Neyhanis wrote:hey there few questions for wolfies out there : is it worth it getting mana leech/mana on attack to sustain harb, or should i just use the claw for big regen once in a while ? also, can i get better conversion on harbinger then 75% to magic? (i mean do more points reduce conversion even further? ^^ ) and lastly, if anyone knows : wolf converts mana regen into mana drain. so what about negative mana regen (example hellmouth gloves -50%), does that becomes negative drain = lower drain or even regen ?
jollytim613 wrote:Hey first of all love the guide, this is my first character in Sigma and it's been fun to play. Hoping to get some help, basically I seem to be stuck. Lvl 110, killed Mephisto in Hell but really struggling in act IV and some of the early dungeons.
Tkorpi wrote:Early Game Gear
Weapon:The Dao of XiansaiGood damage and attack speed. also some defense and skills. (allways upgrade when possible)The Dao of Xiansai
Great Sword (4)
One-Hand Damage: (10 - 12) to (27 - 39)
Two-Hand Damage: (17 - 20) to (33 - 46)
Required Level: 11
Required Strength: 105
Item Level: 29
Strength Damage Bonus: (0.16 per Strength)%
+1 to All Skills
15% Attack Speed
15% Hit Recovery
+(15 to 25) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
+(18 to 35)% Enhanced Damage
+(101 to 150) Defense
+1% to Experience Gained
Socketed (2)
One-Hand Damage: (28 - 32) to (65 - 78)
Two-Hand Damage: (50 - 55) to (84 - 99)
Required Level: 29
Required Strength: 151
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
+2 to All Skills
25% Attack Speed
25% Hit Recovery
+(31 to 40) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
+(52 to 69)% Enhanced Damage
+(201 to 250) Defense
+2% to Experience Gained
Socketed (4)
One-Hand Damage: (59 - 64) to (123 - 149)
Two-Hand Damage: (114 - 123) to (172 - 201)
Required Level: 49
Required Strength: 291
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
+3 to All Skills
35% Attack Speed
35% Hit Recovery
+(51 to 70) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
+(87 to 103)% Enhanced Damage
+(301 to 350) Defense
+2% to Experience Gained
Socketed (5)
One-Hand Damage: (77 - 83) to (166 - 193)
Two-Hand Damage: (148 - 160) to (228 - 259)
Required Level: 57
Required Strength: 570
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
+4 to All Skills
40% Attack Speed
40% Hit Recovery
+(71 to 90) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
+(104 to 120)% Enhanced Damage
+(351 to 400) Defense
+3% to Experience Gained
Socketed (6)
vetmode wrote:jollytim613 wrote:Hey first of all love the guide, this is my first character in Sigma and it's been fun to play. Hoping to get some help, basically I seem to be stuck. Lvl 110, killed Mephisto in Hell but really struggling in act IV and some of the early dungeons.
Not sure if you've since gotten over your problem but at 110 I'd just do cows for levels and gear.Tkorpi wrote:Early Game Gear
Weapon:The Dao of XiansaiGood damage and attack speed. also some defense and skills. (allways upgrade when possible)The Dao of Xiansai
Great Sword (4)
One-Hand Damage: (10 - 12) to (27 - 39)
Two-Hand Damage: (17 - 20) to (33 - 46)
Required Level: 11
Required Strength: 105
Item Level: 29
Strength Damage Bonus: (0.16 per Strength)%
+1 to All Skills
15% Attack Speed
15% Hit Recovery
+(15 to 25) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
+(18 to 35)% Enhanced Damage
+(101 to 150) Defense
+1% to Experience Gained
Socketed (2)
One-Hand Damage: (28 - 32) to (65 - 78)
Two-Hand Damage: (50 - 55) to (84 - 99)
Required Level: 29
Required Strength: 151
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
+2 to All Skills
25% Attack Speed
25% Hit Recovery
+(31 to 40) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
+(52 to 69)% Enhanced Damage
+(201 to 250) Defense
+2% to Experience Gained
Socketed (4)
One-Hand Damage: (59 - 64) to (123 - 149)
Two-Hand Damage: (114 - 123) to (172 - 201)
Required Level: 49
Required Strength: 291
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
+3 to All Skills
35% Attack Speed
35% Hit Recovery
+(51 to 70) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
+(87 to 103)% Enhanced Damage
+(301 to 350) Defense
+2% to Experience Gained
Socketed (5)
One-Hand Damage: (77 - 83) to (166 - 193)
Two-Hand Damage: (148 - 160) to (228 - 259)
Required Level: 57
Required Strength: 570
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
+4 to All Skills
40% Attack Speed
40% Hit Recovery
+(71 to 90) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
+(104 to 120)% Enhanced Damage
+(351 to 400) Defense
+3% to Experience Gained
Socketed (6)
