How to get all charms with T6 gear
Introduction
1.3 patch Update: Barb got slightly nerfed, but it is really minor, we change our aoe attack to pure Deathgaze and lose some damage from bear stance/thundergod. Everything remains as viable as before.
Disclaimer: This build prioritizes defense and versatility over damage. This means certain bosses take relatively long time to kill. Keep that in mind before you decide to follow this guide.
This is a walkthrough/guide/challenge how to get all charms as a barbarian using very basic gear.
Here are rules I follow in this run:
- - only basic gear: tiered uniques, basic runewords (no great or elemental runes)
- no crafts, sacred uniques and sets
- no signets of learning
- no respec
- no merc
- minimal farming, only to get t6 uniques
The reason I decided to try it is to challenge myself, find out if it is possible to complete, and finally wirting it as a wakthrough might help new players to get charms, explore parts of the game they never did before, because for instance they didn't want to respec to specific builds. I will provide you with log of my journey, step by step, order of acquiring charms in optimal way.
Keep in mind, this isn't the best barb build in the game, it is nowhere near the best build for farming, but that is ok, because we will not farm with it. There are also more optimal builds to beat certain bosses, but require specialized gear and spec, which is what I'm trying to avoid, to keep it as simple as possible. Spec I came up with worked for me, there might be improvements to it, or entirely alternative approaches. This is just what worked for me.
Why barb?
Barb has tools to beat heroic bosses, and at the same time can be extremely tanky with basic items, which opens up uberquests that require you to tank and travel (whirlwind) though enemies. Our weakness will be relatively poor damage output, caused by basic gear (lack of pierce from crafts). Another thing worth noting here, as you might expect, we will not use block, because of no signet requirement and no crafts, which makes reaching high block chance impossible. Using shield is still viable for huge defense bonus (rest our gear doesn't grant that much defense so impact of gilded shield is huge). The reason I decided to mix in 2h axe in the build is to get more damage, as we are seriously gimped in that department by refusing to craft gear (pierce). 2h axes not only pack way more base damage than 1h weapons, but thunderfury proc adds a lot of single target damage, that is needed in many encounters we gonna face.
Just keep in mind that if you follow this walkthrough, some of harder uberquests also require bit of experience and player skill to complete, so don't expect it to be a breeze, that you collect all these charms in listed order in your first attempt. Some charms don't even always drop so several runs will be required, and some quests are just pretty difficult to execute for person who tries it for first time. Nevertheless is definitely possible to beat the game with listed gear, I did it, so you can do it too! If you decide to follow this run but without gear restriction, everything with be easier, 500 signets will make it even easier. I'd say you can expect biggest difference in difficulty by using pierce gear for some tougher heroic bosses, and vitality/healing spec for purify bosses. But it really isn't necessary, as in my run, with t6 nothing took extremely long to beat (longest boss fights where your damage matters took about 40 minutes)
Build
1.3 patch Update: Put 6 points in Deathgaze
► Show Spoiler
STATS: 250-270 str, base dex and energy, rest (~400) in vitality
Runemaster + bear stance for 50% dr and very high defense.
Axe tree to utilize power of 2h axes (thunderfury innate axe proc) to somehow fill the gap of low damage caused by weak gear.
Sword tree to get AR and life from daedalus (supermax for increasing returns), lightning damage source, and most importantly – windform for movement.
12 points into ancient blood to get 12 skill ias (more powerful than item ias), allows us to max attack speed with swords.
1pt guardian to help us with few first ubers until we get edyrems. You could skip it and use kur scepter for example to get other summons but its painful.
This is good place to mention breakpoints: for 2h axes (labrys/valaska) 30WSM, with 12pt ancient blood: 215 IAS for 7fpa and 200FHR for 3frames hit recovery.
For 1h sword (kriegsmesser) -5WSM, you need only 83 IAS to hit max speed of 7 frames (with 12 points into anc blood)
Fortress as our ranged skills and utility to spread slow/open wounds. Some bosses we can't melee, this is where fortress does the job. It also helps with single target damage, assisting us while attacking. We can't afford more range synergy from wolves (only reason we are getting this skill), but 10 points provides decent bonus.
How to play the build?
