Σ 2.6.0 Announced

Game news and forum updates
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void
Shadowgate Totem
1771 | 97
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Unless undisclosed changes are globally reduced drops* or something similar, this patch seems like an improvement in every way.

The regular updates are great too. Waiting is definitely more interesting like this.

/e: I'm not trying to gloss over the improved trophy rates, which are a clear positive
Edited by void 9 months.
AGsniper
Sasquatch
65 | 3
Seriously. Melee pally or spearzon improvements when?


Ever?




Does the spearzon even register as a class anymore?
MUS01
Cog
201 | 3
AGsniper wrote:Seriously. Melee pally or spearzon improvements when?


Ever?




Does the spearzon even register as a class anymore?


what about earthshaker barbarian? He would finally get a decent wpdm modifier on his main attack??
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cnlnjzfjb
Horadric Mage
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AGsniper wrote:Seriously. Melee pally or spearzon improvements when?


Ever?




Does the spearzon even register as a class anymore?

Spearzon gets improvements in 2.6.

Melee pally still not any sign of buff.
Bliyadolubov
Grubber
314 | 10
What about bear druid atack animation (rend), does it should look like a bear has some spikes underground? May be it be better to change to some raising boulders to fit diablo 4 style, only animation not skill mechanic. At least 2 another class has similar skill animation, its assasin and wereowl. Also wereowl has stupid atack animation, it shoots with a BIRDS, what?! why? May be it should look like feather or stylus, i mean replase those poor birds with it
tkhanhdat
Dark Huntress
11 | 0
Shared stash?
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SadCatLin
Skeleton
2 | 1
I love how every patch has just been making this game so much more fun, the enjoyability has been going up and up.
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luciano_96369
Sasquatch
61 | 3
When are they going to remove the Steady Aim from the Hunter Skill Tree of the Druid?

Or give a skill that expanse the range of the Hunting Banshee?

Or replaceing the avoid property with reducing elemental/magic damge?

Or remove the mana drain from the werewolf's skill tree?
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luciano_96369
Sasquatch
61 | 3
Capping the damage avoidance chance to 60% was a stupid idea
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luciano_96369
Sasquatch
61 | 3
limit all unique mystic orbs to 2 also a horrible idea, hopefully they fix those two mistakes