Trying to pick a build for 1.1 -- I did not play 1.0. I am noticing _a lot_ of ranged builds that seem to be glass cannon. I was hoping Sigma fixed (as was planned) a lot of the boss zerging // glass cannon problems that existed in MXL2017. Is there a reason that it seems like on ladder every single Druid is Trap Rat, every single Necro is Xbow, every single Assassin is throwing/ranged, Zons leaning ranged magic, Barbs leaning Summons, etc etc? Is there a clean path to balanced ultra late game melee play (outside of what seems to be Paladin only) or having a grossly misinterpreted what I'm seeing?