1.3 patch Update: Use Deathgaze , keep using iceburst & stormblast whenever needed same as before
Use Deathgaze with 2h axe and thunderslam for stun. For bosses you may switch to iceburst. Keep casting fortress as soon as it is is available (during fortress cooldown our character is transparent), when you see fade effect to end, cast fortress. You can't use fortress during bear stance, so you have to bind bear stance to switch into fortress, cast it and switch back. It is best done with scroll wheel bind, or AHK script that does it in one button press, for convenience.
For switch, when you use sword + shield, usually to move through harder zones (like ureh), remember to bind windform to LEFT button, and use it with shift, so your bear stance is constaantly activated.
Gear
This is base gear you should get by the time you hit level 120. There will be extra items we swap for certain ubers, but it all starts here from that base setup.
Weapon (first slot):
Bergkaiser
, (upgrades: attack rating, attack speed), later Bergkaiser
Valaska (4)
Two-Hand Damage: (16 - 18) to (38 - 51)
(Barbarian Only)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(16 to 25) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
Adds 3-4 Fire Damage
Adds 3-4 Lightning Damage
Adds 3-4 Cold Damage
Stun Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to all Attributes
Socketed (2)
Two-Hand Damage: (52 - 59) to (103 - 121)
(Barbarian Only)
Required Level: 27
Required Strength: 132
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(36 to 45) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
Adds 7-10 Fire Damage
Adds 7-10 Lightning Damage
Adds 7-10 Cold Damage
Stun Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to all Attributes
Socketed (4)
Two-Hand Damage: (126 - 139) to (221 - 247)
(Barbarian Only)
Required Level: 48
Required Strength: 258
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(56 to 65) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
Adds 20-30 Fire Damage
Adds 20-30 Lightning Damage
Adds 20-30 Cold Damage
Stun Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to all Attributes
Socketed (5)
Two-Hand Damage: (168 - 184) to (282 - 311)
(Barbarian Only)
Required Level: 58
Required Strength: 509
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(66 to 75) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
Adds 60-90 Fire Damage
Adds 60-90 Lightning Damage
Adds 60-90 Cold Damage
Stun Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to all Attributes
Socketed (6)
Valaska (4)
Two-Hand Damage: (16 - 18) to (38 - 51)
(Barbarian Only)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(16 to 25) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
Adds 3-4 Fire Damage
Adds 3-4 Lightning Damage
Adds 3-4 Cold Damage
Stun Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to all Attributes
Socketed (2)
Two-Hand Damage: (52 - 59) to (103 - 121)
(Barbarian Only)
Required Level: 27
Required Strength: 132
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(36 to 45) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
Adds 7-10 Fire Damage
Adds 7-10 Lightning Damage
Adds 7-10 Cold Damage
Stun Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to all Attributes
Socketed (4)
Two-Hand Damage: (126 - 139) to (221 - 247)
(Barbarian Only)
Required Level: 48
Required Strength: 258
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(56 to 65) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
Adds 20-30 Fire Damage
Adds 20-30 Lightning Damage
Adds 20-30 Cold Damage
Stun Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to all Attributes
Socketed (5)
Two-Hand Damage: (168 - 184) to (282 - 311)
(Barbarian Only)
Required Level: 58
Required Strength: 509
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+(66 to 75) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