I highly disagree with you here. I have actually not found your build until after I already made my own harbinger and I've pre-crafted the Dao to twink because I thought it was good. Then I foundFinis Terraon accident and not only was it way faster in attack speed (I'm not sure why though because it has no IAS?) it also gave me faster kill speed due to the rainbow damage plus a free shield slot for more defense and orbing.Finis Terra
Falchion (4)
One-Hand Damage: (7 - 8) to (8 - 9)
Required Level: 5
Required Strength: 49
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 2 Shower of Rocks on Melee Attack
Adds 5-8 Fire Damage
Adds 5-8 Lightning Damage
Adds 5-8 Cold Damage
+(24 to 40)% Enhanced Damage
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)
One-Hand Damage: (22 - 24) to (25 - 28)
Required Level: 24
Required Strength: 79
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
4% Chance to cast level 6 Shower of Rocks on Melee Attack
Adds 15-25 Fire Damage
Adds 15-25 Lightning Damage
Adds 15-25 Cold Damage
+(58 to 75)% Enhanced Damage
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (42 - 45) to (49 - 54)
Required Level: 42
Required Strength: 160
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
6% Chance to cast level 10 Shower of Rocks on Melee Attack
Adds 45-75 Fire Damage
Adds 45-75 Lightning Damage
Adds 45-75 Cold Damage
+(92 to 109)% Enhanced Damage
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)
One-Hand Damage: (54 - 58) to (64 - 70)
Required Level: 52
Required Strength: 319
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 12 Shower of Rocks on Melee Attack
Adds 140-220 Fire Damage
Adds 140-220 Lightning Damage
Adds 140-220 Cold Damage
+(109 to 126)% Enhanced Damage
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)
I kept upgrading the Dao just to see if later it would be worth its while but the Finis carried me so quickly that by the point that rainbow damage was having less of an impact I was already able to switch to a crafted sword. It seems rainbow damage with this unique is absolutely the way to go for early game. The rest of my gear was random blues and yellows and it didn't even matter.
hung9a91 wrote:hmmmm I'm a lvl 131 wolf myself and his guide doesn't catch up with sigma anymore due to nerfs on DoX. Try rumblealex's guide. The DoX is still one of the best option since its IAS animation is good (as long as you craft +15% AS lem/tir jewels on it, around 60% is fine). Oh wait,Frostbringerhas better animation and its stats suit you better. No doubtFrostbringer
Flamberge (4)
One-Hand Damage: (10 - 12) to (19 - 26)
Two-Hand Damage: (15 - 17) to (25 - 33)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
25% Chance to cast level 5 Ice Lance on Melee Attack
+1 to All Skills
+(8 to 13) to Maximum Damage
+(18 to 35)% Enhanced Damage
Weapon Physical Damage +(11 to 20)%
Cold Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (25 - 28) to (48 - 56)
Two-Hand Damage: (45 - 50) to (66 - 77)
Required Level: 26
Required Strength: 130
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
35% Chance to cast level 15 Ice Lance on Melee Attack
+2 to All Skills
+(18 to 23) to Maximum Damage
+(52 to 69)% Enhanced Damage
Weapon Physical Damage +(21 to 30)%
Cold Resist +(31 to 35)%
Socketed (4)
One-Hand Damage: (56 - 60) to (95 - 106)
Two-Hand Damage: (102 - 111) to (136 - 150)
Required Level: 45
Required Strength: 253
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
45% Chance to cast level 25 Ice Lance on Melee Attack
+(2 to 3) to All Skills
+(28 to 33) to Maximum Damage
+(87 to 103)% Enhanced Damage
Weapon Physical Damage +(31 to 40)%
Cold Resist +(41 to 45)%
Socketed (5)
One-Hand Damage: (71 - 77) to (118 - 130)
Two-Hand Damage: (132 - 143) to (173 - 189)
Required Level: 54
Required Strength: 499
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
50% Chance to cast level 30 Ice Lance on Melee Attack
+3 to All Skills
+(33 to 38) to Maximum Damage
+(104 to 120)% Enhanced Damage
Weapon Physical Damage +(41 to 50)%
Cold Resist +(46 to 50)%
Socketed (6)Finis Terrais solid with rainbow damage, but you should tryFinis Terra
Falchion (4)
One-Hand Damage: (7 - 8) to (8 - 9)
Required Level: 5
Required Strength: 49
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 2 Shower of Rocks on Melee Attack
Adds 5-8 Fire Damage
Adds 5-8 Lightning Damage
Adds 5-8 Cold Damage
+(24 to 40)% Enhanced Damage
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)
One-Hand Damage: (22 - 24) to (25 - 28)
Required Level: 24
Required Strength: 79
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
4% Chance to cast level 6 Shower of Rocks on Melee Attack
Adds 15-25 Fire Damage
Adds 15-25 Lightning Damage
Adds 15-25 Cold Damage
+(58 to 75)% Enhanced Damage
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (42 - 45) to (49 - 54)
Required Level: 42
Required Strength: 160
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
6% Chance to cast level 10 Shower of Rocks on Melee Attack
