Bow Druid Leveling Discussion

Discuss Median XL!
Bulooka
Lava Lord
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I would like to see cascade's damage a bit more instant, exclusively in the case of Astro
Lookadrood
Cultist
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I was wondering where i can get more phys res on my bow druid so fautz doesnt hurt so bad. I know the set gives 10% or so but where beyond that? Sorry for the noob questions im still learning the mod.
Diaco
Mahasattva
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First of all, you want the TA trophy, that's an easy 5%. Try using oil of luck on all armor pieces for a chance for 1% phys res.
Dyers Eve
Dyers Eve
Amulet

Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%
is a great source of phys res for WDM builds, and so is
Giant's Knuckle
Giant's Knuckle
Ring

Required Level: 100
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%
. If you want to move beyond the set, some good choices are
Auriel's Robe
Auriel's Robe
Light Plate (Sacred)

Defense: (7583 - 9229) to (8905 - 10882)
Required Level: 100
Required Strength: 650
Item Level: 120
50% Movement Speed
Weapon Physical Damage +100%
+(140 to 200)% Enhanced Defense
+1000 Defense
+3000 Defense vs. Missile
Physical Resist 10%
Socketed (6)
and
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)
.
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Sprow
Core Lord
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cheap items pack for phys res
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
+
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
+ TA trophy +
Void-Touched
Void-Touched
Maple Bow (Sacred)

(Druid Only)
Required Level: 100
Required Dexterity:
3000
Item Level: 120
Innate Fire Damage: (62.0% of Dexterity)
+5% Innate Elemental Damage per Character Level above 137
15% Chance to cast level 1 Corrupted Vines on Death Blow
Adds 250-350 Fire Damage
-20% to Enemy Fire Resistance
Physical Resist 10%
50% Magic Find
Requirements +400%
Hunter Only Upgrade:
Must have at least 3000 Dexterity
Survive the Edge of Nothingness battle for 11 minutes
Transmute in the Horadric Cube to Upgrade
Socketed (6)
+
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred)

Defense: 1608 to 1830
Required Level: 100
Required Strength: 600
Item Level: 115
1% Chance to cast level 37 Fire Fountain on Death Blow
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Physical Resist 5%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)

16 + 11 + 5 + 10 + 5 = 47 pr
Deluxe
Cog
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U have 10 on survival instinct if u really need it...
Edited by Deluxe 1 year.
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MagnuS
Pit Knight
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I would use a
Natha
Natha
Druid Helms

'GulEl'
Runeword Level: 65
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
+5 to all Attributes
Physical Resist 10%
/
Natha (Xis)
instead of a Truce. Truce doesn't have the best stats for bow dudu.
Ruubel
Daystar
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U can literally craft full minion life gear for prebuff

Wait does it mean, that switching back to your "normal gear" does not change bear healh and resistances ?
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Wulf
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Ruubel wrote:U can literally craft full minion life gear for prebuff

Wait does it mean, that switching back to your "normal gear" does not change bear healh and resistances ?


That's exactly It. Minions aren't retroactive, only their stats upon casting is relevant. Removing gear after it's already out won't make them weaker.
So you can cast bear with a setup with 50pr, +11druid sk staff and 75 minion res.
Ruubel
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Wulf wrote:
Ruubel wrote:U can literally craft full minion life gear for prebuff

Wait does it mean, that switching back to your "normal gear" does not change bear healh and resistances ?


That's exactly It. Minions aren't retroactive, only their stats upon casting is relevant. Removing gear after it's already out won't make them weaker.
So you can cast bear with a setup with 50pr, +11druid sk staff and 75 minion res.


ThANX, the main reason, why I stopped playing it , at the hell and forward, my beartank was weaker and weaker.
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Wulf
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Ruubel wrote:
Wulf wrote:
Ruubel wrote:U can literally craft full minion life gear for prebuff

Wait does it mean, that switching back to your "normal gear" does not change bear healh and resistances ?


That's exactly It. Minions aren't retroactive, only their stats upon casting is relevant. Removing gear after it's already out won't make them weaker.
So you can cast bear with a setup with 50pr, +11druid sk staff and 75 minion res.


ThANX, the main reason, why I stopped playing it , at the hell and forward, my beartank was weaker and weaker.

Oh trust me on this: it picks back up. What truely makes the bear tanky is minion resist (get 75%) and pr.

No exageration: the bear can tank uldy and his minions for a long while. I can reliably say that papa bear is useable and unkillable in 38 of the 43 ubers