Short Questions Thread

Discuss Median XL!
User avatar
Nitz
Harpylisk
1476 | 57
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Miothan wrote:i have no patience with something that works 30% of the time, and 70% of the time it's failing.


Do you even need colors for rerolling amulets? As long it stops at a match everything is fine.
User avatar
cowking
Son of Lucion
715 | 81
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Miothan wrote:Nope, default settings, 800x600, the thing starts up and works sometimes, but from what i read in the "support" thread, it seems to be an issue where the program has trouble "reading" the colors, i have no patience with something that works 30% of the time, and 70% of the time it's failing.


Are you using alternate fonts?

Are you sure you don't have a syntax error in your patterns (no white space, no uppercase letters, no special symbols like %)?

Are you sure you have written the patterns properly? It reads the in game text, you can't take patterns from docs (they are written differently).

What kind of amulet are you trying to roll? Do keep in mind getting +3 sk, proc and 300+ life can take hours.

Can you upload the image file that's created when you read item properties (usage 2. here, scroll to the bottom)?

Also, now that you've gotten the program to run, what exactly is your problem? How do you know the problem is related to color detection?

Remember that desktop composition has to be off.
User avatar
Goodkidscc
Core Lord
369 | 0
Planning on respecing my traprat into a bow druid. Are there any recent guides for a bow druid? I haven't seen anything newer than 2013, and I've never tried that build before.
User avatar
ChuckNoRis
Flying Polar Buffalo
3006 | 82
Great Posting Badge
Posted over 2.500 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Goodkidscc wrote: I haven't seen anything newer than 2013.
there is a hybrid in my compilation
Miothan
Rust Claw
83 | 3
Common Popularity Badge
Has a thread with over 10.000 views
cowking wrote:
Miothan wrote:Nope, default settings, 800x600, the thing starts up and works sometimes, but from what i read in the "support" thread, it seems to be an issue where the program has trouble "reading" the colors, i have no patience with something that works 30% of the time, and 70% of the time it's failing.


Are you using alternate fonts?

Are you sure you don't have a syntax error in your patterns (no white space, no uppercase letters, no special symbols like %)?

Are you sure you have written the patterns properly? It reads the in game text, you can't take patterns from docs (they are written differently).

What kind of amulet are you trying to roll? Do keep in mind getting +3 sk, proc and 300+ life can take hours.

Can you upload the image file that's created when you read item properties (usage 2. here, scroll to the bottom)?

Also, now that you've gotten the program to run, what exactly is your problem? How do you know the problem is related to color detection?

Remember that desktop composition has to be off.


I am using default settings on everything, only thing i use is D2SE, the amulet i wanted to roll was doom with +3 to all skills and -20(or more) to 1 of the 3 elements (light, fire, cold), to make sure it would match any of that i just tried with "match:doom and match:2toallskill" it rerolls but doesn't stop, not even if i just try a "match:doom" which according to other posts is enough for d2clicker to roll any amulet with doom on it, but it just doesn't stop rolling for me, it can recognize colors since it actually creates images with recognizable affixes on it which it supposedly use to read colors with, it's not all black, but it seems to be a colors problem since it doesn't stop rolling(i don't know if it is tho, it just seems to be that since other users have the same problem and they get told it's a colors problem).
User avatar
Keywing
Monkey King
254 | 24
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
So I've heard that elemental druids are excellent uber boss killers so I've been throwing together what I have

Weapon: Mages Pulse
Gloves: Lahma
Rings: Adren rush (Switchable of course) and a typical cold damage/pierce +1 rare ring
Ammy: +4skill Black Dwarf with good cold damage and cold pierce
Armor: I'll be using Longview once I find a base
Belt: Ashaera's
Helm: Eth Royal Circlet (Still need to find or craft better)
Boots: Clawfeet until I know what else to use
Switch weapons: Shamanka and Asgar

Now with this gear my elemental runs 98k and banshee runs 73k with Acid Fiend aura. Since uber bosses will tear them apart we'll just count it at 81k elemental and 62k banshee without socketed jewels/runes/MOs

I haven't tested it yet but the numbers seem very low.

My questions are
Is my gear thus far sufficient? What should I put for the pieces I'm missing?
And finally, what is typical damage for uber hunting on elemental druid?
User avatar
noal
Cog
208 | 15
low? 83k is the recommended damage cap (exceed this and you have a chance of doing 0 damage) how can it is low?
My advice is that you should get more -enemy fire res. Hunting banshee is fairly weak, and if you want to kill uber boss then rain of fire is one of the strongest spell ever. Craft your druid helm, aim to get some godly helm with + druid sk lvl, a lot of +fire damage and -fire res, and you might also want to craft your staff to get -200 fire res in total. Mage's pulse is nice for farming but we don't need extra hunting banshee for killing boss. Switch the amu and ring with fire damage and -fire res

The final damage of my elemental druid is without acid fiend ~83k max rain of fire (can be higher but don't really want to exceed that value) and ~100k elemental (1-pointer, can't be helped).
User avatar
Keywing
Monkey King
254 | 24
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
noal wrote:low? 83k is the recommended damage cap (exceed this and you have a chance of doing 0 damage) how can it is low?
My advice is that you should get more -enemy fire res. Hunting banshee is fairly weak, and if you want to kill uber boss then rain of fire is one of the strongest spell ever. Craft your druid helm, aim to get some godly helm with + druid sk lvl, a lot of +fire damage and -fire res, and you might also want to craft your staff to get -200 fire res in total. Mage's pulse is nice for farming but we don't need extra hunting banshee for killing boss. Switch the amu and ring with fire damage and -fire res

The final damage of my elemental druid is without acid fiend ~83k max rain of fire (can be higher but don't really want to exceed that value) and ~100k elemental (1-pointer, can't be helped).


Wait do you mean the recommended damage cap for RoF is 83k or elemental? My RoF is only 56k without fiends

For crafts should I try energy craft or strength craft? Since FoN gets such a nice bonus from strength?

Also, from what I've read banshee is one of the best at dealing at dealing with teleporters with heroic shields because they go on their hunt and then 5 spirits all at once explode on them regardless of where they managed to bounce around to. I have yet to see it in action but I've heard great things about it.
User avatar
Heathen
Sucks at guitar!
803 | 61
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Because I have very little true endgame experience with Druid, I will make the broad claim that Hunting Banshee is a garbage skill for virtually all purposes.
User avatar
noal
Cog
208 | 15
Keywing wrote:Wait do you mean the recommended damage cap for RoF is 83k or elemental? My RoF is only 56k without fiends



I meant the recommended cap for all spells are 83k, since surpassing it gives us a chance of rollover in damage calculation (coz integer cap) and result in dealing 0 damage
Craft should be done with fascinating craft for fire spell damage and -fire res. With strength energy from charms (yeah go for 80:20 str/ene or 90:10) we already very high %spell damage from attributes; also we need -res.
Hunting banshee was OP in previous patches, then becoz of that it was nerfed. Now it's simply a pain to use. Also you won't need it that much if you can 2 shot astroga with rain of fire :D