zulderacul wrote:FAUZTINVILLE
-Fauzt-great rune drop chances increased by 90% (1 every 40 rune drops in the zone)
-Improved unique and rare drop chances
-Increased shrine drops by 33%
The first and third row are self explanatory , but since we have tiered uniques,sacred uniques divided in SU/SSU/SSSU variations - which one have 'improved drop chances' , all together or specific variation ?
All together I bet, Fauzt doesn't have sacred base bias.
On the patch: meh. Maybe I'll try some kind of melee with with the new shift-option.