Hi guys, came back to the mod after a long break, was rolling a necro summoner, just finished normal mode Act5 and is farming nilhathak for arcane crystals.
have a question on iron golem item, does MO and Socketed Runes affect the golem stat?
I'm planning to do life gain on melee attack, attack speed, life steal to boost it's survival, or even weapon dmg/max dmg
Also which package do you think is better for below?
1) Act 1 Ranger that cast
Darkpower and using
Webspinner
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Short War Bow (4)
Two-Hand Damage: (10 - 12) to (26 - 32)
Required Level: 8
Required Dexterity: 73 to 77
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
5% Chance to cast level 5 Arachnomancy on Kill
3% Chance to cast level 4 Miasma on Striking
+(11 to 15) to Maximum Damage
+(18 to 35)% Enhanced Damage
+(2 to 3)% to Poison Spell Damage
Slows Attacker by (6 to 10)%
Maximum Life +(2 to 3)%
Requirements -(11 to 15)%
Socketed (2)
Two-Hand Damage: (33 - 37) to (61 - 75)
Required Level: 28
Required Dexterity: 95 to 100
Item Level: 40
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
6% Chance to cast level 10 Arachnomancy on Kill
4% Chance to cast level 10 Miasma on Striking
+(16 to 25) to Maximum Damage
+(52 to 69)% Enhanced Damage
+(5 to 6)% to Poison Spell Damage
Slows Attacker by (11 to 15)%
Maximum Life +(3 to 4)%
Requirements -(21 to 25)%
Socketed (4)
Two-Hand Damage: (76 - 83) to (135 - 153)
Required Level: 47
Required Dexterity: 161 to 171
Item Level: 59
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
7% Chance to cast level 14 Arachnomancy on Kill
5% Chance to cast level 16 Miasma on Striking
+(31 to 40) to Maximum Damage
+(87 to 103)% Enhanced Damage
+(8 to 9)% to Poison Spell Damage
Slows Attacker by (21 to 25)%
Maximum Life +(4 to 5)%
Requirements -(31 to 35)%
Socketed (5)
Two-Hand Damage: (102 - 110) to (179 - 199)
Required Level: 54
Required Dexterity: 294 to 313
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
8% Chance to cast level 18 Arachnomancy on Kill
6% Chance to cast level 19 Miasma on Striking
+(41 to 50) to Maximum Damage
+(104 to 120)% Enhanced Damage
+(9 to 10)% to Poison Spell Damage
Slows Attacker by (31 to 35)%
Maximum Life +(5 to 6)%
Requirements -(36 to 40)%
Socketed (6)
for 6% Miasma on Striking
Golem with
Na-Krul's Spine
Na-Krul's Spine
Naginata (4)
Two-Hand Damage: (25 - 28) to (31 - 39)
(Assassin Only)
Required Level: 6
Required Dexterity: 58
Item Level: 10
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
20% Chance to cast level 4 Flamefront on Melee Attack
5% Chance to cast level 2 Bloodlust on Melee Attack
+6% Bonus Damage to Bloodlust
15% Attack Speed
Adds (8 to 10)-(13 to 20) Damage
+(35 to 40)% Enhanced Damage
Elemental Resists +(21 to 25)%
Physical Resist (3 to 5)%
Socketed (2)
Two-Hand Damage: (79 - 90) to (96 - 112)
(Assassin Only)
Required Level: 26
Required Dexterity: 95
Item Level: 36
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
30% Chance to cast level 12 Flamefront on Melee Attack
7% Chance to cast level 8 Bloodlust on Melee Attack
+12% Bonus Damage to Bloodlust
25% Attack Speed
Adds (13 to 15)-(28 to 35) Damage
+(81 to 103)% Enhanced Damage
Elemental Resists +(31 to 35)%
Physical Resist (9 to 11)%
Socketed (4)
Two-Hand Damage: (194 - 214) to (221 - 246)
(Assassin Only)
Required Level: 47
Required Dexterity: 192
Item Level: 51
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
40% Chance to cast level 20 Flamefront on Melee Attack
9% Chance to cast level 14 Bloodlust on Melee Attack
