Remiel wrote:I'm mostly disappointed in a lot of the skill trees. Bowazon and javazon need some serious help. Naginata assassin has way to low of health points. Sadly people need to follow a cookie cutter to a tee build to succeed in this game. Basic skill trees on classes should be more viable. For sorc the caster trees are not viable at all. It's either melee or valtheks command. This game should have 50+ viable builds.
Please note that this game is changing from: "Dying is part of the game." and "Dying 100 times against Boss X is still no proof that build Y is not viable."
to: "You can't die more than once per boss" and "I died once so the build isn't viable."
There's an essential difference in the existing game philosophy that shaped the game thanks to Laz and the new future game philosophy from the current guys working on the project. And we are currently right in a transitional patch. Wait another 1-2 years and we'll have the balance that we want and need.