Short Questions Thread

Discuss Median XL!
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tbone503
Edyrem
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Thanks, appreciate the info
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BadCompany
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Aha, thanx tbone!
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huangyunshy
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Who played malice mancer NEC? I want to see the video :mrgreen:
akbugger
Pit Knight
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Hi all, new player here. I switched to Median after playing the hell out of Grim Dawn and I'm really enjoying the mod. There are few things however that annoy me quite a bit when it comes to characters, mainly keeping buff spells up. Perfect example would be Neutral Paladin, which has to recast a buff every 16 seconds to stay alive.
While this may be intersting, it grow incredibly dull very quickly. To a lesser extent, most other characters suffer similar "issues" to a lesser extent, apart from Assassin but I can live with her having a high skill cap. Playing Neutral Paladin kinda turns you into a bot. Is there any particular reason why his buffs can't be made permanent; last 10 min or such? Unholy tree gets a skill with stat boost which is passive, and works much better than 20 sec timed one.
Yeahsper
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akbugger wrote:Hi all, new player here. I switched to Median after playing the hell out of Grim Dawn and I'm really enjoying the mod. There are few things however that annoy me quite a bit when it comes to characters, mainly keeping buff spells up. Perfect example would be Neutral Paladin, which has to recast a buff every 16 seconds to stay alive.
While this may be intersting, it grow incredibly dull very quickly. To a lesser extent, most other characters suffer similar "issues" to a lesser extent, apart from Assassin but I can live with her having a high skill cap. Playing Neutral Paladin kinda turns you into a bot. Is there any particular reason why his buffs can't be made permanent; last 10 min or such? Unholy tree gets a skill with stat boost which is passive, and works much better than 20 sec timed one.


Because that is how neutraldin was made. It would be broken (or less tedious) to have permanent buffs (or 10min or whatever) and oskill neutraldin would be really hard to balance. IMO neutraldin is pretty boring to play, since all you do is rebuff two skills every 16 second and one skill every 30 second, but its one of the strongest, if not the strongest duncraig farmer in the game.
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huangyunshy
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How many hiddens does unveiling eye need? :?:
sincrowly
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huangyunshy wrote:How many hiddens does unveiling eye need? :?:

The bonus work each crafted from hiddenshrine on gear.
If you got crafted shield and armor, bonus will be twice.
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Crosby4HyG
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sincrowly wrote:
huangyunshy wrote:How many hiddens does unveiling eye need? :?:

The bonus work each crafted from hiddenshrine on gear.
If you got crafted shield and armor, bonus will be twice.


Does this bonus also stack for hidden crafts that are blessed with hidden shrines? For example would a hidden crafted shield double blessed with hidden shrines add the unveiling eye bonus 3x? Or just 1x?
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huangyunshy
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sincrowly wrote:
huangyunshy wrote:How many hiddens does unveiling eye need? :?:

The bonus work each crafted from hiddenshrine on gear.
If you got crafted shield and armor, bonus will be twice.

How many gears can it bonus?
If shoes, belts, gloves, armor, helmets, shields are hiddenshrine, whole body
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Crash
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Crosby4HyG wrote:
sincrowly wrote:
huangyunshy wrote:How many hiddens does unveiling eye need? :?:

The bonus work each crafted from hiddenshrine on gear.
If you got crafted shield and armor, bonus will be twice.


Does this bonus also stack for hidden crafts that are blessed with hidden shrines? For example would a hidden crafted shield double blessed with hidden shrines add the unveiling eye bonus 3x? Or just 1x?


directly listed as for hidden crafts, not hidden blessed items, only the base hidden craft will trigger the bonuses, but you can bless with other shrines for pierce if needed, etc.