Hi! I have questions on two different subjects:
1) What's your opinion on Act2 Mercenary. I am using exemplar since Normal and I kept him, but I'm wondering if I should change him..
2) I play a werewolf with Crystal Sword. I understand that Dexterity , Cold pierce and probably Cold Spell damage are helping to increase my damage. Right? What about other attributes? Does %Spell damage help too? Does Spell focus help? Anything else?
These attributes boost my Normal Attack damage? my Twisted claw skill? Harbinger?
What about flat cold damage on equipment? What about other elements like fire or lighting? Would
Jitan's Kamon
Jitan's Kamon
Splint Mail (4)
Defense: (184 - 208) to (370 - 418)
Required Level: 6
Required Strength: 30
Item Level: 19
2% Chance to cast level 1 Guard Tower on Kill
Adds 2-4 Fire Damage
Adds 2-4 Lightning Damage
Adds 2-4 Cold Damage
+(24 to 40)% Enhanced Defense
Physical Resist 2%
Socketed (2)
Defense: (592 - 656) to (1106 - 1225)
Required Level: 23
Required Strength: 60
Item Level: 36
4% Chance to cast level 1 Guard Tower on Kill
Adds (4 to 8)-(8 to 15) Fire Damage
Adds (4 to 8)-(8 to 15) Lightning Damage
Adds (4 to 8)-(8 to 15) Cold Damage
+(58 to 75)% Enhanced Defense
Physical Resist 3%
Socketed (4)
Defense: (1466 - 1596) to (2663 - 2898)
Required Level: 41
Required Strength: 210
Item Level: 51
6% Chance to cast level 1 Guard Tower on Kill
Adds (16 to 30)-(31 to 45) Fire Damage
Adds (16 to 30)-(31 to 45) Lightning Damage
Adds (16 to 30)-(31 to 45) Cold Damage
+(92 to 109)% Enhanced Defense
Physical Resist 4%
Socketed (5)
Defense: (2175 - 2352) to (3925 - 4244)
Required Level: 49
Required Strength: 420
Item Level: 85
8% Chance to cast level 1 Guard Tower on Kill
Adds (31 to 60)-(81 to 120) Fire Damage
Adds (31 to 60)-(81 to 120) Lightning Damage
Adds (31 to 60)-(81 to 120) Cold Damage
+(109 to 126)% Enhanced Defense
Physical Resist 5%
Socketed (6)
Elemental Damage be added on my skills too? or shall I aim only for cold damage?
I've found
Shadowsabre
Shadowsabre
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 510
Item Level: 105
Innate Cold Damage: (45.0% of Dexterity)
Crucify: +30% Magic Damage per Base Level
50% Attack Speed
Adds 160-250 Cold Damage
-20% to Enemy Elemental Resistances
+15 to Way of the Raven (Assassin Only)
+15 to Way of the Gryphon (Assassin Only)
+15 to Way of the Phoenix (Assassin Only)
+(15 to 25) to Crucify (Assassin Only)
Fire Absorb 5%
Lightning Absorb 5%
Cold Absorb 5%
+4 Life on Striking
Socketed (6)
and
Apeskull
Apeskull
Bone Helm (Sacred)
Defense: (2323 - 2613) to (2517 - 2832)
Required Level: 100
Required Strength: 468
Item Level: 120
+2 to All Skills
Adds 75-100 Fire Damage
Adds 75-100 Lightning Damage
Adds 75-100 Cold Damage
-(14 to 15)% to Enemy Elemental Resistances
+(140 to 170)% Enhanced Defense
Requirements -25%
Socketed (4)
Testament of the Apes
(Ape Set)
. Is it wise to use them?
Cannot understand what really works for my character as you can tell, so any info would be really appreciated!
Edit: I found this useful guide for mercenaries
viewtopic.php?f=40&t=58753#iamI think I'll try Barb or Abjurer. Still, what's your opinion/preference?