+18% Bonus Damage to Bloodlust
35% Attack Speed
Adds (18 to 20)-(43 to 50) Damage
+(126 to 149)% Enhanced Damage
Elemental Resists +(41 to 45)%
Physical Resist (15 to 17)%
Socketed (5)
Two-Hand Damage: (255 - 277) to (290 - 320)
(Assassin Only)
Required Level: 57
Required Dexterity: 382
Item Level: 85
Dexterity Damage Bonus: (0.15 per Dexterity)%
Area Effect Attack
45% Chance to cast level 24 Flamefront on Melee Attack
10% Chance to cast level 17 Bloodlust on Melee Attack
+24% Bonus Damage to Bloodlust
40% Attack Speed
Adds (21 to 23)-(51 to 60) Damage
+(149 to 171)% Enhanced Damage
Elemental Resists +(46 to 50)%
Physical Resist (18 to 20)%
Socketed (6)
for 10% Bloodlust on melee attack - AOE attack, high ele resist and phys resist
Verdict: - WAY Tankier Golem and Darkpower from Ranger incase i swapped out
Blackheart
Blackheart
Grim Wand (4)
One-Hand Damage: 6 to 8
(Necromancer Only)
Required Level: 11
Required Dexterity: 15
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+50% Damage to Undead
+(6 to 9) to Summon Darklings
+1 to Dark Power
+(9 to 10)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (1)
One-Hand Damage: 11 to 17
(Necromancer Only)
Required Level: 29
Required Dexterity: 23
Item Level: 31
Dexterity Damage Bonus: (0.06 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+50% Damage to Undead
+(12 to 16) to Summon Darklings
+2 to Dark Power
+(16 to 20)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)
One-Hand Damage: 17 to 26
(Necromancer Only)
Required Level: 47
Required Dexterity: 46
Item Level: 51
Dexterity Damage Bonus: (0.06 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
35% Hit Recovery
+50% Damage to Undead
+(20 to 26) to Summon Darklings
+3 to Dark Power
+(26 to 30)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)
One-Hand Damage: 20 to 31
(Necromancer Only)
Required Level: 55
Required Dexterity: 92
Item Level: 77
Dexterity Damage Bonus: (0.06 per Dexterity)%
+4 to Necromancer Skill Levels
40% Cast Speed
40% Hit Recovery
+50% Damage to Undead
+(32 to 36) to Summon Darklings
+4 to Dark Power
+(36 to 40)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)
2) Act 2 Shapeshifter that cast
Bloodlust and using
Fangspear
Fangspear
Spetum (4)
Two-Hand Damage: (15 - 18) to (37 - 48)
Required Level: 7
Required Strength: 42
Required Dexterity: 63
Item Level: 19
Dexterity Damage Bonus: (0.15 per Dexterity)%
200% Bonus to Miasma Haunt Duration
10% Chance to cast level 5 Miasma on Melee Attack
15% Attack Speed
Adds (8 to 10)-(21 to 30) Damage
+75 to Attack Rating
+(30 to 46)% Enhanced Damage
+(0 to 100) to Life
+(11 to 15) Life after each Kill
Socketed (2)
Two-Hand Damage: (33 - 40) to (78 - 92)
Required Level: 25
Required Strength: 70
Required Dexterity: 97
Item Level: 36
Dexterity Damage Bonus: (0.15 per Dexterity)%
200% Bonus to Miasma Haunt Duration
15% Chance to cast level 11 Miasma on Melee Attack
30% Attack Speed
Adds (11 to 15)-(31 to 40) Damage
+100 to Attack Rating
+(64 to 80)% Enhanced Damage
+(0 to 150) to Life
+(21 to 25) Life after each Kill
Socketed (4)
Two-Hand Damage: (63 - 71) to (143 - 161)
Required Level: 44
Required Strength: 144
Required Dexterity: 193
Item Level: 51
Dexterity Damage Bonus: (0.15 per Dexterity)%
200% Bonus to Miasma Haunt Duration
20% Chance to cast level 18 Miasma on Melee Attack
45% Attack Speed
Adds (16 to 20)-(41 to 50) Damage
+125 to Attack Rating
+(98 to 114)% Enhanced Damage
+(0 to 200) to Life
+(31 to 35) Life after each Kill
Socketed (5)
Two-Hand Damage: (83 - 97) to (184 - 203)
Required Level: 53
