Taem wrote:Itchy_ wrote:i dont think the goblins are really what killed 1.8, i mean yeah they killed trade but i feel like the nerfing of most builds out of viability did a lot more dmg to 1.8 than the goblins, if a build is too strong buff the other classes buff the mobs, just gotta get the devs to quit nerfing skills out of viability, median was better when all classes/skills were viable and no matter what character you made you could get it to work.
What you are actually saying here without realizing it is that "balancing" the skills is what killed diversity. Now that all skills are (mostly) balanced damage wise, nothing really sticks out as the de-facto tour de force like it used to, and this kills the "fun" factor for many players. Developers who are wiser than me as a non-developer have said many times before that once you balance a game perfectly, the players begin to leave; to truly keep players interested in the game, you have to have an imbalance, rather intentional or not. There has to be some class or skill that outshines the rest so the power-creeps can feel like they got ahead of the pack, otherwise you risk alienating a decent sized portion of your player base and once they're gone, more will follow. A perfect game never achieves balance and is always being "balanced".
no i said what i meant, there is no balance here. there used to be a slight semblance of balance but now there are a few powerful builds and a bunch of worthless skills that arent worth running anymore, thats why you see mostly voidstar druids totem necs and fire sorc, cause for now they still work. it makes no difference to me either way i run xbow necro whether it gets nerfed or not and im not worried about being at the top of the ladders but its sad not seeing other builds that you used to see all the time, i cant race melee necs in fauzt anymore cause theyre not viable, where are the jav/bow zons? what about the bow druids? they're gone bro sooner ppl realize this has been happening for years and start speaking up instead of sucking up to the devs maybe they'll get the hint and make changes for the betterment of the game and community as a whole instead of bringing in more players for the short term that dont stick it out more than one season.
and yeah it bothers me because the thing that drew me to median like many other many people was the claim that "all skills are viable" used to be posted on main page of laz's site but thats not the case anymore
but i actually do agree with you about the imbalance part everybody wants an o.p. build and to just run through stuff from time to time but that gets old quick, im not against them balancing things but they don't really try to balance anything they make some changes see whats at the top of the list then they nerf it ouf of existence to force people to try other stuff thats usually not at the top of the ladder all while claiming balance and improving the game but they're not doing either failing on both fronts at the expense of the player base. and you don't have to nerf everything to balance it if one build is over powered buff the other builds to match the over powered one, if mobs are too weak for builds buff the mobs but no its too much work for all that its easier to nerf on class or a couple skills here and there then actually improve the whole game and i get it time constraints all that jazz but its not impossible and if they really wanted to improve median they could save up some of these concerns that me and many others have posted over the years and put them into a rework patch like 2.0 for instance, but they wont because they dont care about the community they care about numbers and money
actually that needs a clarification not all of the devs are like that some actually do care and ive seen some actually speak out against some changes that have been made but the ones calling the shots who have final say dont give a damn
point and case though, goblins killed trade nothing is worth anything nobodies buying tg, so what do they do runeword overhaul, 1 oil per base no more unsocketing runes, you want people to buy tg lower drop rates make it harder to find good gear and noobs will pay for tg because it sucks farming the same zone for weeks and still find nothing, it will fix trade though so im not complaining about that i like farming stuff and making tg off people, but i dont like median being dead constantly and no new players sticking around it gets old quick