Zennith wrote:Don't most classes/builds now have a stupid op skill? I think throwsin is missin out.
Broadside is pretty stupid OP. Along with all the ways damage and 65% Avoid... and a skill that gives ~40% DR with one point endgame.
Zennith wrote:Don't most classes/builds now have a stupid op skill? I think throwsin is missin out.
Solfege wrote:*sits patiently, waiting for that blessed day when one skill's cooldown timer no longer locks out all other timered skills*
L H wrote:Zennith wrote:Don't most classes/builds now have a stupid op skill? I think throwsin is missin out.
Broadside is pretty stupid OP. Along with all the ways damage and 65% Avoid... and a skill that gives ~40% DR with one point endgame.
HechtHeftig wrote:Yeah, but you're missing the point that assa doesn't have any +tcd in any skill, unlike... yeah basically every other character.
Ofc you have to give her something to survive for said reason. And I really like that assa has these unique mechanics. That way she is more different than any other character.
whist wrote:Solfege wrote:*sits patiently, waiting for that blessed day when one skill's cooldown timer no longer locks out all other timered skills*
Well you can get up because it's been implemented a long time ago
xzmnick wrote:1x1 shrines and cubing with vessels straight away.