Shovelspoon wrote:Chuck Norris' miniguide ... needs an update
i'll try to update it today or tomorrow . i hope i won't forget to do it when i arrive home from work
there are 2 possible ways for a treewarden : elemental (the one in my compilation) and the regular one - based on the weapon damage skills - you can have a look at the one created by Marco a few years ago for tips if you pick that build . Both builds are viable ofc
Shovelspoon wrote:we've decided on maxing wildfire, acid fiends, poison flash, treewarden form, and ubers (went with Force of nature)
it's ok , that's the way to go . full strength
Shovelspoon wrote:We're planning on starting off with Nih runeword body armor and boots, On runeword belt and shield.
you haven't played as a treewarden and you are respec-ing as one ?
Shovelspoon wrote:1-h axe & shield or is there a 2-h option which would be better? Should we be looking for more procs and fire/poison damage on items or for %damage and ewd, due to her main attacks being poison flash and wildfire?
the stats from the TU Giant Axe are great for
early-mid game - no combo of 1h+ shield can beat it untill you can find end game
great runes (Adramlech RW / Arachnophilia RW as examples) /
SU's (gehenna RW won't help half as much as the TU giant axe) . still , if you encounter places where extra defence is needed you can keep a 1h + shield on switch for
extra defence . Acid fiends provide enough meatshield for you so you may not bother much with stacking defence ....
in
end game you may go for 1h+ shield
but also keep another 1h+shield / 2h option
on switch that has good stats/
proc . Try having
different procs on switch weapons so you may make use of them if the situations require dealing a
different type of damage than your regular one.