Muilpeer wrote:Just one more thing; I really don't get how anyone would sustain a mana bubble in fights like vs Baal. I constantly run out of mana and then my attacks are useless against Baal/BPR etc. Bossess that take a long time to kill cost so much mana. I am geared up pretty heavily and have all the charms (including BPR already) made them solo. Only thing I'm lacking is the amulet and rings but I have really good alternatives.
How to mana?
Baal is unique encounter because he has mana burn ability. As melee char you will get hit by it and your mana will go to 0.
Build shouldn't have any issues with mana otherwise, because your offensive abilities are all 1 pointers, so their cost is relatively low. I didn't have problems, even for example while doing uldyssian stages and having to attack stone skin/spectral hit mini superunique boss while standing still for literally 5 minutes.
You can obviously just add some mana on striking in melee on your weapon, but I don't think it is needed. I'd do it only if against normal boss (not mana burn because that will drain you to 0 no matter what you use), if I ran out of mana fast. But in case of this barb it simply wasn't needed. By adding mana on striking in melee mo to weapon you can basically nullify cost of attack skill if that value matches or exceeds skill cost.
Against baal use some mana potions, run around, you will not be able to burst him for too long to begin with.
Just be patient with him, because there are worse fights coming..