Hello guys,
Someone may know me already but I'm still going to introduce myself. I'm Jetaman and I'm from Ukraine. I've been a fan of MXL for many years and recently I started modding. The field that I'm best at is animation. I learned to extract sprites from other isometric games and convert them to D2. But recently I learned even more awesome thing - converting 3d models to 2d sprites. Since i'm new to all this and never used 3ds max before I used the some help from the outide (including the famous Inertia). I made some testing animations (and posted it in suggestion thread) but as it turns out I was using the wrong approach to camera setting. But now after a lot of training I am finally proud to present my first complete animation, with 8 different modes. The offsets mught be a little wrong, but it can be fixed in a second. Tell me what you think!
Stay tuned as I will continuously post my progress here. Cheers!
Also check out my website "Animatrix Project"