Σ 2.6.7 Patch Notes

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MedianXL
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Patch notes for season 34 and patch 2.6 are out. Enjoy!

https://www.median-xl.com/changelog



2.6.7 Notes


- Lylia's Curse: should finally be fixed
- Hunting Banshee: fixed a very old bug which caused banshee to target unintended targets such as wall traps and invisible map tricks

2.6.6 Notes


- Fixed a bug that would stop items from being picked up while moving with inventory window open

2.6.5 Notes


- Fixed a crash that could occur when entering uber Butcher or uber Death Projector

2.6.4 Notes


- Lylia's Curse: can no longer pick up multiple in inventory. Those who still have multiple in inventory who do not dump within 24 hours will be banned
- Lacerator: removed 1-2 flat damage

2.6.3 Notes


- Widowmaker: fixed an issue where Widowmaker was usable with certain melee only passives or buffs
- Fixed mark of infusion description
- Blood of Creation (Assassin): fixed crucify attack check bug
- Fixed ono sometimes spawning one hand IED attributes
- Fixed descriptions for primal bond, embalming, resurgence, and hades
gate
- Hades Gate now correctly deals 110% weapon damage with added fire
- Catapult Shot relic orange text works properly
- Lylia's Curse: fixed an issue where only the Maximum Lightning Resistance version of the charm would drop
- Noctule: fixed an issue where Noctule could fail to target small targets

2.6.2 Notes


- Legion of the Damned: Manoruk's nova damage reduced by 60% (max difficulty nova should now hit for 6k at 80% lightning resist instead of 15k)
- Act 3 merc no longer attempts melee attacks
- Pathfinder should now work for elemental bow bases (this change does not apply to existing bows, you'll need a new one)
- Uber Death Projector upgrade now always adds +10% experience gained
- Experience scaling reverted to 2.5 values

2.6.1 Notes


- Summoning Spirit of Vengeance or Bear Companion no longer crashes the game

2.6.0 Additional Notes


- Added note concerning Tiered Elemental Bases
- Singleplayer stash size increased to 10 pages per character and 10 shared pages
- Shared stash disabled in TCP/IP (should prevent shared stash from being replaced with host's stash)
- Heart of Darkness is finally enabled in singleplayer, sorry for the wait!
- Tectonics: now also scales SoR proc chance with strength
- Psicrown: increased damage by about 15%. 4800 total energy in 2.6 will have the same damage as 1100 base energy in 2.5

Deathgaze:
- Now gains bonus cold damage per Skill Level, with big scaling above Skill Level 28
- Now converts 50% of Physical damage to Cold

Cleaver of Mirrors:
- Reduced variance of affix rolls
- Now also adds 10-20 to Deathgaze

Boarfrost:
- Replaced Crushing Blow with +10 to Deathgaze

The Pathless:
- Enhanced Damage is now always 160%
- New effect if no points in stances:
- Shower of Rocks: cooldown reduced by 1 second
- Thunder Slam: cooldown reduced by 4 seconds

Claw of the Spirit Wolf:
- Completely reworked, rarity increased
- Now gives the following bonuses:
- Gain 50% of your Wolf Companion Base Damage as Flat Physical Damage
- +1% Fire, Cold and Lightning resistances per Wolf Companion Skill Level
- Adds 4-6 Barbarian Skills, 100% increased attack speed and 200 life regenerated per second
Edited by Siosilvar 9 months.
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cant wait
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Anonymous:
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Now deals more damage in crowded areas
Now deals more reliable damage in melee range
Now hits much more consistently

Good to know, i guess...
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luciano_96369
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I will post this again:

When are they going to remove the Steady Aim from the Hunter Skill Tree of the Druid?

Or give a skill that expanse the range of the Hunting Banshee?

Or replaceing the avoid property with reducing elemental/magic damge?

Or remove the mana drain from the werewolf's skill tree?

Capping the damage avoidance chance to 60% was a stupid idea

Limit all unique mystic orbs to 2 also a horrible idea, hopefully they fix those two mistakes
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luciano_96369
Sasquatch
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I just read the 2.6.0 patch notes, and I don't understand why they don't give more love to the Druid, it needs so many improvements