Sherazade
enough damage to build around? With a dedicated build ofc... energy/spell focus/etc.Sherazade
Falchion (Sacred)
One-Hand Damage: (105 - 121) to (110 - 127)
Required Level: 100
Required Strength: 466
Item Level: 115
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 60 Punishers on Striking
+(2 to 3) to All Skills
1% Base Block Chance
+400 Poison Damage over 2 seconds
+(150 to 190)% Enhanced Damage
+(15 to 25)% to Poison Spell Damage
-(21 to 35)% to Enemy Poison Resistance
Physical Resist 5%
2% Reanimate as: Random Monster
Socketed (3)
Falchion (Sacred)
One-Hand Damage: (105 - 121) to (110 - 127)
Required Level: 100
Required Strength: 466
Item Level: 115
Strength Damage Bonus: (0.11 per Strength)%
2% Chance to cast level 60 Punishers on Striking
+(2 to 3) to All Skills
1% Base Block Chance
+400 Poison Damage over 2 seconds
+(150 to 190)% Enhanced Damage
+(15 to 25)% to Poison Spell Damage
-(21 to 35)% to Enemy Poison Resistance
Physical Resist 5%
2% Reanimate as: Random Monster
Socketed (3)
Thinking possible werewolf druid for multihitting attacks + faerie fire hits. And druid has lots of poison gear options. Not much other good classes for multihitting poison sword I dont think lol.