Iron Spiral Barbarian Guide (Skill plan & Gearing section updated)

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Tkorpi
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antonius wrote:Hi, do you have any updates on eq? now I can use shrines and I would like to know if you have any advice on this, type of shrine and objects to look for. Thanks in advance and congratulations for the fantastic build


no updates on gear at the moment. waiting for sigma and will probably then update this guide as whole :)
antonius
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Tkorpi wrote:
antonius wrote:Hi, do you have any updates on eq? now I can use shrines and I would like to know if you have any advice on this, type of shrine and objects to look for. Thanks in advance and congratulations for the fantastic build


no updates on gear at the moment. waiting for sigma and will probably then update this guide as whole :)


Ok, thank you :)

Can you recommend me some shrines to use on the sword or armor? Or is it preferable to continue to dest with the eq you indicated?
Bliyadolubov
Grubber
314 | 10
To antonius - Use creepy on any armor piaces, may also fit abandoned because you benefit from dexterity, it increase your block chance (use it til get block maxed) may use also ornate shrinese on shield (any armor) to get lighting minus resists, blessing what you get with same shrine (creepy, ornate, abandoned). on weapon any shrine would do (better ornate). on weapon you should get % damage, +flat min, max (150-200) damage, barb levels, enemy slow, some proc (mindflay, balefire, shower of rocks, spikenova), bless it with wierd shrine. On shield you must have barb levels, +1 increased block chance, DEfence%. MO body armor, shield, belt - with defence%, total char defence, faster hit recovery until minimal breackpoint needed same with faster block rate. Boots, gloves, helm - total char defence, any lacking speed breackpoints, left space fill with flat stats (strenght, dexterity) Sword need MO in next order: damage%, flat max damage, crushing blow/ deadly strike, lifesteal.
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Tkorpi
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antonius wrote:
Tkorpi wrote:
antonius wrote:Hi, do you have any updates on eq? now I can use shrines and I would like to know if you have any advice on this, type of shrine and objects to look for. Thanks in advance and congratulations for the fantastic build


no updates on gear at the moment. waiting for sigma and will probably then update this guide as whole :)


Ok, thank you :)

Can you recommend me some shrines to use on the sword or armor? Or is it preferable to continue to dest with the eq you indicated?



i would continue still use Runewords / T6 unique gear until i can find better. On weapon crafts can work tho. try using weird or creepy shrines for weapon.
antonius
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Tkorpi wrote:
antonius wrote:
Tkorpi wrote:
antonius wrote:Hi, do you have any updates on eq? now I can use shrines and I would like to know if you have any advice on this, type of shrine and objects to look for. Thanks in advance and congratulations for the fantastic build


no updates on gear at the moment. waiting for sigma and will probably then update this guide as whole :)


Ok, thank you :)

Can you recommend me some shrines to use on the sword or armor? Or is it preferable to continue to dest with the eq you indicated?



i would continue still use Runewords / T6 unique gear until i can find better. On weapon crafts can work tho. try using weird or creepy shrines for weapon.

grazie
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GreyRook
Balrog
132 | 1
So, quick question: if I can't find or use a Xis rune, what boots would you recommend for this build's endgame? I checked the wiki and I think that either
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)
or the
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Level: 100
Required Strength:
780
Item Level: 120
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 10-25 Damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
Requirements +20%
Socketed (4)
could fit pretty well. What do you think?
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Tkorpi
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GreyRook wrote:So, quick question: if I can't find or use a Xis rune, what boots would you recommend for this build's endgame? I checked the wiki and I think that either
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)
or the
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Level: 100
Required Strength:
780
Item Level: 120
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 10-25 Damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
Requirements +20%
Socketed (4)
could fit pretty well. What do you think?



there is plenty of options. here are few:


Zealot Rush
Zealot Rush
Light Plated Boots (4)

