if there is more interest in this I could take this template and write a proper guide for this build. I have really enjoyed playing throw barb and think that the rework of it is very successful. I initially thought the build was too OP but now I think the power level seems good and in line with other strong builds in the game. I think if anything I just play crappy characters and am used to a lower power level usually. I hope we see other reworks this good in the future.
paolo12 wrote:if there is more interest in this I could take this template and write a proper guide for this build. I have really enjoyed playing throw barb and think that the rework of it is very successful. I initially thought the build was too OP but now I think the power level seems good and in line with other strong builds in the game. I think if anything I just play crappy characters and am used to a lower power level usually. I hope we see other reworks this good in the future.
Please make the guide "official"
BearBearderBarb wrote:Nah, it's an OP rework, Stampede in almost all circumstances outdamages maxed out Overkill.
shnurr214 wrote:max runemaster
Istaryu wrote:BearBearderBarb wrote:Nah, it's an OP rework, Stampede in almost all circumstances outdamages maxed out Overkill.
It doesnt tho. The only time when its better than overkill is when a boss is moving and you cant reliably land overkill, otherwise overkill does way more dmg.shnurr214 wrote:max runemaster
Runemaster is a huge bait tho. Unless you are doing labs where you need the max res (and def), glad dominance is just way better because it gives you so much damage from the crit. Damage is king in this game, thats why you are pumping dex/str/ene and not vit on every build, it is just not worth to give it up for some measly def and max res, none of which you need. But you always need more dmg, its never enough. You can maybe justify using it in scos, but definetly not before. And you get free 30% block (or 40% for 6 skill points) and 150% fbr with it.
Calaquendi wrote:Since we lack screaming eagle to cast as we used to, we're forced to search for other debuffs to cast, such as colosseum
Bliyadolubov wrote:Calaquendi wrote:Since we lack screaming eagle to cast as we used to, we're forced to search for other debuffs to cast, such as colosseum
with colessium you need to approach too close to enemy, as a ranged class do you need such sarcrefice