idk what i'm doing wrong. i have asur's bane. the boss himself was extremely easy. but dodging every single possible barrel when some are thrown in parts of the map you can't see (like when standing in a doorway). and i die 3-4 times when i have to teleport across into a full room, just to kill enough that I can breathe after. An aggressive playstyle is much better and kept me alive easier than a sit back and spam knives while allowing merc to face tank the front (though he instantly dies when I teleport across).
While i'm ok with that many deaths for pushing to complete a charm (2 sin on first attempt which is nice), that's so extremely volatile for farming. I can't farm teganze for my shark xis atm either, I just die there. well maybe I could with edyrems and a very very slow path for a week till enough elements drop.
not sure. maybe i'll have to go back to the excruciatingly slow and low dmg trap sin or melee sorc. At least trap sin has the health pool to take a few hits, even though their highly gated by catalyst trap cd being so very long for this games pace. Melee sorc just doesn't give a flying fck about dmg intake once she's at 50-60% block, and close to 12-15k hp at this same point. Cause dying in 1 hit from something I can't always see, is a bit unenjoyable.