funfrock wrote:I know Executioner has been discussed a bunch of times already, but if the consensus is that it doesn't work when dual wielding 2-handers, why are we putting a point in it?
I know Executioner has been discussed a bunch of times already, but if the consensus is that it doesn't work when dual wielding 2-handers, why are we putting a point in it?
It seems like the change to acid fiends in 1.6 might be significant. Adding one point means we only get one minion, but they are now much tankier. Is it worth investing a couple of points there?
This guide is amazing, but I notice you didn't actually talk about the skill points except for recommendations for specific ubers. During normal farming, do you just spam Wyrmshot? Do you recommend having a separate spec for high level farming after bosses are done?
How exactly does this build scale damage? Does -elemental resist on enemy include poison? The docs say that poison skill/spell damage doesn't apply to missile attacks but I see a lot of throwbarbs on the ladder wearing Cathedral. Is that a mistake?
Everything seems to be working for me, except it shows "veteran tokens" in red despite being completed. I definitely have the 20% xp (and whatever else it adds) on my class charm and have restarted/clicked read. Did something about this change since last season?
I gather that Goodberry was patched out some time ago -- what do people recommend doing with those extra points now on a trap rat build? More points into Elven Song?
I'm still really new to the game, so sorry for the dumb question, but if thorn strike is the bread and butter attack skill, why does your skill allocation only include a single point on the way to maxing circle of life and idol?