Short Questions Thread

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enigmatwod
Thunder Beetle
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My bow druid is using
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 81 to 90
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 4 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus until capped
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Poison Length Reduced by 50%
+1 Mana on Striking
+(1 to 50) Life after each Kill
Cannot Be Frozen
Socketed (6)
build and im wondering what the best way to leech life, whether it be striking or life leech % and what items would be most beneficial?

Also Ive read that deadly strike doesnt work, is that true?

After searching for nearly two days I came across this. viewtopic.php?t=52346

Doesn't quite fully answer my questions though but I believe that this should be in a more prudently placed. I think this is the fullest explanation of what I have asked though.
Diaco
Mahasattva
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enigmatwod wrote:My bow druid is using
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 81 to 90
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 4 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus until capped
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Poison Length Reduced by 50%
+1 Mana on Striking
+(1 to 50) Life after each Kill
Cannot Be Frozen
Socketed (6)
build and im wondering what the best way to leech life, whether it be striking or life leech % and what items would be most beneficial?

Also Ive read that deadly strike doesnt work, is that true?

After searching for nearly two days I came across this. viewtopic.php?t=52346

Doesn't quite fully answer my questions though but I believe that this should be in a more prudently placed. I think this is the fullest explanation of what I have asked though.


I'm also building around guardian of scogslen. Unfortunately there's no reliable way of sustain, since phys dmg will be too low for leeching because you'll be gearing towards spell focus instead of dex, and there are very few items with sufficient life on striking for it to be meaningful. You'll have to rely on regeneration from symbiosis (20 points in harvesters) and the bear buff (3% life regen/sec) and pots. On the bright side neglecting phys dmg means all your stats go to vit, so you'll have a pretty big hp pool, specially if you use endless lighted empyrean glorys on rings.
patrick_pkl
Gravedigger
191 | 4
Is there a way to dupe your character in single player? E.g. I have a level 130 bowzon and want to have a separate level 130 bloodzon, but not have to respec/replace my bowzon.

I get an error when I try to just copy my character files and rename them.
Diaco
Mahasattva
908 | 45
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Earned over 20 cookies
patrick_pkl wrote:Is there a way to dupe your character in single player? E.g. I have a level 130 bowzon and want to have a separate level 130 bloodzon, but not have to respec/replace my bowzon.

I get an error when I try to just copy my character files and rename them.


Using offline tools. First copy and paste the character, then access the copy with offline tools and rename it from there, then save.
enigmatwod
Thunder Beetle
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Donated 1 time
Diaco wrote:
enigmatwod wrote:My bow druid is using
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 81 to 90
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 4 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus until capped
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Poison Length Reduced by 50%
+1 Mana on Striking
+(1 to 50) Life after each Kill
Cannot Be Frozen
Socketed (6)
build and im wondering what the best way to leech life, whether it be striking or life leech % and what items would be most beneficial?

Also Ive read that deadly strike doesnt work, is that true?

After searching for nearly two days I came across this. viewtopic.php?t=52346

Doesn't quite fully answer my questions though but I believe that this should be in a more prudently placed. I think this is the fullest explanation of what I have asked though.


I'm also building around guardian of scogslen. Unfortunately there's no reliable way of sustain, since phys dmg will be too low for leeching because you'll be gearing towards spell focus instead of dex, and there are very few items with sufficient life on striking for it to be meaningful. You'll have to rely on regeneration from symbiosis (20 points in harvesters) and the bear buff (3% life regen/sec) and pots. On the bright side neglecting phys dmg means all your stats go to vit, so you'll have a pretty big hp pool, specially if you use endless lighted empyrean glorys on rings.


Thank you for the confirmation. I've got about 27k damage from a dex based scosglen which im seeing is nearly double zephyr build so I am wondering if half the damage is worth the life leech and survivability? I am unsure of how effective 21% life leech i have with this build is but I have yet to do some ubers to actually test it but it seems like zephyr would be better if you basically could just leech all your health back with some FHR added on as well
Diaco
Mahasattva
908 | 45
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enigmatwod wrote:
Diaco wrote:
enigmatwod wrote:My bow druid is using
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 81 to 90
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 4 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus until capped
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Poison Length Reduced by 50%
+1 Mana on Striking
+(1 to 50) Life after each Kill
Cannot Be Frozen
Socketed (6)
build and im wondering what the best way to leech life, whether it be striking or life leech % and what items would be most beneficial?

Also Ive read that deadly strike doesnt work, is that true?

After searching for nearly two days I came across this. viewtopic.php?t=52346

Doesn't quite fully answer my questions though but I believe that this should be in a more prudently placed. I think this is the fullest explanation of what I have asked though.


I'm also building around guardian of scogslen. Unfortunately there's no reliable way of sustain, since phys dmg will be too low for leeching because you'll be gearing towards spell focus instead of dex, and there are very few items with sufficient life on striking for it to be meaningful. You'll have to rely on regeneration from symbiosis (20 points in harvesters) and the bear buff (3% life regen/sec) and pots. On the bright side neglecting phys dmg means all your stats go to vit, so you'll have a pretty big hp pool, specially if you use endless lighted empyrean glorys on rings.


