Suggestions for upcoming patch

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DeaTh
Cog
206 | 16
Here's a suggesiton.

You don't need to do anything else! And all the power to devote the development of Sigma.
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Nitz
Harpylisk
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An option to lower/remove screen shake effects. I don't need to know that I proced tremor or that an enemy casts it.
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Icegod101
Djinn
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Marco will make sure to program his boss with max screenshake :lol:
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Crash
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Nitz wrote:An option to lower/remove screen shake effects. I don't need to know that I proced tremor or that an enemy casts it.


Then what graphic/animation do you use for it? You can't just have monsters losing HP with no animation. I like the screenshake on Melee necro. It makes t feel more destructive.
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iwansquall
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Add achievements for close ladder or SP, give points depending on the difficulty.
It should give player on how to progress just like in d3

Additionally, need a system to make 2nd character run faster / easier other than from twinking. Similar to paragon / gems sytem in d3. Or you can tied in achievement to give a small boost at the start.
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Rakehell
Deckard Cane
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Remove purify. That shit is lame.
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Pinball
A dragon with boobs
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Maybe add a book that summon only special boss of that area. With this we don't need to waste times on summoning random mobs.
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Rishab
Polar Worm
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Pinball wrote:Maybe add a book that summon only special boss of that area. With this we don't need to waste times on summoning random mobs.

No
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Stealthmaster
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Pinball wrote:Maybe add a book that summon only special boss of that area. With this we don't need to waste times on summoning random mobs.


Rishab woun't be able to make Sigma bestiary in that case :)
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void
Shadowgate Totem
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make the lolsummons great again :D srsly why the heck not, they work for a1 hatred and then they become meh, might as well make their dmg better with lvls up to lvl 50ish. takes no skill? k. its fun though. to balance it could make mo +item lvl something higher than 2, maybe like 4 so that the dmg doesnt explode and they arent already maxed out by lvl 30