Adds 60-90 Fire Damage
Adds 60-90 Lightning Damage
Adds 60-90 Cold Damage
Stun Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to all Attributes
Socketed (6)
Wrathchild
Wrathchild
Labrys (4)
Two-Hand Damage: (19 - 23) to (39 - 57)
(Barbarian Only)
Required Level: 12
Required Strength: 127
Item Level: 29
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+1 to Barbarian Skill Levels
+(16 to 30) to Maximum Damage
+(24 to 46)% Enhanced Damage
+(3 to 6) to Earthquake (Barbarian Only)
(2 to 3)% Chance of Crushing Blow
Slow Target (3 to 5)%
+6 Mana on Melee Attack
(21 to 25)% Bonus to Defense
Socketed (2)
Two-Hand Damage: (64 - 72) to (115 - 138)
(Barbarian Only)
Required Level: 31
Required Strength: 183
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+2 to Barbarian Skill Levels
+(46 to 60) to Maximum Damage
+(69 to 92)% Enhanced Damage
+(7 to 10) to Earthquake (Barbarian Only)
(4 to 6)% Chance of Crushing Blow
Slow Target (9 to 11)%
+10 Mana on Melee Attack
(31 to 35)% Bonus to Defense
Socketed (4)
Two-Hand Damage: (159 - 175) to (245 - 277)
(Barbarian Only)
Required Level: 52
Required Strength: 354
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+3 to Barbarian Skill Levels
+(76 to 90) to Maximum Damage
+(115 to 137)% Enhanced Damage
+(11 to 14) to Earthquake (Barbarian Only)
(7 to 9)% Chance of Crushing Blow
Slow Target (15 to 17)%
+15 Mana on Melee Attack
(41 to 45)% Bonus to Defense
Socketed (5)
Two-Hand Damage: (190 - 208) to (326 - 367)
(Barbarian Only)
Required Level: 60
Required Strength: 696
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+4 to Barbarian Skill Levels
+(91 to 110) to Maximum Damage
+(138 to 160)% Enhanced Damage
+(15 to 18) to Earthquake (Barbarian Only)
(10 to 12)% Chance of Crushing Blow
Slow Target (18 to 20)%
+20 Mana on Melee Attack
(46 to 50)% Bonus to Defense
Socketed (6)
Labrys (4)
Two-Hand Damage: (19 - 23) to (39 - 57)
(Barbarian Only)
Required Level: 12
Required Strength: 127
Item Level: 29
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+1 to Barbarian Skill Levels
+(16 to 30) to Maximum Damage
+(24 to 46)% Enhanced Damage
+(3 to 6) to Earthquake (Barbarian Only)
(2 to 3)% Chance of Crushing Blow
Slow Target (3 to 5)%
+6 Mana on Melee Attack
(21 to 25)% Bonus to Defense
Socketed (2)
Two-Hand Damage: (64 - 72) to (115 - 138)
(Barbarian Only)
Required Level: 31
Required Strength: 183
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+2 to Barbarian Skill Levels
+(46 to 60) to Maximum Damage
+(69 to 92)% Enhanced Damage
+(7 to 10) to Earthquake (Barbarian Only)
(4 to 6)% Chance of Crushing Blow
Slow Target (9 to 11)%
+10 Mana on Melee Attack
(31 to 35)% Bonus to Defense
Socketed (4)
Two-Hand Damage: (159 - 175) to (245 - 277)
(Barbarian Only)
Required Level: 52
Required Strength: 354
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+3 to Barbarian Skill Levels
+(76 to 90) to Maximum Damage
+(115 to 137)% Enhanced Damage
+(11 to 14) to Earthquake (Barbarian Only)
(7 to 9)% Chance of Crushing Blow
Slow Target (15 to 17)%
+15 Mana on Melee Attack
(41 to 45)% Bonus to Defense
Socketed (5)
Two-Hand Damage: (190 - 208) to (326 - 367)
(Barbarian Only)
Required Level: 60
Required Strength: 696
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
+4 to Barbarian Skill Levels
+(91 to 110) to Maximum Damage
+(138 to 160)% Enhanced Damage
+(15 to 18) to Earthquake (Barbarian Only)
(10 to 12)% Chance of Crushing Blow
Slow Target (18 to 20)%
+20 Mana on Melee Attack
(46 to 50)% Bonus to Defense
Socketed (6)
Weapon (second slot):
Bul Kathos' Teaching
(same upgrades as first slot) + Bul Kathos' Teaching
Kriegsmesser (4)
One-Hand Damage: (11 - 12) to (13 - 15)
(Barbarian Only)
Required Level: 13
Required Strength: 96
Item Level: 29