Required Strength: 288
Required Dexterity: 382
Item Level: 85
Dexterity Damage Bonus: (0.15 per Dexterity)%
200% Bonus to Miasma Haunt Duration
25% Chance to cast level 25 Miasma on Melee Attack
60% Attack Speed
Adds (21 to 30)-(51 to 60) Damage
+150 to Attack Rating
+(115 to 132)% Enhanced Damage
+(0 to 250) to Life
+(36 to 40) Life after each Kill
Socketed (6)
Fangspear for 25% Miasma on melee attack
Golem with
Dreamswayer
Dreamswayer
War Scepter (4)
One-Hand Damage: (12 - 14) to (19 - 24)
Required Level: 7
Required Dexterity: 64
Item Level: 19
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Amazon Skill Levels
15% Attack Speed
Adds (2 to 3)-(4 to 8) Damage
+50% Damage to Undead
14% Life stolen per Hit
-(4 to 8)% to Enemy Lightning Resistance
+(31 to 40)% Enhanced Damage
Weapon Physical Damage +10%
Socketed (2)
One-Hand Damage: (35 - 41) to (50 - 60)
Required Level: 26
Required Dexterity: 98
Item Level: 36
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(1 to 2) to Amazon Skill Levels
25% Attack Speed
Adds (7 to 9)-(13 to 19) Damage
+50% Damage to Undead
16% Life stolen per Hit
-(8 to 12)% to Enemy Lightning Resistance
+(61 to 80)% Enhanced Damage
Weapon Physical Damage +25%
Socketed (4)
One-Hand Damage: (62 - 69) to (97 - 110)
Required Level: 44
Required Dexterity: 195
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Amazon Skill Levels
35% Attack Speed
Adds (14 to 17)-(27 to 33) Damage
+50% Damage to Undead
18% Life stolen per Hit
-(12 to 18)% to Enemy Lightning Resistance
+(101 to 120)% Enhanced Damage
Weapon Physical Damage +50%
Socketed (5)
One-Hand Damage: (88 - 96) to (131 - 145)
Required Level: 54
Required Dexterity: 387
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(2 to 3) to Amazon Skill Levels
40% Attack Speed
Adds (18 to 20)-(34 to 40) Damage
+50% Damage to Undead
20% Life stolen per Hit
-(18 to 25)% to Enemy Lightning Resistance
+(121 to 140)% Enhanced Damage
Weapon Physical Damage +80%
Socketed (6)
for 16% Nightmare on melee attack
Verdict: - Golem gonna be WAY weaker, but nightmare curse is simply so good for crowd control when monsters are fleeing left and right, loses dark power if i swapped out
Blackheart
Blackheart
Grim Wand (4)
One-Hand Damage: 6 to 8
(Necromancer Only)
Required Level: 11
Required Dexterity: 15
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+50% Damage to Undead
+(6 to 9) to Summon Darklings
+1 to Dark Power
+(9 to 10)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (1)
One-Hand Damage: 11 to 17
(Necromancer Only)
Required Level: 29
Required Dexterity: 23
Item Level: 31
Dexterity Damage Bonus: (0.06 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+50% Damage to Undead
+(12 to 16) to Summon Darklings
+2 to Dark Power
+(16 to 20)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)
One-Hand Damage: 17 to 26
(Necromancer Only)
Required Level: 47
Required Dexterity: 46
Item Level: 51
Dexterity Damage Bonus: (0.06 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
35% Hit Recovery
+50% Damage to Undead
+(20 to 26) to Summon Darklings
+3 to Dark Power
+(26 to 30)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)
One-Hand Damage: 20 to 31
(Necromancer Only)
Required Level: 55
Required Dexterity: 92
Item Level: 77
Dexterity Damage Bonus: (0.06 per Dexterity)%
+4 to Necromancer Skill Levels
40% Cast Speed
40% Hit Recovery
+50% Damage to Undead
+(32 to 36) to Summon Darklings
+4 to Dark Power
+(36 to 40)% to Summoned Minion Damage
+1 Life Regenerated per Second (Based on Character Level)
Socketed (2)