romanN1 wrote:if oils and mo's where to be removed I think the game would be better if they just remove those, reintroduce mo drops, add back pierce mo's to drops with like -2 pierce to certain resist, replace shrines with some recipe that is gold expensive in which you need to combine an item with the recipe and some other crafting materials, reduce gold drops so you actually make gold worth farming too, introduce item enhancers of various types that add stats, res, hp/mana, dr%, flat dr to your items etc. This would make the game more dynamic, less biased, and actually help ladders last longer. Also the crafting materials should only drop on certain bosses depending on type, so it is actually worth the farm an uber boss.
Love this idea. One addendum: Remove restriction on enhanced damage/defense..
I’m not sure why there’s a cap on ED to begin with when runewords like Shark already exist. By removing ED limitations on crafted gear, crafting would become much more exciting and weapon rolling would be much more diversified.