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+0.4375 to Maximum Damage (Based on Character Level)
+(25 to 48)% Damage to Demons
+(24 to 40)% Enhanced Damage
+(101 to 150) to Life
+(6 to 10) Life on Melee Attack
(3 to 5)% Bonus to Defense
Socketed (2)
One-Hand Damage: (30 - 33) to (36 - 40)
(Barbarian Only)
Required Level: 31
Required Strength: 141
Item Level: 40
Strength Damage Bonus: (0.14 per Strength)%
4% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+0.5625 to Maximum Damage (Based on Character Level)
+(73 to 96)% Damage to Demons
+(58 to 75)% Enhanced Damage
+(201 to 250) to Life
+(16 to 20) Life on Melee Attack
(9 to 11)% Bonus to Defense
Socketed (4)
One-Hand Damage: (65 - 71) to (76 - 83)
(Barbarian Only)
Required Level: 50
Required Strength: 276
Item Level: 67
Strength Damage Bonus: (0.14 per Strength)%
6% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+0.6875 to Maximum Damage (Based on Character Level)
+(121 to 144)% Damage to Demons
+(92 to 109)% Enhanced Damage
+(301 to 350) to Life
+(26 to 30) Life on Melee Attack
(15 to 17)% Bonus to Defense
Socketed (5)
One-Hand Damage: (83 - 90) to (100 - 108)
(Barbarian Only)
Required Level: 58
Required Strength: 543
Item Level: 85
Strength Damage Bonus: (0.14 per Strength)%
8% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+0.75 to Maximum Damage (Based on Character Level)
+(145 to 168)% Damage to Demons
+(109 to 126)% Enhanced Damage
+(351 to 400) to Life
+(31 to 35) Life on Melee Attack
(18 to 20)% Bonus to Defense
Socketed (6)
Kriegsmesser (4)
One-Hand Damage: (11 - 12) to (13 - 15)
(Barbarian Only)
Required Level: 13
Required Strength: 96
Item Level: 29
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+0.4375 to Maximum Damage (Based on Character Level)
+(25 to 48)% Damage to Demons
+(24 to 40)% Enhanced Damage
+(101 to 150) to Life
+(6 to 10) Life on Melee Attack
(3 to 5)% Bonus to Defense
Socketed (2)
One-Hand Damage: (30 - 33) to (36 - 40)
(Barbarian Only)
Required Level: 31
Required Strength: 141
Item Level: 40
Strength Damage Bonus: (0.14 per Strength)%
4% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+0.5625 to Maximum Damage (Based on Character Level)
+(73 to 96)% Damage to Demons
+(58 to 75)% Enhanced Damage
+(201 to 250) to Life
+(16 to 20) Life on Melee Attack
(9 to 11)% Bonus to Defense
Socketed (4)
One-Hand Damage: (65 - 71) to (76 - 83)
(Barbarian Only)
Required Level: 50
Required Strength: 276
Item Level: 67
Strength Damage Bonus: (0.14 per Strength)%
6% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+0.6875 to Maximum Damage (Based on Character Level)
+(121 to 144)% Damage to Demons
+(92 to 109)% Enhanced Damage
+(301 to 350) to Life
+(26 to 30) Life on Melee Attack
(15 to 17)% Bonus to Defense
Socketed (5)
One-Hand Damage: (83 - 90) to (100 - 108)
(Barbarian Only)
Required Level: 58
Required Strength: 543
Item Level: 85
Strength Damage Bonus: (0.14 per Strength)%
8% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+0.75 to Maximum Damage (Based on Character Level)
+(145 to 168)% Damage to Demons
+(109 to 126)% Enhanced Damage
+(351 to 400) to Life
+(31 to 35) Life on Melee Attack
(18 to 20)% Bonus to Defense
Socketed (6)
Invictus
(defense, FRW, FHR)Invictus
Gilded Shield (4)
Defense: (293 - 346) to (598 - 705)
Chance to Block: 1%
(Barbarian Only)
Required Level: 14
Required Strength: 35
Item Level: 10
1% Chance to cast level 3 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01171875%
Weapon Physical Damage +(5 to 20)%
+(24 to 46)% Enhanced Defense
+15 to all Attributes
Physical Resist 2%
Socketed (1)
Defense: (1029 - 1169) to (1897 - 2156)
Chance to Block: 1%
(Barbarian Only)
Required Level: 31
Required Strength: 70
Item Level: 31
2% Chance to cast level 7 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.015625%
Weapon Physical Damage +(40 to 60)%
+(69 to 92)% Enhanced Defense
