MXL Sigma: Screenshot Thread

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void
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Let's forget about the enhanced gameplay/modding options for a sec: Scientific notation is mandatory in the stat screen.
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Taem
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For the record, I like the way Clicker Heroes does it, with K for the thousands place, M for the millions, B for the billions, T for the trillions, and I don't think damage goes any higher than that, but if it does, CH has some great acronyms.
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Metalistas
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Yes, curare would give 1.079e69 damage ;)
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Alkaiser
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New inventory screenshot: Image
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Aphex
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void wrote:Let's forget about the enhanced gameplay/modding options for a sec: Scientific notation is mandatory in the stat screen.


Dude, I need to know I can deal 1.09 x 10^5 damage
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whist
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Marco wrote:the damage in that screenshot consists of 9 digits, and it doesn't look too bad, however try it with a poison skill, where you could get 16 digits and you will see it doesn't look really good.


Well, I haven't mentioned it but the damages do still get rounded like it did, except it's rounded at 100K now.
I'm also amazed at how such a small change managed to create two pages of discussion...

Aphex wrote:
RollsRoyce wrote:Looks so clean, i also like that you can easily get to 32k life ( and Mana !) in Sigma :) , even without any gear
You do notice that he has 4k vitality, right?


Get your sarcasm detector checked out, it's broken.
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Rishab
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@Whist, dude this is sigma, even if u post a pic with nothing new in it, u can still expect a +2 page discussion of it :D
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Crowned
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Abbreviation of numbers/values, everybody has his own opinion about this.
What I found strange is that you have < > buttons to change the shown "secondary stats" such as CB, resistance, etc. where you have still room for those on the left side of the stat screen.
Maybe make a new area for secondary stats and put < > buttons there for different types, such as melee/caster/magical-gold-find/movement speed/highest procchance of sth
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whist
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Crowned wrote:Abbreviation of numbers/values, everybody has his own opinion about this.
What I found strange is that you have < > buttons to change the shown "secondary stats" such as CB, resistance, etc. where you have still room for those on the left side of the stat screen.
Maybe make a new area for secondary stats and put < > buttons there for different types, such as melee/caster/magical-gold-find/movement speed/highest procchance of sth


Remaining stat points and information about used signets will go in the empty spot of first page. Just haven't added it yet.
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While we're at it I may as well ask: do you plan on fixing LCS damage display? And in that case, how do you plan to mage that? Just curious.