Short Questions Thread

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romascha
Jungle Hunter
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Hi guys. Have some questions regarding Summoner Barb, because I didn't play this build since Spirit Walk nerfing:
1. Were there any major changes in regard to the barb's summoning mechanics in patch 2.0?
2. Are the summons influenced by the barb's stances? (I think there were some changes to this a couple of patches ago)
3. Can the summons leech life/mana? Does laek/maek work, if they kill the mob?
4. Can they cause procs?
5. Are there any oskills, which can strenghten barb's summons?
6. Is there a way to dispose of Spirit Walk cooldown?
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Sprow
Core Lord
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1.
Ilmatar
Ilmatar
Paladin Helms

'ArcNif'
Runeword Level: 100
+1% Maximum Elemental Resist per 200% Lightning Spell Damage
+(1 to 2) to Paladin Skill Levels
+(5 to 10)% Bonus to Spell Focus
20% Hit Recovery
+30% to Physical/Magic Spell Damage
+(5 to 15)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(141 to 171)% Enhanced Defense
Regenerate Mana +(1 to 15)%
Elemental Resists +(8 to 15)%
400 lsd = 2 max res, 600 lsd = 3 max res. No limit ?

2. Unholy caster skill Slayer. Description - Inflicts Lightning Damage, inheriting all your caster attributes, every 0.8 seconds. How that's work? I have 200+ fcr and i don't feel that he start to cast faster...
SacntiAngeli
Skeleton
2 | 0
1) how to scaling batstike i mean minions on this skills ?
2) pierce on character give it to minion ?
3) how i can buff minions more ? auras and something
Edited by SacntiAngeli 2 years.
patrick_pkl
Gravedigger
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Tnt1094
Abomination
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Tell me if it is possible to do anything, no matter what, the game would not lag?
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conquerlol123
Stygian Watcher
43 | 1
Runewords work with jewels. Can I use gems instead of jewels? Or mix jewels with gems? Would the runeword still work?

Edit: Welp, it only works with jewels. Found out the hard way.
Siosilvar
Cow Ninja
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JustinPeters wrote:Two questions:
1. What does Searing Glow do?
2. How hard is the new Invasion II (Moderate difficulty), i play HC so can't really test things. Do i need light res just as with Invation I?


1. Last I heard it was magic damage over time + reduces enemy AR

2. It's close to Invasion I, but a lot beefier (hard to fight as a fresh level 110, but easier than Kabraxis), and a little bit extra:
- very high fire damage DoT
- cold minions that get summoned
So you need fire + lite res, and also want to have cold.

Sharkattactical wrote:Is there a way to combine uber charms for trophy fragments? I'm not seeing it in documentation.


The recipe is 20 charms -> 1 fragment, it's on this page: https://docs.median-xl.com/doc/wiki/trophies

oktacon wrote:Hello. Is there no way to make an item magic anymore ? Wanted to make a pair of honorific leather gloves but they are white instead of blue.

And where do ppl farm arcane splinters nowadays? I am in Hell A1 atm. Anyone can help a newbie?


Nope, no way that I know of to make items blue.

If you're in hell act 1, going back to normal Nihl is probably still your best bet. Meph runs are probably just as fast or faster with a good map now, so those might be good too.

Chance wrote:Is Bloodthorn affected by attack rating?


Not for the actual damage.
If you're using life or mana on melee attack, you do need AR.
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RequiemLux
Sand Maggot
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Tnt1094 wrote:Tell me if it is possible to do anything, no matter what, the game would not lag?


You could try playing without sounds enabled (you can disable them in the Launcher settings page) and/or you could try a different video mode than the one you are currenly using.
chickenfeeder
Grubber
322 | 0
where are greater and ascended rift walker?
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DooM_
Acid Prince
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Does the shower of rocks ability from the on death proc on carsomyr scale with barbs skill points for the ability?