+20 to all Attributes
Physical Resist 3%
Socketed (3)
Defense: (2644 - 2915) to (4760 - 5247)
Chance to Block: 1%
(Barbarian Only)
Required Level: 49
Required Strength: 245
Item Level: 51
2% Chance to cast level 11 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01953125%
Weapon Physical Damage +(60 to 80)%
+(115 to 137)% Enhanced Defense
+25 to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (3984 - 4352) to (7140 - 7800)
Chance to Block: 1%
(Barbarian Only)
Required Level: 57
Required Strength: 490
Item Level: 77
3% Chance to cast level 15 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.0234375%
Weapon Physical Damage +(80 to 100)%
+(138 to 160)% Enhanced Defense
+30 to all Attributes
Physical Resist 5%
Socketed (4)
Gilded Shield (4)
Defense: (293 - 346) to (598 - 705)
Chance to Block: 1%
(Barbarian Only)
Required Level: 14
Required Strength: 35
Item Level: 10
1% Chance to cast level 3 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01171875%
Weapon Physical Damage +(5 to 20)%
+(24 to 46)% Enhanced Defense
+15 to all Attributes
Physical Resist 2%
Socketed (1)
Defense: (1029 - 1169) to (1897 - 2156)
Chance to Block: 1%
(Barbarian Only)
Required Level: 31
Required Strength: 70
Item Level: 31
2% Chance to cast level 7 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.015625%
Weapon Physical Damage +(40 to 60)%
+(69 to 92)% Enhanced Defense
+20 to all Attributes
Physical Resist 3%
Socketed (3)
Defense: (2644 - 2915) to (4760 - 5247)
Chance to Block: 1%
(Barbarian Only)
Required Level: 49
Required Strength: 245
Item Level: 51
2% Chance to cast level 11 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.01953125%
Weapon Physical Damage +(60 to 80)%
+(115 to 137)% Enhanced Defense
+25 to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (3984 - 4352) to (7140 - 7800)
Chance to Block: 1%
(Barbarian Only)
Required Level: 57
Required Strength: 490
Item Level: 77
3% Chance to cast level 15 Gift of the Wild on Kill
Additional Strength Damage Bonus: 0.0234375%
Weapon Physical Damage +(80 to 100)%
+(138 to 160)% Enhanced Defense
+30 to all Attributes
Physical Resist 5%
Socketed (4)
Weapon (optional second slot): Mark of the wild blue barb 1h axes with ~+20 motw (nih runes for buff duration) - such combo grants +10% skill ias, which can help a lot reaching maximum breakpoints
Body armor:
Steel Golem
or Steel Golem
Gothic Plate (4)
Defense: (313 - 364) to (629 - 731)
Required Level: 9
Required Strength: 36 to 37
Item Level: 19
25% Hit Recovery
Stun Attack
5% Chance of Crushing Blow
+(35 to 57)% Enhanced Defense
(7 to 10)% to Strength
(7 to 10)% to Vitality
Requirements +(7 to 10)%
Socketed (2)
Defense: (1017 - 1140) to (1931 - 2166)
Required Level: 27
Required Strength: 78 to 80
Item Level: 40
45% Hit Recovery
Stun Attack
6% Chance of Crushing Blow
+(81 to 103)% Enhanced Defense
(15 to 18)% to Strength
(15 to 18)% to Vitality
Requirements +(15 to 18)%
Socketed (4)
Defense: (2542 - 2801) to (4732 - 5214)
Required Level: 45
Required Strength: 291 to 298
Item Level: 67
65% Hit Recovery
Stun Attack
7% Chance of Crushing Blow
+(126 to 149)% Enhanced Defense
(23 to 26)% to Strength
(23 to 26)% to Vitality
Requirements +(23 to 26)%
Socketed (5)
Defense: (3804 - 4140) to (7061 - 7685)
Required Level: 52
Required Strength: 600 to 614
Item Level: 85
75% Hit Recovery
Stun Attack
8% Chance of Crushing Blow
+(149 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Requirements +(27 to 30)%
Socketed (6)
Gothic Plate (4)
Defense: (313 - 364) to (629 - 731)
Required Level: 9
Required Strength: 36 to 37
Item Level: 19
25% Hit Recovery
Stun Attack
5% Chance of Crushing Blow
+(35 to 57)% Enhanced Defense
(7 to 10)% to Strength
(7 to 10)% to Vitality
Requirements +(7 to 10)%
Socketed (2)
Defense: (1017 - 1140) to (1931 - 2166)
Required Level: 27
