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Stealthmaster
Godsman Guard
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void wrote:
hellgrind wrote:Those resurrected monsters give exp ? I thought they work like fallen shamans in vd2 that when they resurrect fallen it will not give you exp.

yea they give xp


I think it's a some kind of 'Summon' monster spell, not 'Resurrect', that's why the mechanics differ from each other, and yeah, those give lots of exp.
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Nitz
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Either those tips and knowledge appear in the first post or this thread is useless.
VTMatt
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Noob here, searched forum for info-based threads and read every post in this one ;)

Good stuff, thanks all!
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Solfege
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With 75% Magic resistance and more than 12.5k life at the time of the explosion, you can tank a single Duncraig barrel.
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Crash
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Solfege wrote:With 75% Magic resistance and more than 12.5k life at the time of the explosion, you can tank a single Duncraig barrel.


Duncraig barrels are 100% magic damage, if that helps anyone understand more easily.
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Seekers
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LHawkins1 wrote:
Solfege wrote:With 75% Magic resistance and more than 12.5k life at the time of the explosion, you can tank a single Duncraig barrel.


Duncraig barrels are 100% magic damage, if that helps anyone understand more easily.


Dunc barrels are not 50k mag/phys dmg?
My life has been a lie.
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Seekers wrote:Dunc barrels are not 50k mag/phys dmg?
My life has been a lie.


People say that most often because they're categorized together as Phys/Magic Spell, generally. The barrels themselves are 100% magic though, same with witch pounces, and a few other things, like the starfall thing in Void, etc.
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shnurr214
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how do you actually get 75% magic res tho :/
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Solfege
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shnurr214 wrote:how do you actually get 75% magic res tho :/


ez. Please see the "General Tips" section of the Melee Sorc guide for more info. :D

Seriously, tho.

You can use any combination of
Tennousuuhai
,
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)

Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
,
Hammerfist
Hammerfist
Gauntlets (Sacred)

Defense: (1227 - 1450) to (1436 - 1697)
Required Level: 100
Required Strength: 625
Item Level: 105
Adds (1 to 15)-(20 to 30) Damage
5% Life stolen per Hit
+(15 to 25) to Spiral Dance
5% Chance of Crushing Blow
Weapon Physical Damage +(30 to 60)%
+(120 to 160)% Enhanced Defense
Elemental Resists +15%
Socketed (4)
,
The Wailing Wall
The Wailing Wall
Bone Shield (4)

Defense: (69 - 79) to (134 - 153)
Chance to Block: Class%
Required Level: 5
Required Dexterity: 44
Item Level: 10
4% Chance to cast level 5 Hunting Banshee on Melee Attack
Adds (2 to 3)-(4 to 5) Cold Damage
+(18 to 35)% Enhanced Defense
+(21 to 30) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (275 - 305) to (454 - 505)
Chance to Block: Class%
Required Level: 23
Required Dexterity: 65
Item Level: 31
6% Chance to cast level 12 Hunting Banshee on Melee Attack
Adds (6 to 8)-(11 to 13) Cold Damage
+(52 to 69)% Enhanced Defense
+(31 to 40) to Dexterity
Magic Resist +3%
Cold Resist +(21 to 25)%
Socketed (4)
Defense: (731 - 793) to (1155 - 1254)
Chance to Block: Class%
Required Level: 40
Required Dexterity: 137
Item Level: 51
8% Chance to cast level 20 Hunting Banshee on Melee Attack
Adds (26 to 30)-(46 to 50) Cold Damage
+(87 to 103)% Enhanced Defense
+(41 to 50) to Dexterity
Magic Resist +(4 to 5)%
Cold Resist +(31 to 35)%
Socketed (5)
Defense: (1093 - 1179) to (1721 - 1856)
Chance to Block: Class%
Required Level: 49
Required Dexterity: 282
Item Level: 77
10% Chance to cast level 30 Hunting Banshee on Melee Attack
Adds (51 to 60)-(91 to 100) Cold Damage
+(104 to 120)% Enhanced Defense
+(51 to 60) to Dexterity
Magic Resist +5%
Cold Resist +(36 to 40)%
Socketed (6)
, etc. to reach 75%.
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Solfege wrote:
shnurr214 wrote:how do you actually get 75% magic res tho :/


ez. Please see the "General Tips" section of the Melee Sorc guide for more info. :D

Seriously, tho.

