This is, in every conceivable way, an improvement. Impressive!
And the oskill overhaul is wonderful.
void wrote:Would be cool to see a new reworked unique every once in a while to keep the hype going.
Marco wrote:void wrote:Would be cool to see a new reworked unique every once in a while to keep the hype going.
we plan on adding seasonal uniques and rotate them, so you can certainly expect that.
Also we are getting rid of the communist ratio 1:4:10 between all sacred uniques, so we might have some itemtypes have different SU-SSU ratios, and there won't be necessarily just two SU versions of every item, there could be 2, 3, 4, who knows.
Marco wrote:void wrote:Would be cool to see a new reworked unique every once in a while to keep the hype going.
we plan on adding seasonal uniques and rotate them, so you can certainly expect that.
Also we are getting rid of the communist ratio 1:4:10 between all sacred uniques, so we might have some itemtypes have different SU-SSU ratios, and there won't be necessarily just two SU versions of every item, there could be 2, 3, 4, who knows.
Segolia wrote: When a ladder character gets transferred to non-ladder, are they able to keep it?
Marco wrote:void wrote:Would be cool to see a new reworked unique every once in a while to keep the hype going.
we plan on adding seasonal uniques and rotate them, so you can certainly expect that.
Also we are getting rid of the communist ratio 1:4:10 between all sacred uniques, so we might have some itemtypes have different SU-SSU ratios, and there won't be necessarily just two SU versions of every item, there could be 2, 3, 4, who knows.