L H wrote:Or just bring back the Act 5 sewer style. At the very least, separate sections of Teganze for specific elements? maybe some central hub with all elements, then 6 branches for specifics?
Edit: I also agree that the respawning spirits are pretty annoying. Even for farming Teganze, it's not that great since only like half of them respawn, so doing a full clear of the Teganze jungle area, just to go back for a 50% clear feels pretty wasteful when you can just make a new game and do a second 100% clear, if that makes sense.
+1
Many changes needs to invest much more time to reach your goal: for example Visons of Akarat....its the last corner of the jungle, not really fun to farm a trophy there or Profane Cells...an endless walk for a few seconds fight. And for sure Teganze, the only benefit is, you can get sigs on the way to the location.
Some players love the changes and some not, but I know many player from my flist who quit the season between week 1-3, also many of the new players from last season didnt play the new season
Edit my personally ranking for UL and/or Teganze is:
1. UL in A5 (last season, farming essences you need was great!)
2. UL in sewers (in Chaos-Season really funny
)
3. Teganze (density ok, droprate
, time-invest
fun
)