Well, I feel lucky for getting one of the 11 Astrogha trophy drops.
That's a lotta necros. Clearly the big winner this season. Wonder if usage will level out, and poor druid still is at the bottom.
aerial wrote:Thers pattern whatever completely new tree seems to be winning. Summoner for S20, for seaosn 21 it should be trapsin.
Pinball wrote:aerial wrote:Thers pattern whatever completely new tree seems to be winning. Summoner for S20, for seaosn 21 it should be trapsin.
Nah. I bet people will play UHM aka demondin for the most.
Pinball wrote:aerial wrote:Thers pattern whatever completely new tree seems to be winning. Summoner for S20, for seaosn 21 it should be trapsin.
Nah. I bet people will play UHM aka demondin for the most.
OrphineM wrote:Pinball wrote:aerial wrote:Thers pattern whatever completely new tree seems to be winning. Summoner for S20, for seaosn 21 it should be trapsin.
Nah. I bet people will play UHM aka demondin for the most.
Yeah, seems like building demondin seems simpler to build anyways, and puts a premium on vit shrines. Trapsin meanwhile seems hard to build; there's no clear way to spec her yet other than knowing the passive lets your f/l/c/p/m spell damage scale it.
Dunno how you gear her other than dual claws with the capstone skill.
Orr wrote:whyThe Searing Heatand The Worshipper are not in this list ? , they are more rare than some listedThe Searing Heat
Flamen Staff (Sacred)
Two-Hand Damage: 48 to 51
(Druid Only)
Required Level: 100
Required Strength: 240
Item Level: 120
Strength Damage Bonus: (0.06 per Strength)%
Hunting Banshee Nullified
+3 Ember Spirit Projectiles
+(9 to 10) to Druid Skill Levels
+150 Spell Focus
25% Cast Speed
+50% Damage to Undead
+(25 to 40)% to Fire Spell Damage
-(20 to 30)% to Enemy Fire Resistance
15% to Energy
Physical Resist 5%
5% Reanimate as: Random Monster
Socketed (4)