Miothan wrote:i have no patience with something that works 30% of the time, and 70% of the time it's failing.
Do you even need colors for rerolling amulets? As long it stops at a match everything is fine.
Miothan wrote:i have no patience with something that works 30% of the time, and 70% of the time it's failing.
Miothan wrote:Nope, default settings, 800x600, the thing starts up and works sometimes, but from what i read in the "support" thread, it seems to be an issue where the program has trouble "reading" the colors, i have no patience with something that works 30% of the time, and 70% of the time it's failing.
there is a hybrid in my compilationGoodkidscc wrote: I haven't seen anything newer than 2013.
cowking wrote:Miothan wrote:Nope, default settings, 800x600, the thing starts up and works sometimes, but from what i read in the "support" thread, it seems to be an issue where the program has trouble "reading" the colors, i have no patience with something that works 30% of the time, and 70% of the time it's failing.
Are you using alternate fonts?
Are you sure you don't have a syntax error in your patterns (no white space, no uppercase letters, no special symbols like %)?
Are you sure you have written the patterns properly? It reads the in game text, you can't take patterns from docs (they are written differently).
What kind of amulet are you trying to roll? Do keep in mind getting +3 sk, proc and 300+ life can take hours.
Can you upload the image file that's created when you read item properties (usage 2. here, scroll to the bottom)?
Also, now that you've gotten the program to run, what exactly is your problem? How do you know the problem is related to color detection?
Remember that desktop composition has to be off.
noal wrote:low? 83k is the recommended damage cap (exceed this and you have a chance of doing 0 damage) how can it is low?
My advice is that you should get more -enemy fire res. Hunting banshee is fairly weak, and if you want to kill uber boss then rain of fire is one of the strongest spell ever. Craft your druid helm, aim to get some godly helm with + druid sk lvl, a lot of +fire damage and -fire res, and you might also want to craft your staff to get -200 fire res in total. Mage's pulse is nice for farming but we don't need extra hunting banshee for killing boss. Switch the amu and ring with fire damage and -fire res
The final damage of my elemental druid is without acid fiend ~83k max rain of fire (can be higher but don't really want to exceed that value) and ~100k elemental (1-pointer, can't be helped).
Keywing wrote:Wait do you mean the recommended damage cap for RoF is 83k or elemental? My RoF is only 56k without fiends