thal'
Runeword Level: 100
7% Chance to cast Level 5 Lifespark on Death Blow when Below 50% Life
+1 to All Skills
15% Cast Speed
+(20 to 25)% to Physical/Magic Spell Damage
Slows Attacker by 10%
+(141 to 171)% Enhanced Defense
+(150 to 200) to Life
Maximum Mana +(6 to 10)%
Physical Resist 5%- Good Damage, and good survivability, also gives mana
- Lunar EclipseLunar Eclipse
Light Belt (Sacred)
Defense: (2091 - 2422) to (2171 - 2514)
Required Level: 100
Required Strength: 550
Item Level: 120
+2 to All Skills
+(51 to 60) Spell Focus
25% Cast Speed
30% Hit Recovery
+(10 to 15)% to Spell Damage
+(90 to 120)% Enhanced Defense
+(40 to 50) to Energy
+100 to Life
Elemental Resists +15%
+5 to Light Radius
Socketed (2)- BiS - Dmg, life, nrg, SF
BOOTS
- VisionVision
Boots
'GhalOlYhamArc'
Runeword Level: 120
10% of Total Energy Gained as Life
+1 to All Skills
+15 Spell Focus
+10% Bonus to Spell Focus
-(10 to 15)% to Enemy Elemental Resistances
+(141 to 171)% Enhanced Defense
+10 to all Attributes
Maximum Life and Mana +(1 to 5)%
Maximum Elemental Resists +1%
Physical Damage Reduced by (10 to 20)- skills, SF, pierce, life and mana
- Spirit WalkerSpirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)- BiS - Dmg, Pierce, SF, Pr (MO mana regen on rings and amus)
RINGS
- Ras AlgethiRas Algethi
Ring
Required Level: 100
Item Level: 105
2% Chance to cast level 44 Magic Missiles on Melee Attack
+(40 to 50) Spell Focus
+(15 to 20)% to Physical/Magic Spell Damage
+(15 to 20)% to Fire Spell Damage
-10% to Enemy Fire Resistance
Physical Resist -2%- Decent PMSD
- The Seal of KharosThe Seal of Kharos
Ring
Required Level: 60
Item Level: 80
+(1 to 2) to Amazon Skill Levels
25% Cast Speed
+(16 to 25)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Summoned Minion Life
-50 Life Regenerated per Second- Really GG if you get nice rolls (hopefully one will be able to outrun the -50 life regen)
- Elemental BandElemental Band
Ring
Required Level: 100
Item Level: 120
+10% to Spell Damage
+1 to Path of Flames
+1 to Nova Charge
+1 to Lightning Arena
+1 to Hive- Spell dmg, nice buffs lol
- Rare
- Look for spell dmg (lsd, pmsd), light pierce, +skill, SF, life, LAEK, etc.
AMULET
- Black DwarfBlack Dwarf
Amulet
Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius- +sk, lsd, light pierce, defense NICE
- The TesseractThe Tesseract
Amulet
Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance- +sk, lsd, light pierce NICE
- Vizjerei's NecklaceVizjerei's Necklace
Amulet
Required Level: 100
Item Level: 105
+(1 to 3) to All Skills
+(20 to 30)% to Physical/Magic Spell Damage
(10 to 20)% to Energy
Maximum Mana +10%
+(25 to 50) Life after each Kill- +sk, +mana and nrg, PMSD, LAEK WOW
- Rare
- Look for spell dmg (lsd, pmsd), light pierce, +skill, SF, life, LAEK, etc.Dmg biased example :https://imgur.com/aimbPb7
UMOs
Build possible without them too
- Lodestone: Nice dmg boostLodestone
Mystic Orb
Right-Click to Apply
+5% to Spell Damage
Requirements +10%
+10 Required Level - Wrathspirit: Spell dmg, LAEK, punsihers when struck , Good for farmingWrathspirit
Mystic Orb
Right-Click to Apply
1% Chance to cast level 46 Punishers when Struck
+3% to Spell Damage
+15 Life after each Kill
+10 Required Level - Uldyssian's Spirit: Spell dmg and sfUldyssian's Spirit
Mystic Orb
Right-Click to Apply
+15 Spell Focus
+30% Damage to Demons
+3% to Spell Damage
+10 Required Level - Periapt of Life: VitPeriapt of Life
Mystic Orb
Right-Click to Apply
4% to Vitality
+10 Life Regenerated per Second
+10 Required Level - Apple of Discord: Hp and ManaApple of Discord
Mystic Orb
Right-Click to Apply
+40 to Life
+40 to Mana
+10 Required Level
credits
Thanks to
- Firstly, team for making the mod
- Secondly VVulf for the template and a lot of textual content
- zka1n, flamacore, megadeth116, jeroentju, mk_varfolomey for feedbacks and help
- jinyanchay, arisram, Istaryu, abwhorent, Zalahmar, Siosilvar, Orr, p2w for info and guiding me
- Vanarchy and Ben- for maths
- Pinball, jinyanchay, arisram, zka1n, Orr for encouragement
- fluppy for proof-reading it
- abwhorent for discouragement
- mortimer_85 for suggesting really useful edits
To all readers, all hate criticism, help and feedback is welcome,
Have Fun ! Happy Farming !