I've been playing Poison Caster Dudu this season. Although I'm still sucking ass at MXL in general, I see a few improvements to be had. The two main concerns are not using
Elvensong and not prioritizing Poison Duration.
Skill Usagedemonshalo wrote:This build relies on very few skills. The skill and stat build is the same across all phases. Our main damage skills are Plague Avatar, Rain of Fire and Mythal. Our suitability sources are Goodberry, Lifeshield, Acid Fiends and most importantly Pagan Rites.
Pagan Rites should be the least important skill, not a dependency for combat. Unformed Land is far too slow with this mentality. No
Elvensong? This the most important/OP skill for the caster dudu. This greatly reduces the need for
Pagan Rites.
Note: Mythal is probably the most broken spell in the game imo. 1 point is enough but make sure to learn how to utilize it properly. I will include some tips below.
In terms of overall effect on gameplay, this definitely goes to Elvensong.
Play Styledemonshalo wrote:The play style for this build is simple: Buff yourself with mark of the wild, summon Acid Fiends (and later on Edyrem once you do Judgement Day) in front of you as you walk, once enemies attack your summons, use your Plague Avatar spell on top of them and move on.
Repopulating
Acid Fiends after each pack is a waste of time. Edyrem are useless. I suggest spawning
Elvensong at the screenedge while progressing. Charming enemies has an interesting effect: they are top priority on enemies agro list. This helps in two ways: A) They kill each other B) Reduces damage to
Acid Fiends, and re-summoning time. These both improve clear time and reduce down time.
Elvensong can be utilized to clear rooms without having to enter. Very useful for extremely strong monsters.
GearingI don't see much emphasis on Poison Skill Duration. Gains from this are multiplied independently, similar to -% Res.
Cathedral
and
Dubhdroiacht
have a huge boost to Dura, which will give more damage than increasing the base damage or -%Res via
Robe of Leaves
Robe of Leaves
Scale Mail (4)
Defense: (127 - 147) to (254 - 293)
Required Level: 4
Required Strength: 27 to 28
Item Level: 10
+5% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
+10 Life Regenerated per Second
Maximum Life +(2 to 3)%
Poison Resist +(21 to 25)%
Requirements -(3 to 5)%
Socketed (2)
Defense: (452 - 505) to (816 - 911)
Required Level: 21
Required Strength: 52 to 54
Item Level: 31
+10% Bonus Elemental Damage to Mark of the Wild
-(5 to 8)% to Enemy Fire Resistance
-(5 to 8)% to Enemy Cold Resistance
-(5 to 8)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
+20 Life Regenerated per Second
Maximum Life +(3 to 4)%
Poison Resist +(31 to 35)%
Requirements -(6 to 10)%
Socketed (4)
Defense: (1166 - 1275) to (2031 - 2221)
Required Level: 39
Required Strength: 171 to 179
Item Level: 51
+15% Bonus Elemental Damage to Mark of the Wild
-(10 to 13)% to Enemy Fire Resistance
-(10 to 13)% to Enemy Cold Resistance
-(10 to 13)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
+35 Life Regenerated per Second
Maximum Life +(4 to 5)%
Poison Resist +(41 to 45)%
Requirements -(11 to 15)%
Socketed (5)
Defense: (1738 - 1885) to (3030 - 3287)
Required Level: 47
Required Strength: 322 to 338
Item Level: 77
+20% Bonus Elemental Damage to Mark of the Wild
-(15 to 18)% to Enemy Fire Resistance
-(15 to 18)% to Enemy Cold Resistance
-(15 to 18)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
+50 Life Regenerated per Second
Maximum Life +(5 to 6)%
Poison Resist +(46 to 50)%
Requirements -(16 to 20)%
Socketed (6)
and
Lojban
. For bosses -%Res is priority, but decent damage is still required.
In Phase 3 the
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring
Required Level: 100
Item Level: 105
+(1 to 2) to Druid Skill Levels
+(15 to 20)% Bonus to Poison Skill Duration
20% Cast Speed
-(1 to 10)% to Enemy Poison Resistance
Elemental Resists +(20 to 25)%
is advised. If players are just starting Destruction there is no way they will find this.
My SetupMy stats are pretty solid with basic on TU6 + Runewords (no crafts/SU); for those completely new to the game, this setup is easy to attain. My stats include all the easy and most of the medium boss charms.
Gear:
Dubhdroiacht
,
Earth Song
Earth Song
Hawk Helm (4)
Defense: (54 - 63) to (79 - 92)
(Druid Only)
Required Level: 4
Required Strength: 25
Item Level: 10
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Cold Spell Damage
+(11 to 15)% to Poison Spell Damage
+(21 to 40)% Enhanced Defense
Fire Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Poison Resist +(11 to 15)%
+(8 to 13) Mana after each Kill
Socketed (2)
Defense: (211 - 238) to (276 - 311)
(Druid Only)
Required Level: 22
Required Strength: 50
Item Level: 31
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Cold Spell Damage
+(16 to 20)% to Poison Spell Damage
+(51 to 70)% Enhanced Defense
Fire Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Poison Resist +(21 to 25)%
+(18 to 23) Mana after each Kill
Socketed (2)
Defense: (513 - 570) to (658 - 731)
(Druid Only)
Required Level: 39
Required Strength: 175
Item Level: 51
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(71 to 90)% Enhanced Defense
Fire Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Poison Resist +(31 to 35)%
+(28 to 33) Mana after each Kill
Socketed (3)
Defense: (788 - 908) to (1004 - 1157)
(Druid Only)
Required Level: 48
Required Strength: 350
Item Level: 77
20% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Cold Spell Damage
+(26 to 30)% to Poison Spell Damage
+(91 to 120)% Enhanced Defense
Fire Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Poison Resist +(36 to 40)%
+(33 to 38) Mana after each Kill
Socketed (4)
,
Cathedral
,
Kali
Kali
Gloves
'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
,
Aerin Orbiter
Aerin Orbiter
Belt (4)
Defense: (88 - 96) to (121 - 132)
Required Level: 5
Required Strength: 28
Item Level: 10
5% Cast Speed
+(4 to 5)% to Fire Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
Elemental Resists +(3 to 5)%
Elemental/Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (310 - 334) to (389 - 419)
Required Level: 22
Required Strength: 56
Item Level: 31
15% Cast Speed
+(8 to 9)% to Fire Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
Elemental Resists +(9 to 11)%
Elemental/Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (754 - 805) to (938 - 1001)
Required Level: 40
Required Strength: 201
Item Level: 51
25% Cast Speed
+(12 to 13)% to Fire Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
Elemental Resists +(15 to 17)%
Elemental/Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1104 - 1173) to (1358 - 1443)
Required Level: 48
Required Strength: 402
Item Level: 77
30% Cast Speed
+(14 to 15)% to Fire Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
Elemental Resists +(18 to 20)%
Elemental/Magic Damage Reduced by (18 to 20)
Socketed (2)
,
Megalith
Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Plague Avatar Damage:
28k-58kDamage w/Koth Bloodlust:
28k-65kEnergy:
1425I'd be happy to hear some criticism on my thoughts; I'm still learning. So far psn dudu is my strongest character, which isn't saying much.