Beated the game last night first time, ended the game as a level 51 forbsorc on normal, my next class should I play explodingfishymancer or hammerdin? Also, I don't want to invest a bunch of time into a char if I hate the playstyle. I'm only playing on offline single player, don't care much for mul...
After all the spoilers in the discord finally it's there :) Turned out very detailed and well written. Idk if it was changed unnoted but afaik cast speed breakpoints for most onehanded weapons - especially the bases that have good items for caster zon -(scpeters, One handed swords, maces) have max c...
first of all ty for putting out some challenges. I really like the idea of including HC players. You are stating that one main aspect was to enable a larger amount of players to win stuff. Maybe I am naive or outdated but I think even today a video submission is still a pretty high barrier for many ...
Hey there - I tested conflux scaling with a dedicated but fairly cheap prebuff setup. You can have a look at the used items - here It includes upped Laz and Void trophy but no Dim Key and no +skill jewels and no skill shrine but apple prebuff with Destiny . The pierce seems to have dim return scalin...
hey there always nice to see new people making guides. I can see reasoning for most gear choices except the weapon swaps. Maybe I missed something but afaik you deal like zero physical damage because of Conflux as Ele barb and thus buffs like Bloodlust and MotW only affect the elemental damage on th...
One thing about UMOs that has not been mentioned in Patch Notes: - lvl req penalty for Unique Mystic Orbs on Honorifics has been removed. So you can only apply 5 per item but also only increase the lvl req by 10.
... thanks for explanation.might try ele version with warmonger and 2 AOE mod crystal swords then. Dual wield disables the elemental damage from innate Elemental damage so you are better off using only one Crystal sword + shield or you have to stack other flat ele damage sources that can't be scale...
Captcha wrote: Wondering why this build would need 20k mana - why not the usual 2k Energy?
because all incarnation spells obtain damage Synergy from current mana value and the Bonus of the most important spell - Annihilation - is capped at 20k mana.