, I guess traders and experienced players already know not to waste time/tg on emp band Traders maybe, but a good trader makes profit and like experienced players they never make a char with UMOs in a value of 5000+ TG, most of them for MF. Why? If thats a fun build? Many people still like to play ...
, I guess traders and experienced players already know not to waste time/tg on emp band Traders maybe, but a good trader makes profit and like experienced players they never make a char with UMOs in a value of 5000+ TG, most of them for MF. Why? If thats a fun build? Many people still like to play ...
Almighty1337 wrote:, I guess traders and experienced players already know not to waste time/tg on emp band
Traders maybe, but a good trader makes profit and like experienced players they never make a char with UMOs in a value of 5000+ TG, most of them for MF.
In LoD are some sets helpfull in early/midgame, here are sets lvl 100 and there are so much other choices much better than sets.
Only a few are worth to use or collect, so 95% are sigs. The droprate is much to high, in SP I got 10-20 pieces every dunc-run. A rework is really needed imho
Every class should have the same changes, so there should be for every class a build to do the most content with T4. i totaly disagree . having a build for each class capable to pwn with t4 will make the other build options of it's class fade , as most people will always choose the best and easiest...
I think it is correct to have a stronger and easier class to build, there are people in the world like me who want to play but at the same time I don't have all this time to waste looking for secular objects to go or spend hours on statistics to understand which is the problem that does not keep yo...