Required Strength: 78 to 80
Item Level: 40
45% Hit Recovery
Stun Attack
6% Chance of Crushing Blow
+(81 to 103)% Enhanced Defense
(15 to 18)% to Strength
(15 to 18)% to Vitality
Requirements +(15 to 18)%
Socketed (4)
Defense: (2542 - 2801) to (4732 - 5214)
Required Level: 45
Required Strength: 291 to 298
Item Level: 67
65% Hit Recovery
Stun Attack
7% Chance of Crushing Blow
+(126 to 149)% Enhanced Defense
(23 to 26)% to Strength
(23 to 26)% to Vitality
Requirements +(23 to 26)%
Socketed (5)
Defense: (3804 - 4140) to (7061 - 7685)
Required Level: 52
Required Strength: 600 to 614
Item Level: 85
75% Hit Recovery
Stun Attack
8% Chance of Crushing Blow
+(149 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Requirements +(27 to 30)%
Socketed (6)
Shroud Royal
(defense, FRW, can use -req for gothic initially)Shroud Royal
Full Plate Mail (4)
Defense: (336 - 390) to (676 - 786)
Required Level: 11
Required Strength: 35
Item Level: 29
Additional Strength Damage Bonus: 0.01171875%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% to All Attributes
Physical Damage Reduced by (7 to 10)
(6 to 8)% Gold Find
(6 to 8)% Magic Find
Socketed (2)
Defense: (1082 - 1213) to (2067 - 2318)
Required Level: 28
Required Strength: 70
Item Level: 40
Additional Strength Damage Bonus: 0.015625%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% to All Attributes
Physical Damage Reduced by (15 to 18)
(10 to 12)% Gold Find
(10 to 12)% Magic Find
Socketed (4)
Defense: (2707 - 2983) to (5055 - 5570)
Required Level: 46
Required Strength: 245
Item Level: 67
Additional Strength Damage Bonus: 0.01953125%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% to All Attributes
Physical Damage Reduced by (23 to 26)
(14 to 16)% Gold Find
(14 to 16)% Magic Find
Socketed (5)
Defense: (4043 - 4401) to (7534 - 8200)
Required Level: 54
Required Strength: 490
Item Level: 85
Additional Strength Damage Bonus: 0.0234375%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% to All Attributes
Physical Damage Reduced by (27 to 30)
(18 to 20)% Gold Find
(18 to 20)% Magic Find
Socketed (6)
Full Plate Mail (4)
Defense: (336 - 390) to (676 - 786)
Required Level: 11
Required Strength: 35
Item Level: 29
Additional Strength Damage Bonus: 0.01171875%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% to All Attributes
Physical Damage Reduced by (7 to 10)
(6 to 8)% Gold Find
(6 to 8)% Magic Find
Socketed (2)
Defense: (1082 - 1213) to (2067 - 2318)
Required Level: 28
Required Strength: 70
Item Level: 40
Additional Strength Damage Bonus: 0.015625%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% to All Attributes
Physical Damage Reduced by (15 to 18)
(10 to 12)% Gold Find
(10 to 12)% Magic Find
Socketed (4)
Defense: (2707 - 2983) to (5055 - 5570)
Required Level: 46
Required Strength: 245
Item Level: 67
Additional Strength Damage Bonus: 0.01953125%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% to All Attributes
Physical Damage Reduced by (23 to 26)
(14 to 16)% Gold Find
(14 to 16)% Magic Find
Socketed (5)
Defense: (4043 - 4401) to (7534 - 8200)
Required Level: 54
Required Strength: 490
Item Level: 85
Additional Strength Damage Bonus: 0.0234375%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% to All Attributes
Physical Damage Reduced by (27 to 30)
(18 to 20)% Gold Find
(18 to 20)% Magic Find
Socketed (6)
Body armor:
Dragonheart
(defense) - ideally in ancient armor if you findDragonheart
Body Armors
'OhmThulFal'
Runeword Level: 70
+2 to All Skills
30% Attack Speed
30% Cast Speed
30% Block Speed
45% Hit Recovery
+1.625% Enhanced Defense (Based on Character Level)
5% to Dexterity
+(550 to 650) to Life
Cold Resist +25%
Body Armors
'OhmThulFal'
Runeword Level: 70
+2 to All Skills
30% Attack Speed
30% Cast Speed
30% Block Speed
45% Hit Recovery
+1.625% Enhanced Defense (Based on Character Level)