Defense: (67 - 78) to (102 - 119)
Required Level: 6
Required Strength: 31
Item Level: 10
5% Attack Speed
(10 to 40)% Movement Speed
(11 to 25)% Bonus to Attack Rating
+(21 to 40)% Enhanced Defense
(3 to 5)% to Dexterity
1% Reanimate as: Random Monster
Socketed (1)
Defense: (248 - 281) to (338 - 384)
Required Level: 24
Required Strength: 62
Item Level: 36
10% Attack Speed
(10 to 40)% Movement Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 60)% Enhanced Defense
(9 to 11)% to Dexterity
2% Reanimate as: Random Monster
Socketed (2)
Defense: (613 - 685) to (817 - 914)
Required Level: 41
Required Strength: 218
Item Level: 51
20% Attack Speed
(10 to 40)% Movement Speed
(71 to 85)% Bonus to Attack Rating
+(61 to 80)% Enhanced Defense
(15 to 17)% to Dexterity
3% Reanimate as: Random Monster
Socketed (3)
Defense: (944 - 1044) to (1247 - 1378)
Required Level: 50
Required Strength: 436
Item Level: 85
30% Attack Speed
(10 to 40)% Movement Speed
(86 to 100)% Bonus to Attack Rating
+(81 to 100)% Enhanced Defense
(18 to 20)% to Dexterity
4% Reanimate as: Random Monster
Socketed (4)

Clawfeet

Nephilim
Nephilim
Boots

'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill

Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Level: 100
Required Strength:
780
Item Level: 120
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 10-25 Damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
Requirements +20%
Socketed (4)

Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)

Lifecrusher

Lifecrusher
Boots

'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%

Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%

Steppe Sleeper
Steppe Sleeper
Boots (Sacred)

Defense: (1302 - 1627) to (1342 - 1677)
Required Level: 80
Item Level: 1
+1 to Barbarian Skill Levels
(10 to 40)% Movement Speed
+(100 to 150)% Enhanced Defense
30% to Strength
Requirements -100%
Socketed (4)

Tundra Walker
(Barbarian Windcarver Set)

Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred)

Defense: 784 to 868
Required Level: 100
Required Strength: 625
Item Level: 115
2% Chance to cast level 13 Psionic Scream on Kill
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 3-5 Damage
50% Bonus to Attack Rating
+18 to Wolf Companion
Elemental Resists +(20 to 30)%
+20 Life after each Kill
Socketed (4)

Curse of the Zakarum
(Zakarum Set)
Edited by Tkorpi 5 years.
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GreyRook
Balrog
132 | 1
Tkorpi wrote:there are plenty of options. here are few:


Zealot Rush
Zealot Rush
Light Plated Boots (4)

Defense: (67 - 78) to (102 - 119)
Required Level: 6
Required Strength: 31
Item Level: 10
5% Attack Speed
(10 to 40)% Movement Speed
(11 to 25)% Bonus to Attack Rating
+(21 to 40)% Enhanced Defense
(3 to 5)% to Dexterity
1% Reanimate as: Random Monster
Socketed (1)
Defense: (248 - 281) to (338 - 384)
Required Level: 24
Required Strength: 62
Item Level: 36
10% Attack Speed
(10 to 40)% Movement Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 60)% Enhanced Defense
(9 to 11)% to Dexterity
2% Reanimate as: Random Monster
Socketed (2)
Defense: (613 - 685) to (817 - 914)
Required Level: 41
Required Strength: 218
Item Level: 51
20% Attack Speed
(10 to 40)% Movement Speed
(71 to 85)% Bonus to Attack Rating
+(61 to 80)% Enhanced Defense
(15 to 17)% to Dexterity
3% Reanimate as: Random Monster
Socketed (3)
Defense: (944 - 1044) to (1247 - 1378)
Required Level: 50
Required Strength: 436
Item Level: 85
30% Attack Speed
(10 to 40)% Movement Speed
(86 to 100)% Bonus to Attack Rating
+(81 to 100)% Enhanced Defense
(18 to 20)% to Dexterity
4% Reanimate as: Random Monster
Socketed (4)

Clawfeet

Nephilim
Nephilim
Boots

'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill

Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Level: 100
Required Strength:
780
Item Level: 120
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 10-25 Damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
Requirements +20%
Socketed (4)

Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)

Lifecrusher

Lifecrusher
Boots

'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%

Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense

Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%

Steppe Sleeper
Steppe Sleeper
Boots (Sacred)

