luciano_96369 wrote:I will post this again:
When are they going to remove the Steady Aim from the Hunter Skill Tree of the Druid?
Or give a skill that expanse the range of the Hunting Banshee?
Or replaceing the avoid property with reducing elemental/magic damge?
Or remove the mana drain from the werewolf's skill tree?
Capping the damage avoidance chance to 60% was a stupid idea
Limit all unique mystic orbs to 2 also a horrible idea, hopefully they fix those two mistakes
luciano_96369 wrote:I just read the 2.6.0 patch notes, and I don't understand why they don't give more love to the Druid, it needs so many improvements
are we playing the same game?