I'm hoping I can get some clarification or help regarding this.
Based on the reading I've done, I know that Windform will prevent on-death/kill procs if they trigger while you are in the Windform animation.
1. Is this also the case for on-striking procs? Because surely life on striking works, and that feels like a similar mechanic.
2. Can anyone confirm if this also applies to when-struck procs? If not, I see huge potential with
Razorspine
(anyone tested?).Razorspine
Hard Leather Armor (Sacred)
Defense: (3714 - 4372) to (3961 - 4663)
Required Level: 100
Required Strength: 550
Item Level: 105
20% Chance to cast level 7 Spike Nova when Struck
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(250 to 400) Life Regenerated per Second
Physical Resist 15%
Socketed (6)
Hard Leather Armor (Sacred)
Defense: (3714 - 4372) to (3961 - 4663)
Required Level: 100
Required Strength: 550
Item Level: 105
20% Chance to cast level 7 Spike Nova when Struck
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(250 to 400) Life Regenerated per Second
Physical Resist 15%
Socketed (6)
3. In general, should we be considering this a bug? I feel like Windform has so much potential but is nearly useless without procs. Does anyone have reason to believe this will be addressed in the near future?
Other related questions about WDM poison. I read the documentation on poison, and it's weird the way damage and durations add up from different items... I think I "somewhat" understand it.
4. Is Windform + Snake Stance generally better than just Windform? The problem I would see with using both is the shorter SS duration. But then does Windform alone have endgame damage potential?
5. All other forms of added poison damage seem miniscule compared to Windform and SS damage. I think what you would want to focus on is just extending duration, correct? I'm curious if anyone has any item suggestions for Windform Barb to boost poison time? Ideally something with poison damage added over 5 or 10 seconds. UPDATE: while looking for an example item to link with a long poison duration, I noticed that in this patch the few items that previously had 5, 10, and 20 second poison durations have been dropped back down to 1 or 2 seconds... what gives!?
6. Final question... bonus to poison skill duration. Does this effect Windform and SS?
Thank you for any assistance. I know it's probably a shot in the dark, but I really want to see this build become a reality.