Adds 45-75 Fire Damage
Adds 45-75 Lightning Damage
Adds 45-75 Cold Damage
+(92 to 109)% Enhanced Damage
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)
One-Hand Damage: (54 - 58) to (64 - 70)
Required Level: 52
Required Strength: 319
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 12 Shower of Rocks on Melee Attack
Adds 140-220 Fire Damage
Adds 140-220 Lightning Damage
Adds 140-220 Cold Damage
+(109 to 126)% Enhanced Damage
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)AzraelorSharkand see the difference.Shark
Weapons
Except Necromancer Daggers, Assassin Claws
'Eld'
Runeword Level: 8
5% Chance to cast level 9 Bloodlust on Kill
+(7 to 9)% Bonus Damage to Bloodlust
20% Attack Speed
+5 to Maximum Damage
+0.125 to Maximum Damage (Based on Character Level)
1.5% Bonus to Attack Rating (Based on Character Level)
+(24 to 35)% Enhanced Damage
-1 to Mana
vetmode wrote:hung9a91 wrote:hmmmm I'm a lvl 131 wolf myself and his guide doesn't catch up with sigma anymore due to nerfs on DoX. Try rumblealex's guide. The DoX is still one of the best option since its IAS animation is good (as long as you craft +15% AS lem/tir jewels on it, around 60% is fine). Oh wait,Frostbringerhas better animation and its stats suit you better. No doubtFrostbringer
Flamberge (4)
One-Hand Damage: (10 - 12) to (19 - 26)
Two-Hand Damage: (15 - 17) to (25 - 33)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
25% Chance to cast level 5 Ice Lance on Melee Attack
+1 to All Skills
+(8 to 13) to Maximum Damage
+(18 to 35)% Enhanced Damage
Weapon Physical Damage +(11 to 20)%
Cold Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (25 - 28) to (48 - 56)
Two-Hand Damage: (45 - 50) to (66 - 77)
Required Level: 26
Required Strength: 130
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
35% Chance to cast level 15 Ice Lance on Melee Attack
+2 to All Skills
+(18 to 23) to Maximum Damage
+(52 to 69)% Enhanced Damage
Weapon Physical Damage +(21 to 30)%
Cold Resist +(31 to 35)%
Socketed (4)
One-Hand Damage: (56 - 60) to (95 - 106)
Two-Hand Damage: (102 - 111) to (136 - 150)
Required Level: 45
Required Strength: 253
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
45% Chance to cast level 25 Ice Lance on Melee Attack
+(2 to 3) to All Skills
+(28 to 33) to Maximum Damage
+(87 to 103)% Enhanced Damage
Weapon Physical Damage +(31 to 40)%
Cold Resist +(41 to 45)%
Socketed (5)
One-Hand Damage: (71 - 77) to (118 - 130)
Two-Hand Damage: (132 - 143) to (173 - 189)
Required Level: 54
Required Strength: 499
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
50% Chance to cast level 30 Ice Lance on Melee Attack
+3 to All Skills
+(33 to 38) to Maximum Damage
+(104 to 120)% Enhanced Damage
Weapon Physical Damage +(41 to 50)%
Cold Resist +(46 to 50)%
Socketed (6)Finis Terrais solid with rainbow damage, but you should tryFinis Terra
Falchion (4)
One-Hand Damage: (7 - 8) to (8 - 9)
Required Level: 5
Required Strength: 49
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 2 Shower of Rocks on Melee Attack
Adds 5-8 Fire Damage
Adds 5-8 Lightning Damage
Adds 5-8 Cold Damage
+(24 to 40)% Enhanced Damage
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)
One-Hand Damage: (22 - 24) to (25 - 28)
Required Level: 24
Required Strength: 79
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
4% Chance to cast level 6 Shower of Rocks on Melee Attack
Adds 15-25 Fire Damage
Adds 15-25 Lightning Damage
Adds 15-25 Cold Damage
+(58 to 75)% Enhanced Damage
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (42 - 45) to (49 - 54)
Required Level: 42
Required Strength: 160
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
6% Chance to cast level 10 Shower of Rocks on Melee Attack
Adds 45-75 Fire Damage
Adds 45-75 Lightning Damage
Adds 45-75 Cold Damage
+(92 to 109)% Enhanced Damage
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)
One-Hand Damage: (54 - 58) to (64 - 70)
Required Level: 52
Required Strength: 319
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 12 Shower of Rocks on Melee Attack
Adds 140-220 Fire Damage
Adds 140-220 Lightning Damage
Adds 140-220 Cold Damage
+(109 to 126)% Enhanced Damage
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)AzraelorSharkand see the difference.Shark
Weapons
Except Necromancer Daggers, Assassin Claws
'Eld'
Runeword Level: 8
5% Chance to cast level 9 Bloodlust on Kill
+(7 to 9)% Bonus Damage to Bloodlust
20% Attack Speed
+5 to Maximum Damage
+0.125 to Maximum Damage (Based on Character Level)
1.5% Bonus to Attack Rating (Based on Character Level)
+(24 to 35)% Enhanced Damage
-1 to Mana
Thanks for your suggestions. I'll try them out tonight and see what works best. What would you socket the RW's into? One or two handed? I'm going to build a harbinger on reset as first char this time. It's a lot of fun to play.