i am curious on the player bases opinions on this, looking forward to seeing answers!
see the questions below:
what is your favorite boss fight? why?
what do you think is the best designed boss fight? why?
what do you think is the most unique boss fight? why?
least favorite boss fight? why?
are there any bosses you haven't fought?
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my answers
what is your favorite boss fight? why?
kabraxis. i like the name, the sounds he makes, the general flow of the fight, the execution required, the arena. the general badassness of what he is. i also like the charm he drops, it's quite powerful with relevant utility and the way it looks (also the sound it makes when it hits your inventory)
what do you think is the best designed boss fight? why?
valthek. i feel like this is the purest boss fight. by purest i mean it is a clear fight of skill and execution with very little rng, like you are not really "forced" to take damage. attacks and mechanics are clearly/intuitively communicated and displayed. it's also well balanced because it forces you to approach it with one build across all classes.
what do you think is the most unique boss fight? why?
archbishop lazarus - the tempo of this boss fight is in a league of it's own. the spatial planning required in the arena and the high focus on movement is imo unique. i also like that this fight requires constant (minus clean up phase) focus and thinking/decision making.
least favorite boss fight? why?
uldyssian - for how high a level it is, it's quite vanilla. it feels like a grind or a fight of will and there isn't anything interesting going on. it's basically a boss with constant adds. the charm the boss drops is as uninteresting as the fight.
are there any bosses you haven't fought?
samael, sescheron, deimoss, any high level lab boss