Solfege wrote:Some questions about Assassin skills:
1. Does Doom's +Phys Damage per Hit apply to missiles?
2. Does Noctule's +7% Magic Damage per Base Level synergy from Batstrike only increase Noctule's flat Magic damage, or does it affect all flat Magic damage? For example, if I have flat Magic damage on a weapon, will the Batstrike synergy increase that by x%, too? Almost positive it won't, but asking just to be sure.
Basically, I'm interested in building a Clawsin that focuses on Phys/Magic damage instead of damage from Ways just to see if it can work, and I'm wondering if it's worth using Doom, or if just finding a good balance with the Noctule/Batstrike synergy is enough.
1) yes. The only thing that doesn't apply to missiles is TTAD, so you can't procc doom twice from 1 missile.
2) Pretty sure it doesn't.
Try it out with doom. But don't forget: you'll have high mana costs if you smax noctule in addition to batstrike.