Suggestions for upcoming patch

The awaited Median XL sequel is coming - discuss it here.
jespence
Vampiress
35 | 2
Crafting with shrine vessels; in eastern sun mod you can cube items with gem vessels and it just deducts the points from the vessel when used
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Nitz
Amazon Warrior
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Udyr from league of legends skill tree.

Basically what I imagine is a shapeshifter that morphs makes 3 attacks and shifts to the next form another 3 attacks etc to be the most effective. I think that will be pretty interesting game play. Every morph gives you 3 charges for enhanced attacks and a short buff like frenzy in clod.

1 attack to release the charges (melee caster)
3-4 morphs with circular affinities
0-1 passive

A physical morph - sand raider, those guys with 4 swords
A magical morph
An elemental morph
Maybe one buff morph, a boar or chicken. Just to do it in between and get a nice bonus buff
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Aero
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that's really confusing
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Rishab
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Its not as confusing as it sounds like, it will be a bugfest seeing how u he wants this thing done in d2 xD
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Nitz
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L H wrote:that's really confusing


A build would never use more than 2 morphs. It's just fancy and fast buffing between attacks.


Hmm yes the bugs, to prevent that it should use spells similar to solar flare instead of morphs.
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Goodkidscc
Mangler
467 | -34
Maybe re-work the assy throw tree? Wychwind just doesn't seem viable in any situation, and Broadside is too much of a liability since it locks out all ranged skills.
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Lon
Stygian Watcher
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Make Athulua have a drop biased for emblems and/or quivers/bolts and/or bow/xbow. Being a goddess, make her invulnerable, only to damage her is by killing a priestess, which she has a chance to summon. Also, place the Xazax entrance elsewhere or make it a dark portal thing, because Athulua's guided arrows go away upon entering the lair or bring her rats back.
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Aero
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Goodkidscc wrote:Wychwind just doesn't seem viable in any situation


Wychwind is really good for boss killing. Multi-hits a ton.
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HechtHeftig
I paid 10$ for this.
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L H wrote:
Goodkidscc wrote:Wychwind just doesn't seem viable in any situation


Wychwind is really good for boss killing. Multi-hits a ton.


Just to add to LH's post: Don't forget the awesome amount of on striking procs it triggers. With 10% ctc arrow on striking from Abrecht's, you can see a constant stream of arrows. But you can also get 18% ctc throwing knife on a crafted/rare weapon, or even 25% from
Tracker's Strike
Tracker's Strike
Creed Set
Flying Knife (Sacred)

Throw Damage: (181-197) to (223-240)
One-Hand Damage: (130-140) to (170-180)
Required Dexterity: 473
Required Level: 100
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Chance to cast level 6 Knife Throw on Striking
40% Increased Attack Speed
+(144 to 171)% Enhanced Damage
Adds 38-75 damage
+(41 to 50) to Dexterity
Socketed (2)
.

Trust me, you don't even want to know what kind of lagg hits your pc once you use wychwind with
Buzzbomb
Buzzbomb
Balanced Knife (Sacred)

Throw Damage: (158-176) to (165-184)
One-Hand Damage: (100-111) to (104-116)
Required Dexterity: 612
Required Level: 100
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Chance to cast level 40 Flamestrike on Striking
+4 to Assassin Skill Levels
50% Faster Run/Walk
25% Increased Attack Speed
+(144 to 171)% Enhanced Damage
+(21 to 25)% to Fire Spell Damage
Hit Causes Monster to Flee 5%
+50 to Dexterity
+50 to Energy
Socketed (2)

.

From all the throwing skills, I call wychwind my favorite. (and maybe the old maelstrom back in Median 2008) The only thing I'd change about that would be reducing the time it takes to activate, because against moving enemies or those that teleport on being struck, it kinda sucks. And unless you play on /p 8, it's useless in general play as an AoE since it takes so long to set-up. But in ubers it's very efficient.
jespence
Vampiress
35 | 2
When you pick a tp scroll off ground it automatically goes in tp book; if you could do the same with shrines and vessels that would rock my world