Thank you for the confirmation. I've got about 27k damage a dex based scosglen which im seeing is nearly double zephyr build so I am wondering if half the damage is worth the life leech and survivability? I am unsure of how effective 17% life leech i have with this build is but I have yet to do some ubers to actually test it but it seems like zephyr would be better if you basically could just leech all your health back with some FHR added on as well


Depends on what you are trying to do. For farming both zephyr and void touched are better choices. Guardian is more suited for labs or bossing, as it allows you to go full vit and take advantage of natasha's legacy without loosing relevant dmg. Going the dex route with guardian doesn't make much sense, since the base dmg of the bow is so low, you'd need tons of leech for it to be useful.
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Victor
Cog
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What’s the best UMO combination on
Lamen of the Archbishop
Lamen of the Archbishop
Amulet

Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills
for 1h Necro?

It’s luckied (5x), and gonna grind Labs for a
Path of Brutality
Path of Brutality
Occult Effigy

Cube Reagent
Cube with Unique Ring/Amulet to Add Bonus
Transforms every +1 to All Skills to +3% Deadly Strike
Item Becomes (Your Class Only)
+10 Required Level
. Not sure about UMOs though, appreciate any input.
mortimer_85
Djinn
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Victor wrote:What’s the best UMO combination on
Lamen of the Archbishop
Lamen of the Archbishop
Amulet

Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills
for 1h Necro?

It’s luckied (5x), and gonna grind Labs for a
Path of Brutality
Path of Brutality
Occult Effigy

Cube Reagent
Cube with Unique Ring/Amulet to Add Bonus
Transforms every +1 to All Skills to +3% Deadly Strike
Item Becomes (Your Class Only)
+10 Required Level
. Not sure about UMOs though, appreciate any input.


if you are using a full elemental conversion skill and still lack pierce then
The Endless Light
The Endless Light
Mystic Orb

Right-Click to Apply
-2% to Enemy Elemental Resistances
+100 Defense
3% Bonus to Defense
+10 Required Level
otherwise
Marksman's Eye
Marksman's Eye
Mystic Orb

Right-Click to Apply
5% Attack Speed
+3 to Minimum Damage
10% Bonus to Attack Rating
2% to Dexterity
+10 Required Level
/
Hand of Yaerius
Hand of Yaerius
Mystic Orb

Right-Click to Apply
+5 to Maximum Damage
+12% Damage to Undead
+20 Life Regenerated per Second
+10 Life after each Kill
+10 Required Level
depending on whether you already reached speed breakpoints or not.
Heart of Frost
Heart of Frost
Mystic Orb

Right-Click to Apply
+5% to Cold Spell Damage
Weapon Physical Damage +9%
+3% to Summoned Minion Damage
+10 Required Level
gives EWD but the % gain is super small cause Melee Nec has a lot of EWD already due to Famine.
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Victor
Cog
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mortimer_85 wrote:
Victor wrote:What’s the best UMO combination on
Lamen of the Archbishop
Lamen of the Archbishop
Amulet

Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills
for 1h Necro?

It’s luckied (5x), and gonna grind Labs for a
Path of Brutality
Path of Brutality
Occult Effigy

Cube Reagent
Cube with Unique Ring/Amulet to Add Bonus
Transforms every +1 to All Skills to +3% Deadly Strike
Item Becomes (Your Class Only)
+10 Required Level
. Not sure about UMOs though, appreciate any input.


if you are using a full elemental conversion skill and still lack pierce then
The Endless Light
The Endless Light
Mystic Orb

Right-Click to Apply
-2% to Enemy Elemental Resistances
+100 Defense
3% Bonus to Defense
+10 Required Level
otherwise
Marksman's Eye
Marksman's Eye
Mystic Orb

Right-Click to Apply
5% Attack Speed
+3 to Minimum Damage
10% Bonus to Attack Rating
2% to Dexterity
+10 Required Level
/
Hand of Yaerius
Hand of Yaerius
Mystic Orb

Right-Click to Apply
+5 to Maximum Damage
+12% Damage to Undead
+20 Life Regenerated per Second
+10 Life after each Kill
+10 Required Level
depending on whether you already reached speed breakpoints or not.
Heart of Frost
Heart of Frost
Mystic Orb

Right-Click to Apply
+5% to Cold Spell Damage
Weapon Physical Damage +9%
+3% to Summoned Minion Damage
+10 Required Level
gives EWD but the % gain is super small cause Melee Nec has a lot of EWD already due to Famine.


Thanks for the detailed explanation, going
Hand of Yaerius
Hand of Yaerius
Mystic Orb

Right-Click to Apply
+5 to Maximum Damage
+12% Damage to Undead
+20 Life Regenerated per Second
+10 Life after each Kill
+10 Required Level
then.
vidok1
Imp
5 | 0
Hi! How to transfer things to a mule in a single player game?