revolut1oN wrote:Hello! I havent seen anything about dual wielding mechanis in documentation, therefore I want to ask some experience players, how does it work exactly?
1. How is the damage calculated?
2. How is the attack speed calculated?
3. What about procs?
4. What about other modifiers on weapon like -% enemy res, +% all stats etc.?
Thanks for help guys.
There's an option in Speedcalc, also from discord:
The only things that work from the off-hand weapon are:
* Skill bonuses
* Attribute bonuses
* + to Life/Mana/Maximum Stamina
* Maximum Life/Mana %
* Replenish Life
* Regenerate Mana %
* + to Life/Mana After Each (Demon) Kill
* % Damage Taken Goes to Mana
* Attacker Takes (Lightning) Damage
* % Extra Gold From Monsters
* % Better Chance of Getting Magic Items
* +% to Experience Gained
* Reduce All Vendor Prices %
* + to Light Radius
* % Increased Chance of Blocking
* % Faster Run/Walk /Hit Recovery/Block/Cast Rate
* + Defence (vs Melee/Missile)
* +% Enhanced Defence
* (Magic) Damage Reduced (by %)
* Resist +%
* +% to Maximum Resist
* + Absorb (%)
* Poison Length Reduced by %
* Half Freeze Duration
* Cannot be Frozen
* +% to Skill Damage
* -% to Enemy Resistance
So, pretty much nothing that has to do with applying damage works, except for elemental skill damage and -res