Defense: (1302 - 1627) to (1342 - 1677)
Required Level: 80
Item Level: 1
+1 to Barbarian Skill Levels
(10 to 40)% Movement Speed
+(100 to 150)% Enhanced Defense
30% to Strength
Requirements -100%
Socketed (4)

Tundra Walker
(Barbarian Windcarver Set)

Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred)

Defense: 784 to 868
Required Level: 100
Required Strength: 625
Item Level: 115
2% Chance to cast level 13 Psionic Scream on Kill
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 3-5 Damage
50% Bonus to Attack Rating
+18 to Wolf Companion
Elemental Resists +(20 to 30)%
+20 Life after each Kill
Socketed (4)

Curse of the Zakarum
(Zakarum Set)

Hmm, I see, I see. But isn't Wind Runner really bad because Phase Bomb kills you because the build relies on weapon damage? Of course, I might be missing something since I'm a scrub.
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Tkorpi
Djinn
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GreyRook wrote:
Tkorpi wrote:there are plenty of options. here are few:


Zealot Rush
Zealot Rush
Light Plated Boots (4)

Defense: (67 - 78) to (102 - 119)
Required Level: 6
Required Strength: 31
Item Level: 10
5% Attack Speed
(10 to 40)% Movement Speed
(11 to 25)% Bonus to Attack Rating
+(21 to 40)% Enhanced Defense
(3 to 5)% to Dexterity
1% Reanimate as: Random Monster
Socketed (1)
Defense: (248 - 281) to (338 - 384)
Required Level: 24
Required Strength: 62
Item Level: 36
10% Attack Speed
(10 to 40)% Movement Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 60)% Enhanced Defense
(9 to 11)% to Dexterity
2% Reanimate as: Random Monster
Socketed (2)
Defense: (613 - 685) to (817 - 914)
Required Level: 41
Required Strength: 218
Item Level: 51
20% Attack Speed
(10 to 40)% Movement Speed
(71 to 85)% Bonus to Attack Rating
+(61 to 80)% Enhanced Defense
(15 to 17)% to Dexterity
3% Reanimate as: Random Monster
Socketed (3)
Defense: (944 - 1044) to (1247 - 1378)
Required Level: 50
Required Strength: 436
Item Level: 85
30% Attack Speed
(10 to 40)% Movement Speed
(86 to 100)% Bonus to Attack Rating
+(81 to 100)% Enhanced Defense
(18 to 20)% to Dexterity
4% Reanimate as: Random Monster
Socketed (4)

Clawfeet

Nephilim
Nephilim
Boots

'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill

Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2232 - 2481) to (2519 - 2799)
Required Level: 100
Required Strength:
780
Item Level: 120
2% Chance to cast level 35 Knife Throw on Striking
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 10-25 Damage
+(170 to 200)% Enhanced Defense
+(15 to 25) to all Attributes
Physical Resist 5%
Requirements +20%
Socketed (4)

Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)

Lifecrusher

Lifecrusher
Boots

'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%

Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%

Steppe Sleeper
Steppe Sleeper
Boots (Sacred)

Defense: (1302 - 1627) to (1342 - 1677)
Required Level: 80
Item Level: 1
+1 to Barbarian Skill Levels
(10 to 40)% Movement Speed
+(100 to 150)% Enhanced Defense
30% to Strength
Requirements -100%
Socketed (4)

Tundra Walker
(Barbarian Windcarver Set)

Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred)

Defense: 784 to 868
Required Level: 100
Required Strength: 625
Item Level: 115
2% Chance to cast level 13 Psionic Scream on Kill
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 3-5 Damage
50% Bonus to Attack Rating
+18 to Wolf Companion
Elemental Resists +(20 to 30)%
+20 Life after each Kill
Socketed (4)

Curse of the Zakarum
(Zakarum Set)

Hmm, I see, I see. But isn't Wind Runner really bad because Phase Bomb kills you because the build relies on weapon damage? Of course, I might be missing something since I'm a scrub.


haha! indeed. i kinda checked those in hurry :P
landrewb
Fallen
1 | 0
Is there Anything in the patch notes that makes this build less viable?