I think what Median really really needs to keep me interested in the game for the duration of a ladder is a real dynamic scaling endgame
or leveling experience to complement the exciting charm hunt. As it stands after you have all the charms your only real options are
-Farm TA Dunc or Fauzt for SUhowever
-Level to 125 in cows
-Reroll a different character to play with shiny su you find
-The farming zones are static and once you have an efficient route layed down they get old
-Cows are literally the most boring and tedious leveling experience in any ARPG i have played no more interesting than baal running in CLOD to be honest
-Rerolling can be fun but getting monster tokens signets and all that to me feels more tedious than rewarding the second time around
i know I'll probably get crucified for mentioning something akin to D3's greater rifts or POE's mapping system but i think something like that in conjunction with all the great uber content already in the game could make the actual signet and leveling to 125 grind much more enticing. Im not sure if rifts or maps are the solution but one thing is for certain and that is that the cow leveling meta is horribly stale and just absolutely kills my desire to play the game after getting a good bank of good su and all the charms.
TLDR: There should be content that incentivizes you to play after getting all the charms and good gear, as it is now the current endgame options are the exact opposite in my eyes.