5% to Dexterity
+(550 to 650) to Life
Cold Resist +25%
Gloves:
Featherclaw
(defense, FRW)Helm:
Nasrudin
in t6 helm, later sacred barb base whatever you find, jewels LEM crafts with IAS or/and ARNasrudin
Barbarian Helms
'ZodTaha'
Runeword Level: 100
80% Combat Speeds
+(9 to 15) to Cautious Strike
+200% Enhanced Defense
+(251 to 300) to Dexterity
+15 Life after each Kill
(26 to 32)% Gold Find
Barbarian Helms
'ZodTaha'
Runeword Level: 100
80% Combat Speeds
+(9 to 15) to Cautious Strike
+200% Enhanced Defense
+(251 to 300) to Dexterity
+15 Life after each Kill
(26 to 32)% Gold Find
Boots:
Lionpaw
(defense, FRW)Lionpaw
Chain Boots (4)
Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
Chain Boots (4)
Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
Belt:
Deadfall
(defense, FRW)Deadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Rings:
Empyrean Band
(+500 defense, 30DR, poison length reduction), before you get them use rares with +resists MOEmpyrean Band
Ring
Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
Ring
Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
Amulet:
Teganze Pendant
(same upgrades as rings), or +skills rare with high +life, if you find one Teganze Pendant
Amulet
Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
Amulet
Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
Sockets: runes. Jah in weapon and chest (if you need resist use different runes in chest), pul, lo, gul, mal for resist, sha for 15 IAS each, frw or fhr depending whats need, these res/speed runes ideally in belt/gloves/boots.
Quick explanation why this gear:
► Show Spoiler
UPGRADES (If you want to "cheat" and improve gear past TU, but still on budget, just 1-2 shrines per item):
► Show Spoiler
Leveling
1.3 patch Update: Use Deathgaze (instead of sword spiral where it was mentioned), rest stays the same
Useful links:
► Show Spoiler
Leveling noob friendly Miniguide:
► Show Spoiler
Important note: keep collecting onyxes and ambers (lightning and cold max resists) you gonna need 5 of each for quov tsin. Also keep collecting runes, especially higher ones, so you can downgrade them to get for example SHA runes, and JAH. Another thing worth keeping is blue barb helm t6 or sacred. When you reroll unique rings, keep 1 ripstar.
The journey – collecting ubercharms
At this point your character should be level 120 and gear should match the gear section list. It doesn't have to be all perfectly upgraded to req120, as some of the stats might change as we progress with our charms (you for example gonna need less ias, less strength etc). But get the t6 gear, get breakpoints, make sure your resists are capped (use runes and upgrade some rare rings for that).
Link to maps you might find helpful - http://median-xl.wikia.com/wiki/Maps
1. Butcher – estimated time: 1 minute
► Show Spoiler
2. Tal Rasha – estimated time: 5-10 minutes
► Show Spoiler
3. Death Projector – estimated time: 1 minute
► Show Spoiler
4. Creature of Flame – estimated time 3 minutes
► Show Spoiler
5. Rathma Square – estimated time 20s
► Show Spoiler
6. Khalimgrad - estimated time: 2-20min
► Show Spoiler
7. King Koth – 3 minutes
► Show Spoiler
8. Island of the Sunless Sea – 15 minutes
► Show Spoiler
9. Infernal Machine – 30 seconds
► Show Spoiler
10. Legacy of blood – 1 minute
► Show Spoiler
11. Jitan – 5 minutes
► Show Spoiler
12. Akarat – 2 minutes
► Show Spoiler
13. Cathedral of Vanity – 3 minutes
► Show Spoiler
14. Tran Athulua – ~5–20 minutes
► Show Spoiler
15. Belial - 15 minutes
► Show Spoiler
16. Azmodan – ~10 minutes (+ about 5-10 minutes getting to him)
► Show Spoiler
17. Kurast – 3-15 minutes
► Show Spoiler
18. Judgment day + upgrade – 5-30 minutes?
► Show Spoiler
19. Quov Tsin – 10 minutes
► Show Spoiler
20. Ureh – (3min ureh itself, finding ureh 1-15 minutes..)
► Show Spoiler