You can use any combination of
Tennousuuhai
,
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)

Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
,
Hammerfist
Hammerfist
Gauntlets (Sacred)

Defense: (1227 - 1450) to (1436 - 1697)
Required Level: 100
Required Strength: 625
Item Level: 105
Adds (1 to 15)-(20 to 30) Damage
5% Life stolen per Hit
+(15 to 25) to Spiral Dance
5% Chance of Crushing Blow
Weapon Physical Damage +(30 to 60)%
+(120 to 160)% Enhanced Defense
Elemental Resists +15%
Socketed (4)
,
The Wailing Wall
The Wailing Wall
Bone Shield (4)

Defense: (69 - 79) to (134 - 153)
Chance to Block: Class%
Required Level: 5
Required Dexterity: 44
Item Level: 10
4% Chance to cast level 5 Hunting Banshee on Melee Attack
Adds (2 to 3)-(4 to 5) Cold Damage
+(18 to 35)% Enhanced Defense
+(21 to 30) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (275 - 305) to (454 - 505)
Chance to Block: Class%
Required Level: 23
Required Dexterity: 65
Item Level: 31
6% Chance to cast level 12 Hunting Banshee on Melee Attack
Adds (6 to 8)-(11 to 13) Cold Damage
+(52 to 69)% Enhanced Defense
+(31 to 40) to Dexterity
Magic Resist +3%
Cold Resist +(21 to 25)%
Socketed (4)
Defense: (731 - 793) to (1155 - 1254)
Chance to Block: Class%
Required Level: 40
Required Dexterity: 137
Item Level: 51
8% Chance to cast level 20 Hunting Banshee on Melee Attack
Adds (26 to 30)-(46 to 50) Cold Damage
+(87 to 103)% Enhanced Defense
+(41 to 50) to Dexterity
Magic Resist +(4 to 5)%
Cold Resist +(31 to 35)%
Socketed (5)
Defense: (1093 - 1179) to (1721 - 1856)
Chance to Block: Class%
Required Level: 49
Required Dexterity: 282
Item Level: 77
10% Chance to cast level 30 Hunting Banshee on Melee Attack
Adds (51 to 60)-(91 to 100) Cold Damage
+(104 to 120)% Enhanced Defense
+(51 to 60) to Dexterity
Magic Resist +5%
Cold Resist +(36 to 40)%
Socketed (6)
, etc. to reach 75%.


Paladin also has a few options too, I believe. Off the top of my head, I can only think of
Vindicatress
Vindicatress
Angel Star (4)

One-Hand Damage: 7 to 10
(Paladin Only)
Required Level: 8
Required Strength:
55 to 58
Item Level: 19
Strength Damage Bonus: (0.14 per Strength)%
1% Chance to cast level 2 Celerity when Struck
+1 to Paladin Skill Levels
10% Cast Speed
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(21 to 30) to Energy
Fire Resist +(21 to 30)%
2% Reanimate as: Random Monster
Requirements -(6 to 10)%
Socketed (1)
One-Hand Damage: 16 to 22
(Paladin Only)
Required Level: 26
Required Strength:
80 to 84
Item Level: 36
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 6 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
30% Cast Speed
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 50) to Energy
Fire Resist +(41 to 50)%
4% Reanimate as: Random Monster
Requirements -(16 to 20)%
Socketed (2)
One-Hand Damage: 29 to 39
(Paladin Only)
Required Level: 45
Required Strength:
143 to 151
Item Level: 59
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 10 Celerity when Struck
+(2 to 3) to Paladin Skill Levels
50% Cast Speed
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(61 to 70) to Energy
Fire Resist +(61 to 70)%
7% Reanimate as: Random Monster
Requirements -(26 to 30)%
Socketed (3)
One-Hand Damage: 33 to 46
(Paladin Only)
Required Level: 54
Required Strength:
265 to 282
Item Level: 85
Strength Damage Bonus: (0.14 per Strength)%
2% Chance to cast level 12 Celerity when Struck
+(3 to 4) to Paladin Skill Levels
60% Cast Speed
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(71 to 80) to Energy
Fire Resist +(71 to 80)%
10% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (3)
.