Short Questions Thread

Discuss Median XL!
Bitech
Jungle Hunter
27 | 1
Is there any place where I can look at detailed stats/descriptions of each skill in the game? It gets irritating checking the documentation on this website only to be stuck with brief descriptions of skills like "a fierce spinning attack", which doesn't really help. I want to know exactly what an oSkill on an item does and the damage, number of hits, buff effects and duration, that kind of stuff without having to create a character and login into that character just to mouse over the skill to see what it does. This is even more annoying with item-only skills, like how am I supposed to know what a skill does? Are we expected to experiment with the skills ourselves to know what the heck it does?
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iwansquall
Harpylisk
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Bitech wrote:Is there any place where I can look at detailed stats/descriptions of each skill in the game? It gets irritating checking the documentation on this website only to be stuck with brief descriptions of skills like "a fierce spinning attack", which doesn't really help. I want to know exactly what an oSkill on an item does and the damage, number of hits, buff effects and duration, that kind of stuff without having to create a character and login into that character just to mouse over the skill to see what it does. This is even more annoying with item-only skills, like how am I supposed to know what a skill does? Are we expected to experiment with the skills ourselves to know what the heck it does?



there arent any detailed info that what you wanted for each skill, but if you joined our discord server, we have several moderator and experienced that answer your question immediately.

oskill itself shouldnt be a problem since you can test it out.
only CotW oskill is the one that are giving people problem.

mostly of oskill are from old character skill that was removed because it no longer viable in median, only some of them was made from scratch for as oskill for people that wanted to experiment and help them leveling up.

just ask in discord, most of time people will answer it.
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cowking
Son of Lucion
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There's also the skillcalc but it hasn't been updated for damage rework.
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ChuckNoRis
Flying Polar Buffalo
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Bitech wrote:
ChuckNoRis wrote:it depends on the build

Can you give me an example?
example : you get to the 3 seconds cap timer of Fortress with 20 hard points . there is no need to invest more into it .
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Skeptic_Zero
Abomination
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How much AR is enough for a melee to be able to do every uber?
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RandomOnions
Sand Maggot
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125k
_null_
Invader
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Does your merc's '-% to enemy res' stack with your own? How does that work exactly? Same question with MF. Thanks!
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Skeptic_Zero
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RandomOnions wrote:125k



Pardon me but, how in the hell is a barb supposed to reach that number? Mine is using fairly good gear (all su's or high level RWs), I drop ~200 hard points into dex and I'm barely reaching 25k. I'm also rocking about +500% to AR.
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void
Shadowgate Totem
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_null_ wrote:Does your merc's '-% to enemy res' stack with your own? How does that work exactly? Same question with MF. Thanks!

merc enemy -res is seperate from yours, and your -res is seperate from the mercs.
but mf does add together if the merc gets the kill.
however, if you get the kill then you wont get the extra mf bonus from the merc
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Crash
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Kaido wrote:Question. Is there a practical difference between arrow, javelin and knife throw on striking?
What i mean by that is: if i'm a bowzon or something, do I benefit more from arrow on striking compared to the other two? Or, if I'm a throwsin, do I benefit more from knife throw on striking?


For what it's worth, if you're playing javazon, you'll want javelin on striking since the java passive gives deadly strike to javelins I think