The cool thing on necro melee is the dark knight form, i can belive you will remove that that trasformation was what make me try the mod for the first time back in the day!
i like that ubers with you need destroy some object or kill some thing to brake the shield of the boss, and the all concept of the new anciant history behind of it. and new stages. i hate the places like the new duncrag because you dont have passages to the areas you have to telepot on top of 100000...
Move the itens to in and out of the stash/cube by using "shift+Click" and by "ctrl+Click" equip the weapon/armor (like move the weaopon to the weapon spot )
Quirinus wrote:atm they're doing some conceptual and boring/repetitive stuff, also waiting for whist to finish some things, so not much to post, even though there's progress.
so this means the main mod is already done they are just balancing and testing things?
when you select a room/game on the join list above or under the description show if the room was created on hetred,terror,destruction i usually assume the difficulty based on the lvl of char in-game... all 120 = destr 120+lvl10 = hatred 120+lvl90'something=terror all low lvl = hatred yeah this was ...