After having started to play again after a long time, I stumbled upon a few changes that made early game customization much less enjoyable.
Prices of MOs
I read the changelog and understand the thought behind making them more expensive. But I think this had a very bad side effect, as low level characters are not able to use MOs effectively now without investing much time into gold farming.
I know many will say that MOs are not needed in the early game for most builds and thats true, but the possibility to customize your character on such a high niveau (especially with honorifics), even on low levels, is something that made Median stand above other ARPGs, where deep character customization is, if at all, only a thing of the late game.
No downgrade recipe to create greys
Maybe I am blind or do not remeber correctly, but I am quite sure there was a recipe to create grey items from magic and rare ones, so you dont need to find a grey one of the desired type. For example, I am searching for a paladin helmet to create a lowlvl runeword, in the past I went to Gheed and gambled for the desired item and degraded it. Now I have to wait for one to drop, which could take long depending on the type of item I am looking for, so long actually that I am already high enough to wear stronger items, making the runeword obsolete. I suppose the barrier to runewords should be finding those runes and not finding the desired base item.