Bliyadolubov wrote:So much questions aboun new sick druid bear. Does it shares druid weapon mods, procs. Does it use some spell/mass atack?
partial wrote:neutraldin hit w/ random debuff duration reduction yikes
fr0gbug wrote:Summon Edyrem:
Halved avoid, replaced with 50% damage reduction
Can no longer be summoned outside of Toraja
Increased health by 50%
Dumb question but they can still be summoned in Torajan Cemetary right?
DeaTh wrote:
Is this a buff? Or does Tainted Blood's spell factor decrease equalize that?
morphed wrote:By removing shamanic trance EWD bonus dmg , this literally killed Barbarian’s chance to do Lab’s , you are forced to play bear stance in lab , and without any ewd source it will takes 2 hours to clear a red map , it was not usefull just for bosses . Take a look at Paladin’s Buff it adds both ewd and defence bonus , its like a 2 in 1 stance , i know what a barb can do and now its literally game over for endgame stuff , you have to invest in vita in lab and str stacking will only give you around 500-600 ewd at best , leaving you with 1k-1.5k total ewd with best gear which is nothing.
TopDimas wrote:Decrease damage equal deduct online.
Stable from sigma output
Nice work. Skip the patch again.
morphed wrote:TopDimas wrote:Decrease damage equal deduct online.
Stable from sigma output
Nice work. Skip the patch again.
Around 3-4 ppl killed samael and 0 deimoss 100% legit kill previous ladder yet phys dmg gets nerf , i cannot see the logic in the dmg nerf , everyone played pal last ladder trinity/azure build yet physical dmg gets nerfed , i would love to hear an explanation but there is none , changing things just for the joy of adding more stuff into the patch notes is just bad , and ofc some people complain about barb that its stronger than other classes(now its garbage) , its hardest class to balance actually has too many skill possibilities and not enough skill points , forum slowly gets into the sad mood since there wont be as many showcases as before , coz of nerfs based on someone’s skill/knowledge of the game .
fr0gbug wrote:Summon Edyrem:
Halved avoid, replaced with 50% damage reduction
Can no longer be summoned outside of Toraja
Increased health by 50%
Dumb question but they can still be summoned in Torajan Cemetary right?
Reduced the effectiveness of physical and magic resistance debuffing skills. Reduced the physical and magic resistances of endgame bosses to compensate. These debuffs were creating a very large damage output difference between builds with and without them. Now the debuffs are less effective and the base monster resistance is lower, evening out the playing field a bit better."
Pure physical weapon damage builds (including damage conversion) will see a very small reduction in damage in the late endgame